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EA SPORTS™ WRC News

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EA SPORTS™ WRC - Version 1.3.0 Patch Notes

The latest update for EA SPORTS™ WRC is available to download from November 16, 11:00 UTC, and includes several improvements and bug fixes across many areas of the game.
For a full summary of the update, check out the patch notes below.

[h2]Key Fixes[/h2]
  • Updated shader compilation to support seasonal variants, to further reduce the possibility of stutter on PC.
  • Updated shader compilation to support weather variants, to further reduce the possibility of stutter on PC.
  • Made multiple stability and performance improvements across the game on all platforms.


[h2]AI[/h2]
  • Fixed an issue where AI damage and mishaps occurred too frequently.


[h2]Co-Driver [/h2]
  • Adjusted Co-Driver call timings for the “Earliest”, “Earlier” and “Normal” settings, to deliver pace notes earlier.


[h2]Crash Fixes [/h2]
  • Fixed an issue where the game would crash while joining a Quick Play Multiplayer lobby.
  • Fixed an issue where the game would crash while waiting in the pause menu at Scandia.
  • Fixed an issue where the game would crash while completing a Season of Career after winning the WRC2 Championship.


[h2]Graphics & Visuals[/h2]
  • Fixed an issue where brightness in interior views was either over or underexposed in certain conditions at Mexico.
  • Fixed an issue where brightness in interior views was either over or underexposed in certain conditions at Scandia.
  • Fixed an issue where brightness in interior views was either over or underexposed in certain conditions at Sweden.


[h2]Input Devices[/h2]
  • Fixed an issue where framerate would be negatively impacted by the number of peripherals connected to a player’s PC.
  • Fixed an issue where in-game menus could not be navigated while using the Fanatec ClubSport Steering Wheel BMW GT2 V2.
  • Fixed an issue where in-game menus could not be navigated while using the Fanatec ClubSport Steering Wheel F1® Esports V2.
  • Fixed an issue where in-game menus could not be navigated while using the Fanatec CSL DD with the Fanatec CSL Elite Steering Wheel McLaren GT3 V2.
  • Fixed an issue where in-game menus could not be navigated while using the Fanatec CSL Elite Wheel Base.
  • Fixed an issue where in-game menus could not be navigated while using the Fanatec GT DD Pro with the Fanatec ClubSport Steering Wheel BMW GT2 V2.
  • Fixed an issue where in-game menus could not be navigated while using the Fanatec Podium Hub.


[h2]Locations [/h2]
  • Made a number of performance improvements and optimisations to Finland, including reducing the possibility of screen tearing.
  • Made a number of performance improvements and optimisations to Japan, including reducing the possibility of screen tearing.
  • Made a number of performance improvements and optimisations to Kenya, including reducing the possibility of screen tearing.
  • Made a number of performance improvements and optimisations to Mediterraneo, including reducing the possibility of screen tearing.
  • Made a number of performance improvements and optimisations to Mexico, including reducing the possibility of screen tearing.
  • Fixed an issue where wet surfaces were using dry weather physics at Oceania.


[h2]Options & Settings[/h2]
  • Changed the default Graphics settings for Reflections to Medium, when using High or Ultra graphics presets, to reduce CPU throttling (note: does not overwrite custom selected settings).


[h2]Server Connectivity[/h2]
  • Fixed an issue which caused players to receive error CE-108255-1 when connecting to EA servers.


[h2]UDP[/h2]
  • Fixed an issue where End, Pause and Resume telemetry channels were being re-sent every frame.


[h2]User Interface & HUD[/h2]
  • Fixed an issue where split timings were comparing driver performance to the overall stage winner, and not the current stage leader.


The next patch after this is expected to release some time around the end of Rally Pass Season 1, in mid December.

Thank you for providing feedback and bug reports on EA SPORTS™ WRC.
For further support please visit the following:
EA Answers HQ - Bug Reports EA Answers HQ - Suggestions Latest News & Social Media


EA SPORTS™ WRC - Version 1.2 Patch Notes

The latest update for EA SPORTS™ WRC is available to download from November 8, 11:00 UTC, and includes several improvements and bug fixes across many areas of the game.

For a full summary of the update, check out the patch notes below.

[h2]New Feature[/h2]


[h2]Key Fixes[/h2]
  • Added support for Unreal PSO Caching (shader pre-compiling) to address and reduce the amount of shader stuttering experienced on PC.
  • Made several improvements to framerate in key areas of gameplay on all platforms.
  • Made a number of graphical fixes and improvements across the game on all platforms.
  • Resolved multiple issues that would cause the game to crash or soft lock during gameplay on all platforms.
  • EA SPORTS™ WRC can now be launched on Steam Deck.


[h2]Accessibility[/h2]
  • Made a number of Speech to Text fixes across the game.


[h2]Animation[/h2]
  • Resolved an issue where the co-driver was t-posing in the Ford Escort RS Cosworth.
  • Resolved an issue where in the Ford Fiesta WRC 2019 the driver would pull the handbrake instead of the paddles to shift gears.


[h2]Audio[/h2]
  • Improved the doppler pitch speed shifting in replays.
  • Made a number of corrections to voiceover across the game.
  • Made several minor audio adjustments and improvements across the game.


[h2]Boot Flow[/h2]
  • Game should no longer boot in Full-Screen Mode when Windowed Mode is selected on EA App.


[h2]Builder[/h2]
  • Made a number of User Interface improvements to Builder.
  • Made a number of minor adjustments to Builder.


[h2]Career[/h2]
  • Made a number of corrections to voiceovers within Career.
  • Made a number of text tweaks in Career.
  • Resolved a number of User Interface issues in Career.


[h2]Cars [/h2]
  • Resolved a number of vehicle art and model issues with the Alpine Renault A110 1600 S.
  • Resolved a number of vehicle art and model issues with the Ford Puma Rally1 HYBRID.
  • Resolved a number of vehicle art and model issues with the Ford RS200.
  • Resolved a number of vehicle art and model issues with the Ford Sierra Cosworth RS500.
  • Resolved a number of vehicle art and model issues with the Lancia Stratos.
  • Resolved a number of vehicle art and model issues with the Peugeot 205 T16 Evo 2.
  • Resolved a number of vehicle art and model issues with the Peugeot 309 GTI.
  • Resolved a number of vehicle art and model issues with the SEAT Córdoba WRC.
  • Resolved a number of vehicle art and model issues with the SEAT Ibiza Kit Car.
  • Resolved a number of vehicle art and model issues with the ŠKODA Fabia Rally2 Evo.
  • Resolved a number of vehicle art and model issues with the SUBARU Impreza 1995.
  • Resolved a number of vehicle art and model issues with the SUBARU Impreza 1998.
  • Resolved a number of vehicle art and model issues with the Toyota GR Yaris Rally1 HYBRID.
  • Resolved a number of vehicle art and model issues with the Volkswagen Golf GTI.
  • Resolved a number of vehicle art and model issues with the Volkswagen Polo 2017.
  • Made improvements to vehicle damage on the Mitsubishi Lancer Evolution X.
  • Made improvements to vehicle damage on the ŠKODA Fabia Rally2 Evo.
  • Made a number of lighting improvements to the Mitsubishi Lancer Evolution X.
  • Made a number of lighting improvements to the SUBARU Impreza 1995.
  • Made a number of lighting improvements to the SUBARU Impreza 1998.
  • Made a number of physics fixes to the Lancia Delta S4.
  • Made a number of hybrid regen calibration fixes to the Ford Puma Rally1 HYBRID.
  • Made a number of hybrid regen calibration fixes to the Hyundai i20 Rally1 HYBRID.
  • Made a number of hybrid regen calibration fixes to the Toyota GR Yaris Rally1 HYBRID.
  • Fixed a number of HUD and dashboard issues on the Alpine Renault A110 1600 S.
  • Fixed a number of HUD and dashboard issues on the Audi Sport quattro S1 (E2).
  • Fixed a number of HUD and dashboard issues on the BMW M1 Procar Rally.
  • Fixed a number of HUD and dashboard issues on the Citroën Saxo Super 1600.
  • Fixed a number of HUD and dashboard issues on the Ford Escort Mk 6 Maxi.
  • Fixed a number of HUD and dashboard issues on the Ford Escort MK2 McRae Motorsport.
  • Fixed a number of HUD and dashboard issues on the Ford Escort RS Cosworth.
  • Fixed a number of HUD and dashboard issues on the Ford RS200.
  • Fixed a number of HUD and dashboard issues on the Lancia Fulvia HF.
  • Fixed a number of HUD and dashboard issues on the Lancia Stratos.
  • Fixed a number of HUD and dashboard issues on the MG Metro 6R4.
  • Fixed a number of HUD and dashboard issues on the Mitsubishi Lancer Evolution X.
  • Fixed a number of HUD and dashboard issues on the Porsche 911 SC RS.
  • Fixed a number of HUD and dashboard issues on the Volkswagen Golf GTI.


[h2]Championship Mode[/h2]
  • Made a number of text tweaks across Championship Mode.
  • Resolved a number of User Interface issues across Championship Mode.

[h2]Clubs[/h2]
  • Made a number of stability and performance improvements across Clubs.
  • Resolved a number of User Interface issues across Clubs.


[h2]Co-Driver [/h2]
  • Made a number of fixes to specific co-driver calls at Portugal - Baião.
  • Made a number of fixes to specific co-driver calls at Japan - Lake Mikawa.
  • Made a number of fixes to specific co-driver calls at Japan - Nenoue Plateau.
  • Made a number of fixes to specific co-driver calls at Iberia - Santes Creus.
  • Made a number of fixes to specific co-driver calls at Sardinia - Rena Majore.
  • Made a number of fixes to specific co-driver calls at Sweden - Vargasen.


[h2]Input Devices[/h2]
  • Added support for User Datagram protocol (UDP) on PC. Please visit this link for further information and documentation.
  • Added handbrake axis binding for the Logitech Pro.
  • Added throttle and brake vibration functionality to Fanatec pedals on PlayStation and PC.
  • Made some balancing changes to pedal and wheelbase vibration for a more consistent experience.
  • Made a number of fixes to button bindings.
  • Added a warning message for when a player resets bindings due to an actionmap update.


[h2]Livery Editor [/h2]
  • Fixed a number of issues with specific decals.
  • Made a number of usability improvements to the livery editor.
  • Added ability to paint the window strip on the MINI Cooper S.
  • Fixed an issue where decals could not be correctly placed on the rear of Junior WRC cars.
  • Fixed an issue where Builder Cars could not have paintable mirrors.
  • Fixed an issue where decals applied to the rear bodywork Style #2 and Style #5 on Builder would not apply correctly.
  • Fixed an issue where inputting a long name for a livery file would overflow the available on-screen space.
  • Resolved an issue regarding empty pop-ups while using the livery editor.
  • Improved transition effect that occurs when exiting the Paint Hub menu.
  • Improved transition effect that occurs when saving liveries.
  • Made a number of stability and performance improvements to the livery editor.
  • Resolved a number of User Interface issues with the livery editor.


[h2]Localisation[/h2]
  • Made a number of localisation corrections across the game.


[h2]Locations [/h2]
  • Made a number of collision fixes to various locations and stages.
  • Made a number of stability fixes to various locations and stages.
  • Made a number of visual improvements to various locations and stages.
  • Made a number of performance improvements to various locations and stages.
  • Made a number of gameplay improvements to various locations and stages.


[h2]Moments [/h2]
  • Made a number of gameplay fixes to The Flying Finn of Monte-Carlo.
  • Made a number of gameplay fixes to The Successor.
  • Made a number of gameplay fixes to First Hybrid Win.
  • Made a number of stability improvements to Moments.
  • Resolved a number of User Interface issues with Moments.


[h2]Options & Settings[/h2]
  • Corrected a number of User Interface errors within the Options & Settings menus.
  • Made a number of User Interface improvements within the Options & Settings menus.


[h2]Quick Play[/h2]
  • Made several stability and performance improvements to Quick Play Solo.
  • Made several stability and performance improvements to Quick Play Multiplayer.
  • Made a number of User Interface improvements to Quick Play Solo.
  • Made a number of User Interface improvements to Quick Play Multiplayer.
  • Made a number of collision fixes in Quick Play Solo.
  • Implemented several network and connectivity improvements to Quick Play Multiplayer.


[h2]Rally School [/h2]
  • Made several stability and performance improvements to Rally School lessons.
  • Made a number of User Interface improvements to Rally School lessons.
  • Resolved an issue where interrupting the starting countdown would cancel out the instructor’s voiceover.
  • Made improvements to the gravel zone detection on Rally School Lesson 3 (Gravel).
  • Fixed an issue that occurred after several restarts of Rally School Lesson 3 (Gravel).
  • Fixed an issue with the handbrake restriction on Rally School Lesson 6 (Gravel).
  • Fixed an issue with the handbrake detection on Rally School Lesson 9.


[h2]Regularity Rally[/h2]
  • Made a number of stability improvements to Regularity Rally.
  • Made a number of gameplay improvements to Regularity Rally.

[h2]Replays[/h2]
  • Made a number of visual improvements to replays.
  • Made a number of stability improvements to replays.
  • Fixed an issue where the driver would not appear during replays.
  • Fixed an issue where collision effects would constantly be re-played during replays.
  • Added the ability to change camera angle when a replay is paused.
  • Smoothened the transition effect when vehicle parts are loosened from the car.
  • Removed foliage obstructions from certain replay camera angles.


[h2]Time Trial[/h2]
  • Added missing collision detection to Rally Estonia.
  • Made a number of stability improvements to Time Trial.
  • Resolved a number of User Interface issues with Time Trial.


[h2]Ultrawide Monitors[/h2]
  • Resolved an issue where some background textures appeared stretched within various menu screens.
  • Resolved an issue where trees on the edge of ultrawide displays appeared in low resolution.
  • Resolved an issue where the resolution option was greyed out when launching the game with AMD Eyefinity disabled.


Thank you for providing feedback and bug reports on EA SPORTS™ WRC.
If you wish to submit a bug report please visit our forum on EA Answers HQ.
For all of the latest information and news about future updates to EA SPORTS™ WRC, bookmark our Linktree page and follow us across social media by searching for @EASPORTSWRC.

PC Performance

With an upcoming update to WRC, we have been working hard to address the performance issues some players are reporting on PC.

The team has been implementing Unreal's PSO system (shader-precompiling) which will address many of the stalls experienced by players in the first run of a track in various weather conditions. Alongside this, we have also targeted specific locations where framerate is sub-optimal and focussed our efforts on these areas.

The upcoming patch also contains many other fixes and optimizations. The team continues to work on optimizations for future updates.

This patch is coming soon. Follow EA SPORTS WRC for the latest news and patch information.

EA SPORTS WRC - Official Launch Trailer

This is rally, built by you, from the DiRT up. Welcome to @EASPORTSWRC.

Pre-order EA SPORTS™ WRC and get behind the wheel from October 31st as well as extra content.

[previewyoutube][/previewyoutube]

Pre order* WRC Standard Edition and receive:
• 3-Day Early Access
• Ford, Toyota and Hyundai livery & apparel packs
• VIP Rally Pass for 5 in-game seasons

https://store.steampowered.com/app/1849250/WRC/?utm_source=steam_news&utm_campaign=pre_order&utm_medium=wrc&utm_term=LaunchTrailer


*Conditions and restrictions apply. See http://ea.com/games/ea-sports-wrc/wrc/disclaimers for details.