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Robber Knight News

Patch 0.806

  • Added throwing weapons: for now, a wooden spear (available from every carpenter). After testing, we will add more spears and other weapon types.
  • Added proper damage values to arrow types.
  • Added armor-piercing stats to ranged weapons and displayed them in the UI.
  • Fixed bandit, animal, and chest spawns for all tributes, including in old saves.
  • Fixed two quests, Wikman's Bears and Demon from the Cave, so the enemies no longer disappear.
  • Fixed a rare issue where chests were not generating loot.
  • Bandits and animals do not respawn while you are close to them

patch 0.805

patch 0.805 - 14.11.2024

- Fixed confusing text when saving to clarify that nothing is being overwritten.
- Resolved a rare bug where the dialogue camera occasionally passed through the hero’s teeth.
- Ludolf continues to sell animals even after you've bought his village and confirmed that everything is fine (Note: you buy his village at the highest possible tribute, and he currently offers no quests).
- Corrected materials on a single door wall.
- Moved the info text slightly lower from the middle of the screen to avoid covering the target.
- UI information no longer blocks interaction with the rest of the game.
- Fixed the breeding bar so you can now adjust it to retain a certain number of animals in your building after breeding, rather than automatically selling them all.
- Added a safeguard to prevent naming saves in formats not supported by Windows, which previously caused a visual bug that appeared to make saves disappear.
- Fixed an equip/unequip bug where entering a UI or dialogue required a second unequip before equipping items again.
- Added decorations to Macko's Villages.
- Fixed the shoveling animation for NPCs.

**Co-op:**
- It’s recommended to start a new game to avoid cross-version bugs.
- Fixed a hotbar bug during equip/unequip actions for the client.
- Resolved the client-side kicking issue to prevent spamming and ensure damage is counted.
- Fixed a co-op save bug where the joining player could end up lying on the ground unable to stand.
- The client can now see tools in the hands of all NPCs.
- In co-op, your armor, hotbar, and items persist after death, not only the first 15.
- Items like arrows and potions now stack in loot after death.
- Improved map markers.
- UI fix: the player number bar now correctly displays 2 at the beginning of the game, rather than 1.
- Chat messages (such as “X joined the game”) now disappear after a short time.
- Pressing Enter opens and closes the chat if you type nothing.

Patch 0.84

  • Added Chinese and Russian language support.
  • Tribute arrival notification added (sound + text) in the left corner of the screen.
  • Gold in inventory no longer shows as 0 after reload.
  • Resource merchant bar now shows the quantity to be purchased, not the amount to be paid.
  • Act 1 ending added upon completion of the last main story quest.
  • Added sounds for drinking and eating actions.

Patch 0.803


- Added French, Spanish, and Portuguese language support
- Fixed missing carpenter's plans if you spoke with him but didn’t complete the quest right away
- Fixed Hans appearing in the battering ram after completing the Morold quests
- Fixed occasional disappearance of the village headman
- Oswald’s guards now fight alongside him, so be cautious
- Fixed the co-op bug where the joining player couldn’t see the outer walls of buildings
- Minor graphical fixes.

All bugs were fixed in a way, that restarting the game is not necessary to enjoy the rest of the content.

Hotfix 0.801

Hotfix 0.801

Fixed the autocomplete bugs. You can finish all your quests that got stuck because you roamed the land first. You don`t have to start again.