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Redgar: The Space Viking News

UPDATE INBOUND!

Good news, space vikings! Since the release last year, we’ve been committed to improving the game in many ways. Many bugs have been fixed, and many small details fine-tuned. But soon it’s time for a bigger update!

This time, we will introduce a new batch of weapons and special devices! What they exactly are will be revealed in the near future when the update lands… Here’s a small sneak peek.

Update (Mar 12, 2024): New Music, Boost to Plasma Projectiles & Bugfixes

  • Extended the lifetime of plasma projectiles after they bounce off surfaces.
  • Changed music for Arena Mode.
  • Fixed an issue where player could talk with non-existent entity in the Cyonpolis Arena.
  • Fixed a bug that erroneously awarded achievements for completing a level if the player died simultaneously with the last NPC.
  • Fixed a graphical glitch involving a solitary white pixel visible in a single frame of the NPC soldier's gunpowder pistol animation sequence.
  • Optimized audio effect file loading to occur in the background, enhancing performance on lower-end machines.

Update (Feb 24, 2024): New achievements & Reticle size adjustments

  • Added 2 new achievements
  • Adjusted aiming reticle sizing for various resolutions and window sizes

Update (Jan 15, 2024) Difficulty selection menu & Thrown projectile adjustments

  • Added a difficulty selection menu that shows after clicking "new game".
  • Slightly re-balanced different thrown projectile speeds.

Update (Jan 7, 2024): Bugfixes & Improvements

  • Slight adjustments to various collider sizes.
  • Reactivating dialogue with NPC no longer requires double click.
  • Fixed short period of Lars not having a collider in chapter 2.
  • Fixed unintentional camera stutter while Myrcia is searching in chapter 8.
  • Fixed "12 is better in 6" achievement being unlockable during temporary immortality.