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DEATH STRANDING PORTER SPOTLIGHT - DECEMBER 2023

For our final #DSPorterSpotlight article of the year and the series, we wanted to give everyone in the DEATH STRANDING community the opportunity to get involved! There are so many passionate, knowledgeable, and supportive Porters in this community and today, we want to celebrate you, those who have helped to foster a positive and safe space for our players to engage with one another.

(Credit: Daniar - #DSPorterSpotlight Oct 23)

See below a selection of our favourite responses from fans!

[h3]INTERVIEW WITH FANS[/h3]

What makes you a DEATH STRANDING super-fan?

ScudmanVP - It's my favorite game of all time. I never played a game that made me feel so close to the character and the story like DEATH STRANDING did. It's captivating, immersive, fun, and gorgeous. I've loved everything about it.

sevenwndrs - What makes me a fan? The dream team of course!! Hideo Kojima, Norman Reedus, and Guillermo del Toro! I came to DEATH STRANDING for the talent and stayed for the amazing gameplay and lore! ♥️

Barmy Deer - DEATH STRANDING is one of the most unique ludic experiences of all time! Easily my favourite Hideo Kojima's product. Playing as Sam Porter Bridges lets me sci-fi hike, speculate on the lore richness, explore the enchanting landscapes, and try out different approaches in the ranked challenges! For these reasons, I've played DEATH STRANDING for 600+ hours.

Lil scooby - I got DEATH STRANDING at the end of 2020. I think I bought it because I was a big fan of the Walking Dead/ Norman Reedus, and also the trailer looked really cool; I had never played MGS or even heard of Hideo Kojima before. I instantly fell in love with the game. It sounds silly, but it gave me purpose again in my life in a dark time. The music, the atmosphere, the comfort I found in delivering, just everything about it made me feel so content and safe. It became my comfort game. The community strongly spreads the game's message, "Keep on keeping on" which were the exact words I needed to hear at that time.

Shadmehrphoenix - I have three reasons: the first is because of the story of this game. In my opinion, this is the most emotional story about life and human beings. The second reason is because of their talented and lovely actors, and the third reason is because of Hideo Kojima's name.

(Credit: Krystine Art - #DSPorterSpotlight Jan 23)

Tell us a bit about yourself and how you discovered DEATH STRANDING. What do you love the most about being part of the DEATH STRANDING community?

AADIPIE - I love sci-fi and remember stumbling across the E3 2018 trailer which looked stunning and super unique! Then, I watched all the other available footage and loved everything I saw, which then led to looking up the DEATH STRANDING subreddit and seeing a bunch of super passionate and curious people. It felt like I was joining this community of people who wanted to unearth every secret in the game. Today it has become so much more.

Frau_Haku - DEATH STRANDING really won my heart during quarantine. It also inspired new cosplay projects. Finding inspiration is especially difficult when you're isolated at home by yourself.

AngelinaZelda - I've been a fan of Hideo Kojima’s work for a long time, so when DEATH STRANDING was announced, I couldn't miss it! The best part about being the community is the way the developers, actors and everyone involved in making the game interacts with the fanbase.

Barmy Deer - Those Nordic, peaceful, and diverse landscapes can fuse with futurism, frightening encounters and/or, sometimes, a tad of humour! Irresistible combinations for that advanced in-game Photo Mode.

Speaker - I never expected there to be so much of a community, I just knew the game was special; I am a 9-5 office worker, who lives with a roommate two cats and an Italian greyhound, but when I first played the game I was in a very different, well, let's say; less good place. It's only been in recent years that I've connected and met new people who love the game as much as I do. It's really wonderful, to start discussing the connections we made ourselves in the game, craft our own little theories and poke at game mechanics to see what they could do. We had Strand nights where we all got into the same region together at the same time and tried to spawn our structures into each other's worlds! We had group BT hunts! It was AWESOME. DEATH STRANDING DIRECTOR’S CUT was excellent and the game community on Steam and elsewhere is pretty awesome.

(Credit: Vincent Hult - #DSPorterSpotlight June 23)

For the virtual photographers here, what is it about DEATH STRANDING DIRECTOR’S CUT that makes it so appealing to capture?

AADIPIE - The landscapes and level of detail in everything is first, then you have the incredible photo mode itself. It's one of the best I've seen in a game thanks to how it handles. You can get some fantastic portraits or close ups of specific objects, but also capture these vast sweeping landscapes just as easily. It's just extremely intuitive, welcoming and an all-round solid feature.

Doctor - It's beautiful, not only graphically, but it has style and authenticity. I feel like a film director.

Speaker - Every vista, every lookout point and mountain peak looks like something out of a dream, you can't help but stop and wonder up at certain things, the mountains surrounding Mt Knot. I spent hours photographing the weather station against the sky and the mountains. There's just such a real / live feeling to the game. I love things in games that stand out or strike against a contrasting environment. It's like monolithic brutalism in a field of lilies and daffodils. It's beautiful.

JustSimy - I’m obsessed with Photo Mode. The variation of tools, the freedom, the beauty of every corner in-game.

Shadmehrphoenix - In my opinion, its environment has a great effect on its attractiveness! The story of this game is about corruption and destruction after the fall of civilization, but these environments convey a message to us that this world is still beautiful and there is still hope!

ScudmanVP - The most photos I've ever taken is in DEATH STRANDING (So far 1200) The world is gorgeous, with many different terrains and environments. There is a huge potential to create stunning photography with many different styles. It comes with an outstanding Photo Mode.

(Credit: Shinobi - #DSPorterSpotlight Sep 23)

For the cosplayers and artists here, what is it about DEATH STRANDING DIRECTOR’S CUT that makes it so special to replicate in your work?

Frau_Haku - My Fragile cosplay was literally an experiment! I usually create my costumes quite quickly, but this time I worked on sewing the jacket for several months... Also in search of the ideal pants material the master and I chose latex, which made this costume even more difficult.

Barmy Deer - I really like the survival tone communicated by those Porter suits. One of my goals is to cosplay as a Porter/Prepper soon. My girlfriend has already cosplayed Fragile, and she looked brilliant!

(Credit: Leo - #DSPorterSpotlight Aug 23)

What advice do you have for anyone playing DEATH STRANDING DIRECTOR’S CUT for the first time?

AADIPIE - One step at a time, play it at your own pace. Soak in the music, atmosphere, bits of lore that are fed to you as you keep playing. The game is filled with content for you to explore at your own pace so take it easy, but also try out different things that might seem a bit daft but surprisingly work out. (Peeing on a Cryptobiote coral formation after grabbing 'em all, or laying a ladder down between 2 cliffs for traversal on a trike for example.) You can have a lot of fun experimenting with the dozens of mechanics in the game, Keep On Keeping On!

Frau_Haku - Enjoy every moment! Locations, music, characters. This game is real meditation. So be sure to spend time on the little things. And don’t forget to build roads!

Barmy Deer - DEATH STRANDING will test both your curiosity and perseverance. If you are inspired by the characters and wish to find out more about this new strand-like genre, my advice is to simply give it a chance. It will eventually satisfy your inquisitiveness and reward you with an ever-increasing repertoire of items, details, information, game-changing equipment, variety, and options! Just remember: it might feel lonely out there, but you are never really alone! DEATH STRANDING multiplayer is asynchronous: you can indirectly interact with other players' paths. Anyone's choice can impact anybody else. Thus, tomorrow is truly in your hands!

Snak3yz - Give it a chance, take your time, take it all in. Literally just stand still and listen to the sounds; hear the wind, the rain, the ambience. This is a one of a kind experience. Don't rush through it. Savor every moment. And BLAST that soundtrack... Man, I love the soundtrack.

ScudmanVP - DEATH STRANDING created a new genre in gaming. Take your time exploring. You'll have to be patient, especially in the beginning. Gameplay varies between relaxing and full of action. As you progress you'll understand how satisfying and enjoyable it is.

F_D_Whitehead - Take your time, it's an experience that shouldn't be rushed.

(Credit: Ray Reynolds - #DSPorterSpotlight Mar 23)

https://store.steampowered.com/app/1850570/DEATH_STRANDING_DIRECTORS_CUT/

Thank you to all our amazing Porters for contributing to our final #DSPorterSpotlight feature of 2023.

As we wrap up the year, we want to say a huge thank you to everyone in the DEATH STRANDING community. We are so immensely grateful for all the love you show the team, as well as each other. Keep on keeping on!

(Credit: Adam Online - #DSPorterSpotlight Feb 23)

Missed out on any of our previous #DSPorterSpotlight features? Check them out here:

[h3]DEATH STRANDING DIRECTOR'S CUT - #DSPORTERSPOTLIGHT 2023[/h3]
https://store.steampowered.com/news/app/1850570/view/3889483908318090628
https://store.steampowered.com/news/app/1850570/view/3708210213986502157
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HIDEO KOJIMA: CONNECTING WORLDS DOCUMENTARY TO BE DISTRIBUTED BY DISNEY+

ICYMI - KOJIMA PRODUCTIONS announced in partnership with DISNEY the worldwide exclusive distribution of the DEATH STRANDING documentary film HIDEO KOJIMA: CONNECTING WORLDS.

Embark on a compelling behind-the-scenes odyssey as HIDEO KOJIMA: CONNECTING WORLDS unveils the visionary mind of Hideo Kojima, weaving the intricate creative threads that birthed a groundbreaking game and reshaped the landscape of interactive storytelling.

This visually captivating documentary gives a rare insight into Hideo Kojima's creative process as he launches his own independent studio and creates the groundbreaking game DEATH STRANDING.

Featuring contributions from visionary artists such as George Miller, Guillermo del Toro, Nicholas Winding Refn, Grimes, Norman Reedus, Woodkid, Chvrches and many others, this thoughtful film explores the power and potential of video games as an art form through the work of an influential talent revered by millions worldwide. It is directed by Glen Milner and produced by Ben Hilton for Filmworks, London.

HIDEO KOJIMA: CONNECTING WORLDS had its world premiere at the Tribeca Film Festival in New York in June and will officially debut on Disney+, Disney's official video distribution service. More details on the release date of HIDEO KOJIMA: CONNECTING WORLDS will be available soon.

View the official HIDEO KOJIMA: CONNECTING WORLDS trailer here:

[previewyoutube][/previewyoutube]

In this trailer, we see various creators recounting about Hideo Kojima. Norman Reedus looks back at experiences he had while working together; George Miller and Nicolas Winding Refn acknowledge his courage to always challenge and take risks; and Guillermo del Toro emphasizes his creativity as a storyteller.

Stay tuned for more information!



Save 50% on DEATH STRANDING DIRECTOR'S CUT for a limited time as part of the Steam Winter Sale.

https://store.steampowered.com/app/1850570/DEATH_STRANDING_DIRECTORS_CUT/


One of Hideo Kojima's games is finally getting turned into a movie

We're finally getting a movie based on a Hideo Kojima game and it's Death Stranding. No, you're not imagining it, the game you'd least expect to become a film is getting adapted for the silver screen. And, the way things are going, it could beat Metal Gear Solid to the cinemas.


Read the rest of the story...


RELATED LINKS:

Total War Warhammer 3 to leave Game Pass right before the next DLC

Death Stranding is a free game on Epic, grab it while it lasts

Death Stranding Director's Cut hits new historical low in Steam sale

DEATH STRANDING PORTER SPOTLIGHT - NOVEMBER 2023 - LISA WEST

With another month done and dusted, we’re back with another #DSPorterSpotlight on another amazing Porter. In our penultimate community blog of the year, we want to celebrate the talents of Lisa, an incredibly talented virtual photographer and DEATH STRANDING super-fan, who has shown us so much support over the years, across our social channels.



[h3]INTERVIEW WITH LISA WEST[/h3]

ːsteamthumbsupː https://twitter.com/Lisa_West_Pix

Hi Lisa! It’s great to have you on board for this month’s #DSPorterSpotlight piece. Can you tell us a bit about yourself and what makes you a DEATH STRANDING super-fan?

Thank you so much and thank you for having me! Being asked to do this by such an incredible team really means the world. I'm Lisa, from London, and I’m an avid Hideo Kojima fan. I've been playing video games consistently for 35 years and I love them as much today as I did when I was a kid. DEATH STRANDING is a gaming highlight for me. Hideo Kojima and Yoji Shinkawa were my first teenage idols so it was a given really. I can’t express my love for the DEATH STRANDING DIRECTOR’S CUT world, characters, story, lore, design and soundtrack enough. Personally, for me, it's perfect.



We’ve seen some incredible photo mode shots from yourself over the years. What is it about DEATH STRANDING that makes it so appealing to capture?

Thank you! For me, it’s the isolation in DEATH STRANDING DIRECTOR’S CUT. Sam Bridges in this vast, broken world. That is a big part of why I play the game. I feel like I can connect to the isolation side of it. But I also love to capture the other side of the coin, capturing the same theme of isolation but within a bright and beautiful world.



You’ve been such a positive force in the DEATH STRANDING community over the years. What is it about this community that makes it so special to you?

The people in the DEATH STRANDING community are some of the sweetest I've ever met. They're always so positive and supportive of one another! The DEATH STRANDING community is filled with talented people too. From cosplayers and artists, to virtual photographers! I'm currently obsessed with @Frau_Haku and her cosplay of Fragile. I suggest people go and see those beautiful pictures. The time and effort that goes into her work is inspiring!



Can you talk to us about your artistic process when working on a shot, and do you have any favourite techniques that you like to use?

I put on Low Roar and stroll through the world! I feel like there’s a chemical reaction in my brain that makes me see the world of DEATH STRANDING as an art book when Low Roar is playing in the background. They go hand-in-hand so well when it's time to take photos. As for techniques, I'm not the most advanced virtual photographer there is, but I like simplicity. A simple shot of Sam Bridges in the forefront, looking out into a big empty environment is always my go-to! If I can make someone look at a picture and say “Ohhh I want to go explore over there” then I know I've achieved the photo I wanted to capture.



Do you have any advice for new Porters who might be about to play DEATH STRANDING DIRECTOR’S CUT for the first time?

I’ve actually just bought DEATH STRANDING DIRECTOR’S CUT for my friend and I told her, just have fun with it. Take it all in! There will be times when you're a little confused as to what is happening but that's OK, that's the point! Take in the music, the story and the backstory of every character. KOJIMA PRODUCTIONS have created the greatest game ever made. You only get to experience it for the first time once.



https://store.steampowered.com/app/1850570/DEATH_STRANDING_DIRECTORS_CUT/

A big thank you to Lisa for taking the time to answer our questions. Missed out on any of our previous #DSPorterSpotlight features? Check them out here:

[h3]DEATH STRANDING DIRECTOR'S CUT - #DSPORTERSPOTLIGHT 2023[/h3]
https://store.steampowered.com/news/app/1850570/view/3708210213986502157
https://store.steampowered.com/news/app/1850570/view/3708208311601519769
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https://store.steampowered.com/news/app/1850570/view/3664275387881062203

DEATH STRANDING PORTER SPOTLIGHT - OCTOBER 2023 - DANIAR

Sometimes, while reading through mentions and hashtags, we stumble across someone so talented, it stops us in our tracks. That’s exactly what happened this month, when we discovered the incredible work of Daniar, a super talented artist, who also happens to be a DEATH STRANDING super fan. We just had to celebrate Daniar’s work as part of our #DSPorterSpotlight series. Enjoy!



[h3]INTERVIEW WITH DANIAR @DOrynbayev[/h3]

Hi! It’s great to have you on board for this month’s #DSPorterSpotlight piece. Your work is incredible and honestly, it totally blew us away! Can you tell us a bit more about yourself?

Hello! Thank you for having me. My name is Daniar. I am a comic book artist from Kazakhstan. I have been drawing since childhood, thanks to my Mom and Dad and my sister, who provided me with books and American comics from the beginning. Artists who influenced me greatly are Hayao Miyazaki and Yoji Shinkawa.



You mention in one of your posts that you’ve put hundreds of hours into DEATH STRANDING and DEATH STRANDING DIRECTOR’S CUT. What is it about this game that makes it so special to you?

I've spent 393 hours in DEATH STRANDING and 255 hours in DEATH STRANDING DIRECTOR’S CUT. DEATH STRANDING is an outstanding game. Its story, visuals and music are very beautiful to me. The gameplay is rich and unique. I just enjoy walking in that magnificent virtual landscape of UCA using structures left by online Porters. It brings me peace. Also I live in Almaty city at the foot of Ile Alatau mountains so the open world of DEATH STRANDING feels like home.



Can you talk to us about your artistic process when working on an illustration?

Sometimes ideas for fan art come spontaneously and sometimes I spend hours thinking. After finding an idea I start quickly sketching. If it doesn’t look bad, I proceed to model and arrange the simple scene and fix the camera angle and FOV in SketchUp with my 3D dummies. It helps me to keep the body proportions and perspective. After this, I simply make a screenshot of an arranged 3D scene and draw on top of it in Photoshop. Sketch, line, shadows, color and color overlay FX. Done!



Do you have a favorite character to illustrate from DEATH STRANDING DIRECTOR’S CUT and if so, what makes them so special to you?

I draw Sam Porter Bridges most of the time. I don't know why. All the characters created by Hideo Kojima and drawn by Yoji Shinkawa are excellent and have a lot of details. I enjoy drawing each one of them.



Do you have any advice for new Porters who might be about to play DEATH STRANDING DIRECTOR’S CUT for the first time?

I have no advice, but I'd like to ask the new Porters if you build a Zip-line please upgrade it to lvl2. Also donate some Container Repair Spray in Postboxes on the way from Port Knot City to Capital Knot City. Thank you! Keep on keeping on!



https://store.steampowered.com/app/1850570/DEATH_STRANDING_DIRECTORS_CUT/

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[h3]DEATH STRANDING DIRECTOR'S CUT - #DSPORTERSPOTLIGHT 2023[/h3]
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