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Nightmare of Decay News

Update v1.01 - Balancing

Mainly balance adjustments to make gun handling easier and stamina less punishing.

Adjustments have also been made to the Randomizer mode which will cause Randomizer games in progress to have different enemies and items when loaded.

[h3]Change Log:[/h3]

-Stamina is now replenished when transitioning between areas.

-Reduced delay for stamina regeneration from 2 seconds to 1.5 seconds.

-Reduced Pistol accuracy spread by 25%.

-Reduced Magnum accuracy spread by 20%.

-Reduced Submachine Gun accuracy spread by 25%.

-Increased Knife damage from 4 to 6.

-Slightly reduced accuracy of Pistol and Shotgun Cultist.

-Executioner boss in Dungeon Escape mode now rewards 100 credits when killed.

-Demon Lord boss in Dungeon Escape mode now rewards 200 credits when killed.

-Increased spawn chance of Shotgun Ammo in Randomizer mode.

-Increased spawn chance of Health Drink in Randomizer mode.

-Increased spawn chance of Dynamite in Randomizer mode.

-Reduced spawn chance of Cultist in Randomizer mode.

-Disabled Shotgun Cultist from spawning in Randomizer mode (they were making it overly difficult).

-Fixed issue when pressing the inventory key after death causing the inventory screen to be open after loading a game.

Nightmare of Decay is now available!

Nightmare of Decay has been released and is now available for purchase on Steam.
Please enjoy!

https://store.steampowered.com/app/1848450

Demo update v0.83

I was a little too hasty in reducing ammo availability in the last update. I've reverted the ammo amounts back to what they were in 0.81.

This should be the last update to the demo before the full release unless there are any serious bugs that need to be fixed.

[h2]Changes:[/h2]

-Increased ammo amount when picking up Shotgun Ammo to 3 (from 2).

-Removed a shotgun and pistol ammo pickup from the Servant Dining Room (Room with the shotgun).

-Removed dialogue after waking up from the coffin (To make the sequence when first arriving at the manor more atmospheric and less text heavy).

-Added an indicator for the impaled body in the Kitchen Pantry onto the minimap.

Demo update v0.82

Small update for the demo to add in hotkeys for equippable items and a small adjusted to ammo balance (got a few complaints of the game being a little too easy after the last update). Keep in mind that balancing is still a work in progress.

[h2]Changes:[/h2]

-Equippable items can now be assigned to number hotkeys.

-Number keys now cannot be used when rebinding in the controls option menu.

-Reduced Ammo amount when picking up shotgun ammo to 2 (Was 3).

-Added shotgun and pistol ammo pickups to Servant Dining room (room with the shotgun).

-Added hidden shotgun ammo pickup to courtyard (area with the dogs).

-Some fixes to dialogue.

Demo update v0.81

Small update for the demo. Mainly to address issue with ammo being too scarce.

[h2]Changes:[/h2]

-Ammo amount when picking up Pistol Ammo increased to 8 (from 5).

-Ammo amount when picking up Shotgun Ammo increased to 3 (from 2).

-Added Shotgun Ammo and a Health Drink to the chest in the reception room.

-Fixed various mistakes in the dialogue.