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Poly Bridge 3 News

Patch 1.2.3

UI
  • Show material limits for Workshop levels and Weekly Challenges
  • Show material limits on Level Info panel
  • Fixed Gallery issue with incorrectly playing videos after rapid filter changes
  • Fixed issue with Workshop Campaign progress not being accurate if levels removed
Sandbox
  • Remove requirement for at least one anchor for Workshop levels
  • Fixed issue with prebuilt foundations counting against number of foundations available
Steam
  • Video and Audio settings saved separately and do not sync with Steam Cloud
  • Remove force restart of game through Steam if launched directly
Leaderboards
  • High scores now have bridge saves sent to back end for validation
Mods
  • Don't allow empty mods to be submitted
  • EndLevelFail mod hook no longer tagged as affects gameplay
  • Added UI Mod Hooks:

    • UpdateTextSetBackgroundActive
    • UpdateTextSetBackgroundColor
    • CreateSpriteObjec
    • DestroySpriteObject
    • UpdateSpriteImage
    • UpdateSpritePivot
    • UpdateSpriteScreenPos
    • UpdateSpriteColor
    • CreateButtonObject
    • DestroyButtonObject
    • UpdateButtonCallback
    • UpdateButtonText
    • UpdateButtonImage
    • UpdateButtonPivot
    • UpdateButtonScreenPos
    • UpdateButtonColor
    • UpdateButtonTextColor
    • UpdateButtonTooltipText
    • UpdateButtonSetOutlineActive



Patch 1.2.2

Small update to address some high priority issues the community found.

Patch Notes
  • Fixed issue with bridge saves not saving correctly if streaming for Twitch
  • Fixed crash when changing filters in Gallery during loading
  • Fixed issue with Weekly Challenge histogram not showing color until level played
  • Fixed issue with Weekly Challenge author name sometimes not showing up


Thank you for playing Poly Bridge 3!


Patch 1.2.1

This patch adds some new Mod Hooks and fixes a few issues.

Patch Notes
  • Fixed level numbering for Workshop Campaigns
  • Fixed issues with changing World Map icons for Workshop Campaigns
  • Fixed issue with going to Workshop from Gallery (if Gallery invoked from Workshop Campaign)
  • Fixed issue with Gallery sometimes not loading after extended paging
  • Fixed issue with rope and cable mod override colors
  • Standardize Stress display to always use two decimal points of precision
  • Show level ID for Workshop Levels if the DevShowLevelID mod is enabled
  • New mod hooks added:
    1. GetFoundationIdsSelected
    2. GetBridgeEdgeIdsSelected
    3. GetBridgeEdgeStressSigned
    4. GetPermanentEdgeColor
    5. SetPermanentEdgeColor
    6. GetBridgeEdgeIsPrebuilt
    7. GetJointIdsSelected
    8. GetJointIsPrebuilt
    9. SimulationStart
    10. SimulationTogglePause
    11. SimulationPause
    12. SimulationUnpause
    13. SimulationEnd
    14. EndLevelSuccess
    15. EndLevelFail
    16. GetMaterialStrength
    17. GetMaterialCost
    18. GetMaterialMaxLength
    19. SetMaterialMaxLength

Thank you for playing Poly Bridge 3!


Patch 1.2.0

Workshop Campaigns are now available!

Be on the lookout for user created Campaigns in the new "Campaigns" section on the Workshop. There is already a Master Mode Workshop Campaign (created by community members)! Master Mode will challenge you with harder versions of every level from the Campaign!

It is easy to create your own Workshop Campaign too, just visit the "Created Mods" tab and click on "Create New Campaign Mod". This will create a template mod for setting up your own campaign. You can use levels from other creators in your campaign if you like (the original author is shown on the Workshop Campaign UI).

Patch Notes

  • Added stress to the Gallery items
  • Show progress indicators (Season and Level) for Weekly Challenges
  • Fixed issue with histogram bars being greyscale if you didn't have a score
  • Fixed issue with zooming while using scrollbar on Weekly Challenge UI
  • Added bridge_import command, to load saved bridges into Sandbox (requires Console mod to access)

Patch 1.1.1

A small patch to fix a few issues noticed after the Weekly Challenge update.

Patch Notes
  • Fixed issue with Other Player Solutions not loading after completing a level
  • Fixed issue with dropdown menus not having a hitbox that covered entire UI element
  • Fixed scroll offset to player score in Around You leaderboard view for Weekly Challenges
  • Fixed issue with Weekly Challenge UI panel using wrong sound FX when closing


Thank you for playing Poly Bridge 3!