V0.11.6 - Improvements & Bug Fixes
I've recently gotten around to watching a couple of full streams of the V11 update (including from the amazing Nookrium and RedToxon) and I've learnt a lot about what could be done to improve the early game and tutorialisation. In the coming weeks, I'll be addressing those things whilst working on the next big thingโข๏ธ in the background.
- Fixed changing the window mode using an old settings file breaking the game
- Allowed swords to be equipped as back accessories
- Allowed interrupting and taking over any equipment villagers are about to use (like the anvil, tailor table, and bakery oven)
- Made merchants always bring storage chests if you have not yet unlocked them
- Fixed interaction indicators overlapping with with the player speaking
- Fixed fields not showing an interaction hint when not holding a scythe
- Fixed wrong crafting animation playing if you craft outside of a workspace with a tool equipped
- Fixed a few button selection issues when it comes to crafting inside a building with a controller
- Fixed ESC cancelling paths / decorations AND opening settings
- Fixed building masterpiece signs being talked about wrongly
- Fixed bubbles in mine preview at night
- Fixed tool being visible while villager is using the pottery