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Veterum News

Veterum 0.8.6

Greetings, warriors!
We are pleased to present an updated demo version:
- fixed several bugs: when selecting a unit, sometimes the attack sight did not appear, a bug with a crash when the enemy wanted to use a throwing net, a misfire feature of musketeers that did not work, and something else;
- seriously improved the algorithm of generating underground maps: eliminated the possibility of placing units and cave exits in inaccessible cells;
- increased the transparency of tree tops, making it easier to navigate in forests;
- due to imposed debuffs and injuries, current characteristic values can now drop below zero;
- minor tweaks to the artificial intelligence of enemies;
- new content: 1 new unit, 1 terrain object, 1 spell, 1 buff, 2 new skills, 4 new unit features and 11 artifacts.

Broadcast, developer plays.

As part of the NEXT FEST, one of the developers will play Veterum on normal difficulty level.

New units, random maps and more!

Warriors!

We have been working hard and now, finally, we are happy to present you version 0.8.5!
Changes:
- 5 new units;
- completely redesigned random map generation;
- new generated quest;
- balancing of unit characteristics;
- the amount of experience per level has been increased from 200 to 250;
- corpses of large units now make it harder to move;
- when hovering the cursor over a unit's portrait, its artistic description appears;
- the system of changing the mood of units on the world map has been redesigned;
- you won't see this in the demo version, just take my word for it - it's now possible to create an undead army;
- new features of units, terrain objects, music, icons and a lot of other little things;
- optimization, bug fixes.

Please add Veterum to your wishlist on Steam, subscribe to the discord-channel and twitter

Changes to unit upgrades and new dwarves

Warriors!

Changes in version 0.8.4:
- Two new dwarf units - Engineer and Elder. Now dwarfs are fully equipped!
- redesigned the characteristic upgrades. Now the cost increases with each upgrade. Units with higher initial characteristics have cheaper upgrades;
- the calculation of a unit's level depending on the spent experience is now linear. Every 200 experience spent increases a unit's level by 1;
- visibility of enemy armies is calculated correctly. Previously used a temporary stall script;
- automatic selection of the next unit during formation before the battle;
- fixed several bugs, including a critical bug with the use of the "Impact" spell;
- some other small things.

WARNING: Old saves will not work! We apologize.

Please add Veterum to your Steam wish-list, subscribe to the Discord channel and Twitter:
https://discord.com/invite/ZEFE6KMVDw
https://twitter.com/Vlad_Konung

Important tweaks to the generated missions

Warriors!

The system of random mission generation has undergone major changes. Finally, difficulty levels and threat levels are generated and calculated correctly, as originally intended by the authors. Of course, work in this direction will continue, but it will be a fine-tuning of the balance. And. of course, we have fixed another batch of bugs.

Changes in version 0.8.3:
- fixed a bug with battles in arenas. Remember, these are difficult fights against dangerous opponents!
- the difficulty of random quests is now generated correctly. Previously, too big "step" was used, which made missions either too easy or, more often, too hard;
- the difficulty of side quests is now correctly reflected in the panel on the left;
- slightly adjusted algorithm of random maps and armies generation;
- fixed a bug with double army pay. You noticed that something was wrong, didn't you?
- added names of geographical objects to the world map;
- correct accounting of units left in towns when calculating threat levels;
- when resting (the "Wait" button) in cities now spends only half of the army's salary;
- some other small things.

These changes were not easy for us, it took us a lot of time to find hidden bugs and inaccuracies in the generation logic.

Please add Veterum to your Steam wish-list, subscribe to the Discord channel and Twitter:
https://discord.com/invite/ZEFE6KMVDw
https://twitter.com/Vlad_Konung