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Dragonkin: The Banished News

Emergency Hotfix

Hello Dragon hunters,

We’ve been reading your reports on issues over the week.
Thank you to everyone who has taken the time to report these issues to us.

We’ve got a hotfix for you today, addressing several bugs and blockers.

We continue to look into your reports and are working on further fixes and as always, reach us on Steam forums or Discord if you run into trouble.

[h3]STORY [/h3]
  • Fixed Son'kan escort in story chapter 1 “The Lost Scale” Quest.
  • Fixed Gerome not validating the quest objective properly after joining the player in the jungle in story chapter 1 “Knowledge is a weapon” Quest.
  • Added a quest icon on the "Join Son'kan" objective in the story chapter 1 “Back to the light” Quest.
  • Updated objective trigger size to prevent from being missed after joining Son'kan in the Trackers Camp to talk to Yula and Cornelys in the story chapter 1 “The enemy unmasked” Quest.


[h3]ENDGAME[/h3]
  • Fixed Hunting Board Quest 3-1 reward not working.
  • Fixed Hunting Board Quest 3-3 not validating correctly.
  • Fixed Hunting Board Quest 5-4 not being completable.
  • Fixed Hunting Board Quest 4-7 not being accessible due to both previous ones.
  • Fixed Hunting Board Quest 8-1 not being completable.
  • Fixed the compass indicator not working properly after dying in some Endgame Hunts.


[h3]GAMEPLAY[/h3]
  • Fixed an issue where NPC could be stuck running on the spot, preventing them from moving further.
  • Fixed an issue with NPC allies that could be lost by players because they were stuck out of screen instead of teleporting near the player if too far away.

Resolved Issue on black screen & crash on RTX 40/50 Series Graphics Cards

Hello Dragon Hunters!

We’ve identified and resolved an issue where players experience at the launch of the game, getting a black screen followed by a crash on RTX 40-series, and potentially RTX 50-series, graphics cards.



This issue was related to Nvidia’s Frame Generation and Reflex settings. Therefore, we have disabled this option until we find a fix that will allow us to re-enable it.

If you’ve experienced this issue, you should be able to play as the problem should now be resolved.

If the problem persists or you encounter other bugs, please don’t hesitate to check:

my.nacongaming.com/support/game/dragonkin


Or contact us on:

www.nacongaming.com/contact


Join us on our Discord if you need real-time support, give us feedback or discuss with the community!

Thank you for your patience and understanding, as well as your assistance in resolving this issue.

Dragonkin: The Banished is now available in Early Access!

Hello Dragon Hunters,
Dragonkin: The Banished is now available in Early Access!

It’s time to sharpen your weapons, harness your skills, and begin THE hunt!
Get a glimpse of what awaits you in the world of Dragonkin with our Early Access Launch Trailer.

[previewyoutube][/previewyoutube]

To celebrate the beginning of the Early Access we are doing a 20% Discount for 2 weeks from now!

Get Dragonkin: The Banished now:

https://store.steampowered.com/app/1863430/Dragonkin_The_Banished/

The team has been hard at work fixing the major issues and making last-minute tweaks to ensure the best possible Early Access experience.

A huge shoutout to our Discord community and players in our Steam forum for your feedback on the demo has been invaluable in identifying bugs.


[h2]What’s in Early Access launch?[/h2]

At launch, you'll be able to choose from 3 playable classes: Knight, Oracle, and Barbarian.

Pick your Wyrmling from Fire, Ice, Electric, or Toxic types.

Explore the City of Montescail and upgrade it.

A prologue and the chapter 1 of the story.

Endgame content includes Dungeon Purification and the Hunting Board, offering replayable hunts and rewards.

You can also adjust the difficulty across 11 available settings to tailor your experience.

More information below:


[h3]Playable classes, Wyrmlings & Ancestral Grid[/h3]

3 playable classes

You'll be able to choose between 3 playable classes after the prologue. Each class has its own unique skills.

In the future, we'll be expanding each class with additional active skills.



  • Knight
  • Oracle
  • Barbarian

To know more about it check:
https://store.steampowered.com/news/app/1863430/view/516325296815734848

4 Wyrmlings

You'll be able to choose from 4 types of Wyrmlings, which act as a specialization for your characters, each with its own skill tree and skills.

  • Fire
  • Ice
  • Electric
  • Toxic
Ancestral Grid

Fragments of varying rarities (commun, uncommon, rare, legendary and mythic).

A Fragment is made up of one to five hexagons. Each hexagon can contain:


  • A character's skill or Wyrmling's skill : One per Fragment (a fragment can come without any skill)
  • One or more modifier(s): which enhance skills using a “Keyword” system.


To know more about it check: https://store.steampowered.com/news/app/1863430/view/508444538590724447



[h3]Itemization & City of Monstescail[/h3]

Itemization

Equipment from common to mythic, along with divine and draconic items.

To know more about it check: https://store.steampowered.com/news/app/1863430/view/506195274633317929

City of Montescail (hub)

You will be able to earn city XP and unlock developments as well as various bonuses.

Some city upgrades grant bonuses, such as the Abbey, which provides attribute points to all characters, or the Pythia, which increases the size of the Ancestral Grid.

Of course, more buildings and customization options will be added to your city throughout Early Access.

Here the list of all the services at Early Access launch:
  • Crafting


    • Jailer
    • Ornamentalist
    • Apothecary
    • Jeweller
  • Other services
    • Dark merchant
    • Training ground
  • Bonus
    • Abbey
    • Pythie
    • And more

To know more about it:
https://store.steampowered.com/news/app/1863430/view/508445806184891240



[h3]Story, Endgame & Difficulties[/h3]

Story During the prologue, you'll be able to play as the Knight, Oracle, and Barbarian.

The Tracker is also featured but is work in progress and isn’t playable outside of the prologue until a future update planned for the Summer.

At the start of Chapter 1, you begin as a young recruit of the Dragon Hunters at level 1. This is where your journey begins!


  • Prologue
  • Chapter 1
    Endgame

    For the Early Access launch, you will have access to endgame content.

    It includes the Hunt Board (offering unique rewards) and Chaos Hunts. These activities feature various missions and dungeon purifications. You’ll learn more about them directly in the game!

    Dungeon Purification involves eliminating a certain number of enemies to access a room where a draconic rift will open, triggering a special battle.

    The Hunt Board offers a variety of hunts for draconic creatures. Each hunt have settings, with different durations, modifiers, difficulty levels, and rewards.

    Hunts from the Hunt Board are replayable, but rewards can only be obtained once.

    Chaos Hunts allow you to create your own hunts using parameters unlocked on the board.


    • Hunting board
    • Dungeon Purification
      Difficulty

      You can adjust the difficulty between 11 settings, we plan to add 5 more later on.


      • Hard - Unlocks draconic equipment
      • Desolation 1 - Unlocks mythical equipment
      • Desolation 3 - Unlocks mythical ingredients
      • Calamity 1 - Unlocks divine items


      [h2]About Steam Deck[/h2]

      We know a lot of our fans have been asking about Dragonkin on the Steam Deck. In a perfect world, I would be using this section of our dev blog to tell you that we’d been Steam verified, but we still have a little optimization work to do on Steam Deck throughout Early Access.

      That doesn’t mean that Dragonkin isn’t playable on Steam Deck, you should be able to start your adventure without any major problems. There may be some cases where text may be a little difficult to read, or the framerate drops a little. If you notice any big issues while playing on Steam Deck, please let us know!

      [h2]Thank you for joining us for Early Access[/h2]
      We're super excited to welcome you into Early Access. One of the things we wanted to do was reward users who joined us at different points during the journey. As part of that, we've created a cosmetic founders pack that can be added to your account. Grab it now to prove you were here at the start of Early Access!

      https://store.steampowered.com/app/3462450/Dragonkin_The_Banished__Founder_Pack_1/

      [h2]Hop on the Discord server[/h2]

      We are excited to read about what your Ancestral Grid will looks like, skills you're going to use and Wyrmling you’ll pick on your hunts, so come join our Discord server and join our community.


      What’s your favorite character? Have you discovered any cool builds you want to share?

      If you have any questions about the game be sure to visit our F.A.Q.

      https://store.steampowered.com/news/app/1863430/view/508445172204307116

      There is still much more to come!

      Dragonkin: The Banished - Release Timing!



      Hello hunters,

      We're drawing closer to the launch of Early Access and we know many of you have been asking when you can play!

      We're launching the game at 10AM CET French time, but since time zones are a bit of a nightmare, we've prepared an asset to help explain when the game will be launching in your time zone (or one that's hopefully close to you).

      Thank you for all your support so far and see you in Early Access.

      What's in the Dragonkin Early Access launch? + Early Access Roadmap

      Hello Dragon Hunters

      Early Access launch is just around the corner! We couldn’t be more excited at the studio with only a few days left until we push the button to release Dragonkin: The Banished into the world.

      We can't wait for you all to finally get your hands on Dragonkin: The Banished.
      From our hearts to yours, we hope you enjoy the hunt for dragons.

      While the demo gave you a taste of what’s to come, Early Access offers more content and a smoother leveling experience, starting at level 1 right after the prologue.



      [h2]What’s in Early Access launch?[/h2]

      At launch, you'll be able to choose from 3 playable classes: Knight, Oracle, and Barbarian.

      Pick your Wyrmling from Fire, Ice, Electric, or Toxic types.

      Explore the City of Montescail and upgrade it.

      A prologue and the chapter 1 of the story.

      Endgame content includes Dungeon Purification and the Hunting Board, offering replayable hunts and rewards.

      You can also adjust the difficulty across 11 available settings to tailor your experience.

      More information below:


      [h3]Playable classes, Wyrmlings & Ancestral Grid[/h3]

      3 playable classes

      You'll be able to choose between 3 playable classes after the prologue. Each class has its own unique skills.

      In the future, we'll be expanding each class with additional active skills.



      • Knight
      • Oracle
      • Barbarian

      To know more about it check:
      https://store.steampowered.com/news/app/1863430/view/516325296815734848

      4 Wyrmlings

      You'll be able to choose from 4 types of Wyrmlings, which act as a specialization for your characters, each with its own skill tree and skills.

      • Fire
      • Ice
      • Electric
      • Toxic
      Ancestral Grid

      Fragments of varying rarities (commun, uncommon, rare, legendary and mythic).

      A Fragment is made up of one to five hexagons. Each hexagon can contain:


      • A character's skill or Wyrmling's skill : One per Fragment (a fragment can come without any skill)
      • One or more modifier(s): which enhance skills using a “Keyword” system.


      To know more about it check: https://store.steampowered.com/news/app/1863430/view/508444538590724447



      [h3]Itemization & City of Monstescail[/h3]

      Itemization

      Equipment from common to mythic, along with divine and draconic items.

      To know more about it check: https://store.steampowered.com/news/app/1863430/view/506195274633317929

      City of Montescail (hub)

      You will be able to earn city XP and unlock developments as well as various bonuses.

      Some city upgrades grant bonuses, such as the Abbey, which provides attribute points to all characters, or the Pythia, which increases the size of the Ancestral Grid.

      Of course, more buildings and customization options will be added to your city throughout Early Access.

      Here the list of all the services at Early Access launch:
      • Crafting


        • Jailer
        • Ornamentalist
        • Apothecary
        • Jeweller
      • Other services
        • Dark merchant
        • Training ground
      • Bonus
        • Abbey
        • Pythie
        • And more

      To know more about it:
      https://store.steampowered.com/news/app/1863430/view/508445806184891240



      [h3]Story, Endgame & Difficulties[/h3]

      Story During the prologue, you'll be able to play as the Knight, Oracle, and Barbarian.

      The Tracker is also featured but is work in progress and isn’t playable outside of the prologue until a future update planned for the Summer.

      At the start of Chapter 1, you begin as a young recruit of the Dragon Hunters at level 1. This is where your journey begins!


      • Prologue
      • Chapter 1
        Endgame

        For the Early Access launch, you will have access to endgame content.

        It includes the Hunt Board (offering unique rewards) and Chaos Hunts. These activities feature various missions and dungeon purifications. You’ll learn more about them directly in the game!

        Dungeon Purification involves eliminating a certain number of enemies to access a room where a draconic rift will open, triggering a special battle.

        The Hunt Board offers a variety of hunts for draconic creatures. Each hunt have settings, with different durations, modifiers, difficulty levels, and rewards.

        Hunts from the Hunt Board are replayable, but rewards can only be obtained once.

        Chaos Hunts allow you to create your own hunts using parameters unlocked on the board.


        • Hunting board
        • Dungeon Purification
          Difficulty

          You can adjust the difficulty between 11 settings, we plan to add 5 more later on.


          • Hard - Unlocks draconic equipment
          • Desolation 1 - Unlocks mythical equipment
          • Desolation 3 - Unlocks mythical ingredients
          • Calamity 1 - Unlocks divine items

          [h2]Early Access Roadmap[/h2]

          We are working on the future of the game - as you can see in the Early Access Roadmap below, we’ve got plenty of updates in the works.

          Additionally, thanks to community feedback, balance and quality of life updates will be made throughout Early Access.



          Our first major update in Spring 2025 will bring:

          • New active skills for the Knight, Oracle and Barbarian
          • A new endgame activity & more endgame content
          • More city features
          • And as much of your feedback taken into account as possible

          [h2]Thanks to You![/h2]
          A huge thanks (again) to everyone who jumped into the demo and gave us feedback. We outlined some issues, and worked on fixing these for to ensure the best possible Early Access launch.

          Our community is growing every day, and we love seeing new Hunters join our Discord, keep the discussions going, help each other out and share their feedback. We really hope you'll keep sharing your thoughts on Dragonkin: The Banished and will continue to be the cool and welcoming community you are!

          See you on March 6th!
          https://store.steampowered.com/app/1863430/Dragonkin_The_Banished/