1. DAVE THE DIVER
  2. News

DAVE THE DIVER News

‘DAVE THE DIVER’ will be featured at gamescom2022! Demo will be available soon!



Hello, this is MINTROCKET.

We are pleased to announce that ‘DAVE THE DIVER’ will be featured online at gamescom 2022, one of the world’s largest game events! gamescom 2022 will be held from August 24th to August 28th.

New game news will be released during the event. Also, in order to make it up to those who could not participate in the last demo release, a demo version with bug fixes and resolution updates will be provided for a limited time.

If you want to play the demo before that, just apply for the streamer event!
Please check below for more details.



[h3][Event Information][/h3]
Application Period: 8/10~8/16 (PDT)
Who can apply: Owners of streaming or VOD channels on their accounts (video platforms such as YouTube, Twitch, TikTok, etc.)

Eligibility:
☞ Gaming Content creators or Streamers who are available for live streaming and VOD production for DAVE THE DIVER from 17th August 2022 to 17th September 2022.

Demo playable date: from 17th August 2022 (PDT)
If you are selected as a tester, we will provide the necessary detailed information and Steam Key to the email address you submitted as a participation application.

[h3][Event Tester Selection Guide][/h3]
① Around August 17th (PDT) we will send a Steam key for the demo.
② When early access is released in the future, through an additional selection process, we will send a steam key so that you can play the early access version free of charge.

※ Please note that there will be no separate e-mail or notification sent to those who are excluded from the tester selection.
※ We will select the desired participants and support broadcasting on the DAVE THE DIVER Steam store page. If you wish, please mark the check box in the relevant question.

For Streamers who use Keymailer/Creator, please apply with the below link.
👉The applications are now closed.

For Streamers who do not use Keymailer/Creator, please apply with the below link.
👉The applications are now closed.


NOTE
1. Those who are selected for the event will be notified separately via an e-mail regarding the key.
2. Those who enter their personal information incorrectly may not be eligible for the event.
3. This event may be updated and modified.
4. If there is any change, we will notify you separately through a notice.



We will inform you of more details of the event through the discord channel, so please join our global discord server.

Thanks to your continued interest in our game, we were able to re-release the demo and participate in gamescom2022. Once again, thank you so much!

Also, if there are people around you who haven't played DAVE THE DIVER yet, we would very much appreciate it if you could kindly spread the word about our game. :)

We hope a lot of content creators can participate!
Thank you.

🤿 DEV LETTER!



Hello, divers! This is the development team of DAVE THE DIVER.

During the STEAM NEXT FEST, so many players enjoyed our game and provided a variety of opinions. Once again, thank you very much for enjoying our demo and for actively giving us your opinions!

We would like to answer the players' questions regarding feedback we received related to certain bugs, and also address other opinions, so we hope that these will be resolved through this announcement.

It may be a bit difficult to answer all the comments, because so many opinions have been received, but we are trying to read them as carefully as possible, and we are continuously working internally to make improvements. So please continue providing us your support!!

In addition to the questions and comments we received, our answers are as follows.

[hr][/hr]
[h2]FAQ[/h2]

Q. The Official release date or Early Access plan?

A. The official release date has not been decided yet. Currently, we are continuously working to perfect the game. We are considering all the methods of how to reflect your feedback in the form of possibly a beta or early access, so please look forward to further updates!


Q. Any additional languages?

A. In addition to Korean, English, and Japanese currently being applied, we are actively considering supporting other languages. If you have a language you would like supported, we would appreciate it if you could provide us your opinion through the community channel.


Q. Nintendo Switch/Other Platform Plans

A. This is a question many of you have been asking. We are trying our best to have it on as many various platforms as possible, so we would appreciate your continued interest. Please look forward to more news!


Q. Any plans for supporting Steam Deck?

A. We would love to support the Steam Deck too, so even if it comes late, we will make sure to support it!!


Q. Any plans for applying a resolution change option?

A. We have received many requests for this option. We will try to provide this at latest, by the time of official release.


Q. Any plans for releasing and selling the soundtrack?

A. The music in DAVE THE DIVER features many great artists. We will consider various channels to provide access to sound sources in different forms.


Q. Any plans for muti-play?

A. We are currently focusing on developing the single-play experience. We also agree that the connection and communication between players are fun things to have in a game, so we will think about how to apply them to the extent that they do not disturb the gameplay. If you have any good ideas, please feel free to let us know through our community channel!


[hr][/hr]

[h2]Bugs & Other Opinions[/h2]


Q. When serving sushi to someone at the restaurant, the "space bar" button appears, and if I keep walking, it disappears, so customers cannot receive their sushi even if I press the button.

A. We also have confirmed this issue and it has been fixed now. You can check this in the next version!


Q. After the date is changed in the morning, there is a bug that shows the date change twice when the ship bounces or the game turns off then on again.

A. We have checked this issue and it has been fixed.


Q. When a fish falls asleep after hitting it with a toy hammer, if it is attacked with a harpoon the fish suddenly disappears, and the harpoon cannot be recovered.

A. We also saw a streamer struggling with this problem, so we will fix it soon.


Q. Can there be something indicating the health of the fish?

A. When considering the interface when a large number of fish appear it was decided that it was better to have the health of the fish indicated indirectly. Fish bleed when they lose their health, so it was decided that their health can be judged by watching this.


Q. Regarding key mapping, I hope this will be improved.

A. Key mapping will be improved and optimized as much as possible according to each platform.


Q. During the tutorial, there should be a notice beforehand that tells you to use the WASD keys to move around on the boat.

A. We improved it immediately after hearing your opinions and have applied it to the demo version.


Q. Instead of aiming again when shooting, I hope it stays aimed until I can shoot again.

A. We have heard that there has been some discomfort regarding this. Even If we cannot change all the weapons, we will consider how to make the weapons more comfortable to use.


Q. Can we skip the character dialogue with the ‘ESC’ key?

A.Some players have expressed this opinion. We will make it so that you can skip after you have seen it once.


Q. Can we have a customizable feature added?

A.Customization can also be an important part of the fun factor. We are considering adding as many as possible.


Q. When Dave throws away food, I wish he would eat it instead of throwing it away.

A. That is a very interesting opinion! But if Dave ate all the leftover food, would it not be disruptive to diving the next day?


Q. How many species of marine creatures are in the blue hole?

A. There are so many fascinating marine creatures out there, so we want to include as many as possible! There will be about 200 in total.


[hr][/hr]

Many players provided a lot of feedback, and we will try to make the best improvements we can by closely referring to your feedback.

Once again, we thank you so much for your interest in DAVE THE DIVER. We will continue to communicate through community channels, so be sure to keep your eyes on our community channels!

Thank you.

Here are our demo survey results!

Hello, divers! This is MINTROCKET.

Thank you for enjoying our Demo and actively participating in the survey! 🐬
As many players participated, we want to share with you the results of the survey more visually through an infographic!

We will continue to communicate through community channels to share various opinions and game news, so please so stay tuned for further updates!

Thank you.

[hr][/hr]

From: The Dev Team 🐠

[h3]Thanks for playing our demo! [/h3]

The Dev team loves to hear that so many people enjoyed and had fun with our demo. It really motivates us! We have learned a lot from the demo version, and we promise to bring a better version to you in the near future.

We will continue working our hardest to bring you the best and most enjoyable experience we can.

We will keep posting developments on Discord and Twitter and we hope to remain actively engaged with our audience up until launch, and after launch as well.

As always, thank you so much for your interest!


DAVE THE DIVER Demo is over soon!

Explore the mysterious sea and the Blue Hole!
As it's the last day of Steam Next Fest, the demo play and survey will end on June 21st at 3AM (PDT).


We're running out of time to play, so if you haven't played yet, hurry up and enjoy the demo and add it to your wishlist!


To communicate with various divers, if there are people around you who haven't played DAVE THE DIVER yet, kindly spread the word about our game. :)


In addition, even after the demo is over, you can communicate with more diverse topics through the official Discord server. Kindly join the communication channel and look forward to future news about DAVE THE DIVER.



Demo content can be streamed and shared on social media.
We look forward to your interest and participation!

Thank you.