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Worldless News

Worldless' first anniversary!

Hello everyone!

Hope you’re all doing well!

🎉 It’s been a year since we launched Worldless and as proud creators of the game, we want to celebrate this milestone with a whole week of festivities 🥳

- We’ll kick off the week with a giveaway of one of the Undigital x Worldless pack via our X account.
- After that, each day we’ll share a fun fact about the game that we haven’t revealed before.
- Finally, on Monday the 25th, we’ll launch our first newsletter as a studio! It will also include the name of the Undigital x Worldless pack winner.

We hope you enjoy these celebrations, and thanks for playing Worldless 💙🧡

The Noname Studios Team



Worldless - Press Accolades!

Our game Worldless has been available on Steam, PlayStation, Xbox & Nintendo Switch for over 10 days and we've seen a phenomenal amount of reviews and press articles covering the game. We're absolutely delighted with the reaction to Worldless and as of writing the game is sitting at 93% positive on Steam and 80+ on Metacritic on all platforms.

To celebrate this achievement we've made an accolades trailer featuring some of our favourite quotes:

[previewyoutube][/previewyoutube]
We've had an incredible amount of feedback since the game's release - whether it's from all of you players out there, or from the press. We want to share our heartfelt thanks for this and we will continue fixing bugs and making more improvements to the game.

Thanks for playing and we'll see you in-game!

~ NoName Studios & Thunderful Games

https://store.steampowered.com/app/1898500/Worldless/

Worldless Patch Notes - August 13th

Hi 👋

Here you have another round of bug fixes! You can find the details below. If you come across any other issues that haven't been resolved, please let us know, and we'll take care of them as soon as possible.

For version 1.3.4. we have fixed:
  • Enemies general balance.
  • Hyperarmor added to player during all techniques.
  • Inner Will now resists all magics in addition to absorbing lightning.
  • Yinyang second phase absorbs elements so blocks can be broken.
  • Dark Paladin combat on Path of the Reminiscence was not throwing fx.
  • Running right after beating Summum was locking the game.
  • Aven was not double-deflecting counter attacks when using seal charged.
  • Gray branch darkness fixes.
  • Several platforms and orbs fixes and tweaks.

We kindly ask you to continue reporting bugs to us on Steam & Discord. Thanks for playing Worldless!

Worldless Patch Notes - February 13th

Hi fellow gamers,

We're back with a new round of bug fixes! Please find the details below. If you encounter any other issues that haven't been addressed, please let us know, and we'll address them promptly.

For version 1.3.1 we have fixed:
  • Fixed endless offensive turn and hang when absorbing after breaking a block using Fatal Ordeal technique.
  • Fixed several spawn zones to avoid players appearing on wrong areas when loading the game and being soflocked.
  • Fixed Total game time being reset sometimes.
  • Fixed Ice magic skilltree tutorial not appearing sometimes.
  • Fixed Worldmap locators shown on wrong locations sometimes.
  • Fixed - Pressing move input right before some tutorials caused Edda to turn.
  • Fixed a few typos.
  • Fixed outro sfx was sometimes still playing if cinematic was skipped.


For version 1.3.2. we have also made the following changes:
  • Addressed combat hangs occurring when initiating an absorption immediately after an enemy's demise.
  • Rectified instances where blocks failed to reset properly when fighting enemies recurrently.
  • Implemented adjustments to enemy balancing.
  • Resolved the darkness glitch in the Grey area of the game.
  • Eliminated the possibility of instantly switching to an "Axe charged" action without any Technique or Guard Impact stacked.


We kindly ask you to continue reporting them to us on Steam & Discord. Thanks for playing Wordless!

https://store.steampowered.com/app/1898500/Worldless/

Worldless Patch Notes - February 13th

Hi fellow gamers,

We're back with a new round of bug fixes! Please find the details below. If you encounter any other issues that haven't been addressed, please let us know, and we'll address them promptly.

For version 1.3.1 we have fixed:
  • Fixed endless offensive turn and hang when absorbing after breaking a block using Fatal Ordeal technique.
  • Fixed several spawn zones to avoid players appearing on wrong areas when loading the game and being soflocked.
  • Fixed Total game time being reset sometimes.
  • Fixed Ice magic skilltree tutorial not appearing sometimes.
  • Fixed Worldmap locators shown on wrong locations sometimes.
  • Fixed - Pressing move input right before some tutorials caused Edda to turn.
  • Fixed a few typos.
  • Fixed outro sfx was sometimes still playing if cinematic was skipped.


For version 1.3.2. we have also made the following changes:
  • Addressed combat hangs occurring when initiating an absorption immediately after an enemy's demise.
  • Rectified instances where blocks failed to reset properly when fighting enemies recurrently.
  • Implemented adjustments to enemy balancing.
  • Resolved the darkness glitch in the Grey area of the game.
  • Eliminated the possibility of instantly switching to an "Axe charged" action without any Technique or Guard Impact stacked.


We kindly ask you to continue reporting them to us on Steam & Discord. Thanks for playing Wordless!

https://store.steampowered.com/app/1898500/Worldless/