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DAVE THE DIVER News

Dev Interview - New Content Update in October!

Ahoy, Divers! 🦞

A new content update is coming!
It's been an incredible journey since our official game launch,
and we're excited to share what's on the horizon.
Join us in our new developer interview to learn about the thrilling updates coming your way real soon!

New Contents:
New Missions / Crab Traps / New Night Species / Auto Farming / New Event Boss
/ New VIP Customer / Steam Point Shop Items / and more!

Your feedback has been instrumental in shaping the game,
and we're dedicated to addressing your requests and enhancing your underwater adventures.
Thank you for being part of our incredible adventure in “Dave the Diver”.

Stay tuned as we approach the new content update!
Dive, explore, and uncover the ocean's wonders like never before!

[previewyoutube][/previewyoutube]

Release - 9/7 Hotfix

Greetings, Divers! 🐡

We’ve compiled the feedback received in our community pages
and a hotfix was conducted for bug fixes and improvement implementations.

If you're experiencing an abnormal amount of crashes,
please follow the guide in the link below to verify the integrity of game files on Steam.

[Steps on How To Verify Integrity of Game Files]
https://help.steampowered.com/en/faqs/view/0C48-FCBD-DA71-93EB



◈ Updated Version:
  • Windows: v1.0.0.1055
  • Mac OS: v1.0.0.197.mac


◈ Update Details

[h2][Improvements][/h2]

[h3]1) Sea People Village[/h3]
    Improved Duwa’s Workshop so that after purchasing an item, the selected focus in the menu UI remains on the purchased product.

[h3]2) Other Improvements[/h3]
    Addressed the issue where loading times gradually increased when moving between regions during extended gameplay.


[h2][Bug Fixes][/h2]

[h3]1) Boss Fights[/h3]
    [Chapter 6] Fixed an issue where the Helicoprion could invade the Suwam’s space of movement.
  • [Chatper 4] Fixed an issue where the submarine would remain on the map even after the battle with John Watson had ended.

  • [Chapter 3] Fixed an issue where the Goblin Shark did not attack Dave when it was near walls and/or passages.

[h3]2) Underwater Exploration[/h3]
    Fixed an issue where large fish caught with the Steel Net Sensor Trap could not be brought in with Salvage Drones. Fixed an issue where controls were sometimes unresponsive, even before the QTE interactions, when dodging the attack of a Longnose Sawshark. [After Chapter 4] Fixed an issue where some graphic remnants of escape QTE interactions remained visible during and after battles with the Pelican Eel. Fixed an issue where all the filter options of the Fish Tracker were displayed as ‘Obtained’. [After Chapter 3] Fixed an issue where Dave could not move when tranquilizing the Humboldt Squid under certain conditions. Adjusted the shark placement so that two or more sharks would not appear in the same area during the Storm Shark Party.

[h3]3) Missions[/h3]
    Fixed an issue where Gadon could not attack Dave in certain locations of the Abandoned Cave. Fixed an issue where the game could not be saved under certain conditions when Dave died during the Abandoned Cave mission.

[h3]4) Weapons[/h3]
    Fixed an issue where button interactions for certain harpoon tips and fish did not work correctly when using a controller, even when the ‘Automated button tapping’ feature was enabled. Fixed an issue where the bullet graphics of the Sticky Mine Launcher appeared abnormally or seemed to disappear in specific situations. Fixed an issue in which after crafting certain weapons that would require boss materials, the materials used would regenerate.

[h3]5) Sea People Village[/h3]
    Fixed an issue where the list of items below the sold item was not displayed under certain conditions in Duwa’s Workshop. Fixed an issue where items could be sold as ‘-1 Bei’ under certain conditions in Duwa’s Workshop. Fixed an issue where the mini-map UI would disappear when selecting the mini-map with the Fish Tracker opened.

[h3]6) Sushi Restaurant[/h3]
    Fixed an issue where the ‘Close’ button in the employee recruitment tutorial was unresponsive when clicked with a mouse.

[h3]7) Other Fixes[/h3]
    Fixed an issue where selecting a language not directly shown in the language selection window and pressing the confirm button would result in unresponsiveness. Improved the translation quality and corrected typos in various texts reported by the community.


[h3]Additional Information[/h3]
Please note that if you're still experiencing issues after the patch, please compress the files from the path below and send them to our help center.

Windows:
%LocalAppData%\..\LocalLow\nexon\DAVE THE DIVER

Mac:
~/Library/Logs/nexon/DAVE THE DIVER/Player.log
~/Library/Application Support/nexon/DAVE THE DIVER/SData
or
~/Library/Application Support/com.nexon.dave/DAVE THE DIVER/SData

Steam Deck:
./.local/share/Steam/steamapps/compatdata/1868140/pfx/drive_c/users/steamuser/AppData/LocalLow/nexon/DAVE THE DIVER


[h3]◈ Notes[/h3]
* If there are any changes to the details, we will update you through this notice.
* Please update Dave the Diver on Steam to the latest version for the changes to be applied.

Your reports are essential to improving the game and we’re happy that you guys are with us along the way. Please remember that if you have anything to share, feel free to let us know.

We want to thank all the divers who have provided us with bug reports, even if you’re not named below! Your feedback is always appreciated.

Mau9 / peperozz / ReDvGaMe / astolfan / TuĐŻReT / C.W.A_Coop3r / Grus paradisea / Melt / Mike_the_Red / storia0512 / YJ / Wendy

Dave the Diver gets a major quality of life update and the players love it: 'Tears in my eyes,' one dedicated fan says




Dave the Diver is a game we didn't see coming. On the surface it's a cute indie management game about going fishing and running a restaurant, but underneath all of that lies a compelling narrative, varied and delightful gameplay, and one of the best games of 2023. And now it's even better, thanks to a major new quality-of-life update...
Read more.

Release - 8/18 Hotfix

Greetings, Divers! 🐡

There were a few issues after yesterday's update.
We wanted to address them promptly, so we're rolling out another hotfix to resolve those issues.

If you're experiencing an abnormal amount of crashes,
please follow the guide in the link below to verify the integrity of game files on Steam.

[Steps on How To Verify Integrity of Game Files]
https://help.steampowered.com/en/faqs/view/0C48-FCBD-DA71-93EB



◈ Updated Version:
  • Windows: v1.0.0.1023
  • Mac OS: v1.0.0.183.mac


◈ Update Details

[h2][Bug Fixes][/h2]

[h3]1) Underwater Exploration[/h3]
    Fixed an issue where Dave was sometimes appearing in strange locations when moving to another region.
[h3]2) Sushi Restaurant[/h3]
    Fixed an issue where the Ingredient Filter within the Management App was not working as intended.
[h3]3) In-game Texts[/h3]
    [After Chapter 6] Fixed an issue where Korean was displayed in the Operation Policy menu.
[h3]4) Missions[/h3]
    [Chapter 3] [Pet Squid Selgio] Fixed an issue where High-Quality food was NOT
    displayed under certain conditions.


[h3]Additional Information[/h3]
Please note that if you're still experiencing issues after the patch, please compress the files from the path below and send them to our help center.

Windows:
%LocalAppData%\..\LocalLow\nexon\DAVE THE DIVER

Mac:
~/Library/Logs/nexon/DAVE THE DIVER/Player.log
~/Library/Application Support/nexon/DAVE THE DIVER/SData
or
~/Library/Application Support/com.nexon.dave/DAVE THE DIVER/SData

Steam Deck:
./.local/share/Steam/steamapps/compatdata/1868140/pfx/drive_c/users/steamuser/AppData/LocalLow/nexon/DAVE THE DIVER


[h3]◈ Notes[/h3]
* If there are any changes to the details, we will update you through this notice.
* Please update Dave the Diver on Steam to the latest version for the changes to be applied.

Your reports are essential to improving the game and we’re happy that you guys are with us along the way. Please remember that if you have anything to share, feel free to let us know.

We want to thank all the divers who have provided us with bug reports, even if you’re not named below! Your feedback is always appreciated.

Lame / tuxibear / ㄱㅇㅇ / Lᴇᴏ Tʜᴇ Dɪᴠᴇʀ / Mau9 / NickZ~♪ / Miss Rose

Released - 8/18 QoL Update

Greetings, Divers! 🦀

We have just rolled out a new hotfix to address some of the issues that have been reported to us by the community including the quality-of-life (QoL) improvements. To apply the latest hotfix, make sure to update your game to the latest version. Thank you for helping us improve the game.

THIS IS IMPORTANT, PLEASE READ:
If you're experiencing an abnormal amount of crashes and graphics issues, please follow the guide in the link below to verify the integrity of game files on Steam. Please check if it helps resolve the issue.

1. Verify Integrity of Game Files on Steam
- Steam verification guide: https://help.steampowered.com/en/faqs/view/0C48-FCBD-DA71-93EB

2. Update your Graphic Card driver to the latest version



◈ Updated Version:
  • Windows: v1.0.0.1022
  • Mac: 1.0.0.182.mac
◈ Update Details:
  • Potential spoilers regarding the main content of the game have been masked.


[h2][Improvements][/h2]

[h3]1) In-game Controls[/h3]
    Added functions that support automated QTE (Quick time event) - There will now be an additional function for processing QTEs (button-mashing)
    : Automated process by pushing one button.
    - The interaction gauge will automatically charge with the simple press of a button.
    - This function can be turned ON/OFF in the settings.

    Controller TYPES can now be selected. - Xbox Controller
    - DUALSHOCKÂŽ4
    - DualSense
    - Switch Pro Controller

    Base settings will “automatically” detect the connected controller and display related buttons. - If Steam Input is used, however, Xbox controls will be displayed/used.


[h3]2) System Optimization[/h3]
    Overall build and patch size has been reduced with certain changes in resource arrangement.
    Overall optimization has been improved so that the game may run in devices with lower specs.

[h3]3) UI Updates[/h3]
    Overall UI size has been readjusted - UI size has been improved to fit the needs of not only the PC users, but also to support players with a Steam Deck.

    Inventory sorting function has been added. - Divers can now easily check their acquired items and get rid of unnecessary goods when diving.
    - Items in inventory can be sorted by their Acquired Date / Weight / Name / Rank / Amount.

    Movement in a menu that’s in a vertical list has been improved. - Pressing up/down once more when at the top and/or bottom of a list will allow you to go to the opposite side of the list.


[h3]4) Sushi Restaurant[/h3]
    [After Chapter 6] Option to serve Party dishes has been added. - When setting the Operation Policy for the Branch, divers can now select an option to provide Party dishes to normal customers.
    - When the setting is turned ON, Party dishes will be served to normal customers.
    - Please note that if there aren’t enough dishes to be served, dishes meant for Party customers may be sent to normal customers.

    [After Chapter 4] Cocktail colors have changed. - Cocktail colors have changed to support color-blind players.

    Maki can no longer be dismissed. - If Maki has already been dismissed, she will return to you as Level 1.


[h3]5) Underwater Exploration[/h3]
    [After Chapter 3] Improved Beluga Taxi controls

    A warning message will now be displayed when an event forces you to leave the water. - For certain events, you will return to the place where you left off, instead of going to the lobby after the event ends.

    Improved the message displayed when using the Cargo Box while at max capacity state (weight).

    Image, name, and description Blackspot Seabream (Salema Porgy) have changed.
    - Fixed the issue where the details of the fish did not match that of the real-life version.

    Improved the movement/direction logic of certain fish types.

    Improved the descriptions of certain weapon enhancement parts.


[h3]6) Farm & Fish Farm[/h3]
    Added the ‘Keep up to 2’ option in the Fish Farm. - Added an option to keep 2 of the same species for breeding when selling/transferring ingredients.

    Fixed an issue where offspring of mammals were displayed as roe.

    Watering Can no longer be sold.
    - If you’ve already sold the Watering Can, you can acquire the original ‘Watering Can’ after the update.


[h3]7) Minigame - GYAO![/h3]
    GYAO! Codex and Marinca has been separated. - GYAO has been removed from the Marinca app, and cards acquired in GYAO! can be checked through the codex within the Minigame.

    ‘Revive’ function has been added to GYAO.


[h3]8) Other Improvements[/h3]
    Improved the overall text quality of French / German / Spanish / Portuguese.
    Mouse cursor will no longer be displayed when playing with a controller.
    Steel Net can now be purchased in the Cobra Shop at all times when a Tuna Party is in progress.
    The overall sound quality has been improved.
    Korean & Japanese title screens have been localized.


[h2][Balance Updates][/h2]

[h3]1) Sushi Restaurant[/h3]
    Adjusted the in-game balance of operation costs and employee wages. - Operation costs for Platinum & Diamond rank have decreased.
    - Employee wages have increased depending on their level.

    Increased the selling prices of certain sushi dishes and ingredients.

    Changed the unlock conditions for special customers
    - Before: Customers are unlocked by meeting certain conditions.
    - After: Customers are unlocked depending on the Cooksta grade.


[h3]2) Weapon Enhancement Parts[/h3]
  • Overall balance of Weapons has been made as shown below.
Triple Axel Weapons
- Magazine capacity has increased.
- Base damage increased for certain weapons.

Sniper Weapons
- Magazine capacity for the max-level weapons has increased.

Sticky Bomb Weapons
- Magazine capacity has increased
- Base damage increased for certain weapons.

Ice Guns
- Range and aim angles have increased
- The number of rounds it takes for the target to freeze has decreased.

Grenade Launcher Weapons
- Magazine capacity has increased for certain weapons.

Explosive Weapons
- Fire damage % has increased.

Thunderbolt Weapons
- Additional damage % has increased.

Hell Poison Weapons
- Poison damage duration for Hell Poison weapons has increased.
- Damage increased for certain weapons.

Tranquilizer Mosin-Nagant
- Tranquilization rate has increased.

Blackhole Launcher
- Base damage and Poison damage increased.

Flamer Sniper Rifle I (Lv.3-5) & Flame Sniper Rifle II (Lv.4-5)
- Base damage has increased.

Shocker Sniper Rifle I (Lv.5) & Shock Sniper Rifle II (Lv.5)
- Base damage has increased.



[h3]2) Other Balance Changes[/h3]
    Changed the weight of below species. - Narrow-Barred Spanish Mackerel

    Changed the food buffs acquired at Mima’s restaurant - Updated dishes: Feather Dumpling / Mima’s Special Dumpling


[h2][Bug Fixes][/h2]

[h3]1) Underwater Exploration[/h3]
    Fixed an issue where the interaction process of killing a fish and/or tranquilizing it did not promptly trigger when Dave got in close-range.
    [Chapter 6] Fixed an issue where the Antarctic Octopus did not react to attacks while being chased.
    Fixed an issue where an abnormal amount of fish meat was acquired when using Salvage Drones.
    Fixed an issue where Dave’s movement was limited when protecting the baby whale.
    Fixed an issue where the gameplay was sometimes not processed normally after a QTE interaction in a battle.
    Fixed an issue where Dave couldn't get past Tubeworms in certain situations even after turning on the UV Light.
    [FishMon] Fixed an issue where the Wizard Barrel Jellyfish sometimes moved abnormally.
    Fixed an issue where certain fish species did not react to Doll Decoy.
    Fixed an issue where the Item Description UI was not displayed as intended when using the Underwater Cargo Box.
    Fixed an issue where the gauge UI was not displayed as intended under certain conditions when using the Shock Harpoon Tip.
    Fixed an issue where the effects of Lure Capsule were sometimes not reflected.
    Fixed an issue where the Dave could die during the animation of using an Escape Pod.
    Fixed an issue where Dave could enter unopened areas under certain circumstances.
    Fixed an issue where Escape Pod was displayed as if it could not be used even in cases where it could be.
    Fixed an issue where certain species were covered by background objects.


[h3]2) Sushi Restaurant[/h3]
    Fixed an issue where the sources of certain dishes were not displayed correctly.
    Improved input controls in the cooking battle.
    Fixed an issue where the dishes that were registered in the afternoon disappeared under certain conditions.
    Fixed an issue where the amount of Gold displayed differed from the actual amount under certain conditions.
    Fixed an issue where the BGM after the cooking battle was sometimes outputted abnormally.
    Fixed an issue where certain dishes from the Branch could not be interacted with using mouse controls.
    Fixed an issue where the VIP missions were sometimes not cleared even when all ingredients have been acquired.
    Fixed an issue where additional Likes were not reflected after a certain amount of Likes at Diamond rank.


[h3]3) Boss Fights[/h3]
    Fixed an issue where the ‘Overweight’ status maintained even after dying in a boss fight
    Fixed an issue where the screen focused on a random spot in the death animations of bosses.
    Fixed an issue where the game could sometimes not be continued after beating the Wolf Eel.
    Fixed an issue where shark bosses did not attack as intended.


[h3]4) Sushi Restaurant[/h3]
    Fixed an issue where the Re-dispatch menu UI were sometimes not being displayed correctly.
    Fixed an issue where the dispatched staff did not return.


[h3]5) Missions[/h3]
    [Rescue the Beluga] Fixed an issue where the beluga mission was cleared even when the antidote was not brought back.
    Fixed an issue where a tutorial scene played at the boat and the gameplay could not be continued.


[h3]6) Sea People Village[/h3]
    Fixed an issue where the interaction button was sometimes not displayed.


[h3]7) Other Bug Fixes[/h3]
    Fixed an issue where the ‘newly acquired’ icon did not disappear in the Diver Box.
    Fixed an issue where the location of certain background objects was different than intended.
    Fixed an issue where certain graphic effects were being displayed differently than intended.
    Fixed minor sound output errors.
    Fixed minor translation errors.


[h3]Additional Information[/h3]
Please note that if you're still experiencing issues after the patch, please compress the files from the path below and send them to our help center.

Windows:
%LocalAppData%\..\LocalLow\nexon\DAVE THE DIVER

Mac:
~/Library/Logs/nexon/DAVE THE DIVER/Player.log
~/Library/Application Support/nexon/DAVE THE DIVER/SData
or
~/Library/Application Support/com.nexon.dave/DAVE THE DIVER/SData

Steam Deck:
./.local/share/Steam/steamapps/compatdata/1868140/pfx/drive_c/users/steamuser/AppData/LocalLow/nexon/DAVE THE DIVER


[h3]◈ Notes[/h3]
* If there are any changes to the details, we will update you through this notice.
* Please update Dave the Diver on Steam to the latest version for the changes to be applied.

Your reports are essential to improving the game and we’re happy that you guys are with us along the way. Please remember that if you have anything to share, feel free to let us know.

We want to thank all the divers who have provided us with bug reports, even if you’re not named below! Your feedback is always appreciated.

Eoh / BagelMasterFuture / samikat322 / eat the kids first / HighTechLowIQ / goderro /
lostpup9000 / Gouda quiche / Tyzombiecrusher / Bunger Royale / Gaymer /
Caustic / HanA / HansWorst / Silent / hanbin07 / Seong / RahhnStahp / Have A Quick Funeral /
DaPiFanatic / しゃぐなん / Hannes / Kuromori / TheTadosaur / !BuilD1 / pickles / Wendy

Thank you!