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✨Quit Today x Steam Next Fest x New Demo! ✨



✨Quit Today x Steam Next Fest x New Demo! ✨

Thank you to all our supportive players for your continuous support and patience!

"Quit Today" is set to be released later this year!
Before the release, "Quit Today" will participate in the final round of Steam Next Fest and livestream the gameplay during the event.

We will also open up the new version's demo for everyone to try!
For those who haven't experienced "Quit Today" yet, don't miss this opportunity.
And for those who have played the previous version, feel free to relive and compare the game with the earlier version.

Follow us now and add the game to your wishlist to receive the latest updates:)

⭐ Steam Demo
https://store.steampowered.com/app/1858450/QUIT_TODAY/

"Quit Today" will be exhibited at G-EIGHT from December 8th to December 10th!



G-EIGHT is a relatively new gaming expo, now in its second year. It is also the largest indie game expo in Taiwan. We participated in the first edition and felt the atmosphere was fantastic. Therefore, we are eagerly looking forward to what sparks this year will bring!

For this occasion, we have prepared a new version of our game. Everyone is welcome to come and experience it!

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G-EIGHT
📅 Dec 08th - 10th
📍 Taipei Expo Park, Taiwan
🎈 Booth No. SP10-1

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🎮《即刻離職QuitToday》Free Demo
https://store.steampowered.com/app/1858450/QUIT_TODAY/

🕹 G-EIGHT Offical Web
https://geight.io/

Dev Talk #2 - Do you seek for power?

Dear fellow colleagues,

Welcome to Quit Today's Dev Blog, again🙂
Quit Today is a 2D side-scrolling beat 'em-up game, with an absurd but seemingly logical storyline that people may face day by day in their careers (。・∀・)ノ゙

As players, the desire to become stronger in the game is natural. On one hand, it's expected that as the game progresses, stronger enemies will appear. On the other hand, it's just enjoyable to play the game like a pro when your abilities are enhanced!

In this Deb blog, we would like to talk about the design of power growth in "Quit Today" and how we keep the creative momentum flowing during the game development process.



[h2]🏢 The Longer You Stay in the Workplace, the More You Learn Survival Skills![/h2]

Although there are often troubles in the company that make people feel uncomfortable and fed up, it cannot be denied that long-term workplace experience accumulates a lot of wisdom, enhancing our judgment in unexpected situations.

Being immersed in the workplace for a long time, we no longer feel as clueless as when we first entered. We understand our labor rights and realize that things we can't stand may not be due to our incompetence but could be inherently unreasonable!

Working in the office also help acquire various job skills over time, allowing us to find shortcuts to complete tasks faster and better.

What initially took a long time to accomplish can be quickly linked to various resources and shortcuts related to the task, making you adept at handling these processes you're already familiar with.

✨ Gaining power in the workplace makes it easier to survive the battles! ✨

We hope "Quit Today" is a game that looks fun but also relates to everyone's experiences.

[h2]🤘 How to Gain the Power of Creation[/h2]

Creators are not born with the ability to imagine and create content out of thin air. Inspiration is also inspired by experiences encountered in life. To avoid depleting imagination, it's crucial for us to carefully experience life and plan time to appreciate other creative works (games, comics, animation, movies, novels, etc.). Both are essential for finding inspiration.

So, we can often boldly declar: "✨ I'm working right now! ✨" while playing games!

Even if the inspiration fragments are similar, each creator's unique perspective and creative approach add magic to these fragments, creating works with distinctive personal styles.

Because works are based on experience and existing knowledge, even if we don't deliberately reference, there may inevitably be some designs in the work that others have done. Sometimes, when we see a game using similar methods, we can't help but cheer for them, hoping they all do well together!

[h2]🎅 Hoping for the Blessing of the Gaming Deity![/h2]

Game development is a patient process. Our team, with one person in charge of executing the development plan, art, and programming, and another person in charge of non-development tasks, requires the developer to repeat testing the same actions many times (as for why testing many times, I'll write another piece to explain).

During late-night rushes, repeatedly testing the game can lead to falling asleep. At such times, we hope for a sudden burst of wisdom from above, allowing the game to be designed perfectly in one go, without the need for modifications and repeated confirmation of functions. Or we wish we could sleep with peace of mind, and little elves would finish the game for us the next morning 🤣

[h2]We currently offer a demo. Feel free to try it out 👇[/h2]
https://store.steampowered.com/app/1858450/QUIT_TODAY/

If you enjoy it, please don’t hesitate to add to your wishlist! 👏
Let us know you've received our love and help us gain visibility ❤️

Thank you for reading, and we wish you a wonderful day! 🌻
See you next time! 👋

Quit Today | INDIE X Esports Frenzy !



Hoo~ Hoo~ Hoo~
Lately, there's a gust of wind blowing outside. Could it be the esports frenzy brought by the gaming expo?!

"Quit Today" is now participating in INDIE X's Steam event page!

Come and check out if there are any indie games that catch your eye!

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🎮《即刻離職QuitToday》Free Demo
https://store.steampowered.com/app/1858450/QUIT_TODAY/

🕹 INDIE X Steam Event
https://store.steampowered.com/sale/indiex2023

Better Free Demo! We made the game lighter!

To make 'Quit Today' run smoother on more computers and SteamDecks, we did some big improvements to the game's performance. The improved free demo is now up on Steam. Feel free to give it a try! :)