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HyperLeague Heroes News

Archetypes, Save Slots, & Requests

Here's what's been added to HyperLeague Heroes since the last announcement.

[h2]Save Slots[/h2]

Want to start from scratch? If you've been playing for a while you may want a fresh start since new features are constantly being added. Or maybe you want to try out different setups without committing in your main save. Now you can have up to 5 saves.



[h2]Archetypes[/h2]

In one of my favorite recent updates, units can now be given archetypes which are specific behaviors that further customize the way your team battles.

  • Leader - all status effects applied to this unit are passed on to all teammates
  • Defender - unit is unable to use regular attacks but takes 60% less damage
  • Berserker - unit is unable to use special attacks but critical hit rate is increased by +10%
  • Gadgeteer - using items instantly readies this unit's special attacks
  • Medic - unit heals weakest teammate each turn but becomes unable to use regular attacks
  • Survivor - unit survives with 1 hp and gains 15 seconds invincibility when hp > 1 and hit by an attack that would k.o.
  • Apprentice - unit is unable to use regular attacks but gains 2x exp
  • Rusher - unit deals and receives 30% more damage
  • Ghost - unit won't be targeted by enemies unless there are no other possible targets
  • Lone wolf - attack +50% when this unit is the only active hero in the party


Archetypes are unlocked by logging in. They can be assigned to units from the Party menu or by right-clicking in battle and selecting an archetype from the details panel.

[h2]Requests[/h2]

Previously you were limited to 5 requests per day. Now you can take on an unlimited number of requests which means tons of loot and rewards are at your fingertips to speed up your progression.



Spring roadmap coming soon. I'm currently playing FF7 Rebirth so taking a little break. :)

v6.6.1

-Added new tutorials to the manual

v6.6 - New Archetype Mechanic

-Units can be assigned archetypes which change their gameplay style. Archetypes can turns units into medics, defenders, berserkers, etc. 10 archetypes are currently unlockable

v6.5

-New in-battle menu to track progress during runs (stat increases and items collected)
-For new players: units can be recruited during mid-battle in the early game to improve pacing

v6.4 - Save Slots

-Added multiple save slots so you can have up to 5 saves