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Shelter 69 News

TEN HUT



I am Gunnery Sergeant Samantha. From now on, you will speak only when spoken to, and the first and last words from your filthy sewers will be "ma'am".
DO YOU MAGGOTS UNDERSTAND THAT!?

If you ladies survive recruit training, you will be a weapon. A weapon to defend your families, your friends and the Shelter, which will rain hellfire on anyone foolish enough to even DARE squat behind any of OUR trees to piss on OUR turf.

You will NOT LIKE ME, because I am hard, but the more you hate me the more you will LEARN!

You will LEARN to LOVE THE MUD! You will LEARN to FIGHT with your OWN BARE HANDS! You will LEARN to RUN CROSS COUNTRY for HOURS and NOT BREAK A SWEAT!

You signed up here, because you want to be the VERY BEST YOU CAN BE! And if you let us, YOU WILL! Make us proud, ladies, and the Shelter will be in your debt forever.

Dismissed.

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Vault Opening!

Welcome to Vault Opening in Shelter69!



Take part in new 5-day event, unlock new sexscenes & gather Vault Coins!
Gain Bonus Scene by purchasing one of time-limited offers or get it later in the Vault!

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Combat reavamp! Coming soon!

Hello, Overseer.

Today we launch new trust missions for Veneza, Frozen, Bańka & Chelsea. Few other missions also received minor tweeks to bring them closer to the new revamped formula. Make sure to beef those girls up before what's coming next! As we have been teasing for a while, the revamp of our combat is proceeding as planned, with the mechanics being rebuilt completely from the ground up. We want to keep you in the loop in terms of what changes this will bring to you:

The combat is still automatic, but picking targets will no longer be a mostly random endeavor.
  • Now, target priority will be determined based on the weapon itself, that is: weapons will now be targeted according to their type.
  • Melee Weapons target the front of the enemy group first.
  • Shotguns and Tesla Rifles target the middle line first, then the front line.
  • Pistols and Rifles target the furthest line first, then the middle line.
This will allow you to create intricate attack scenarios and prepare for more difficult encounters to your optimal strength!
  • A new Initiative System will determine the order of combat.
  • Initiative will be calculated using Champion Stats together with their equipment bonus
  • Melee weapons give an Initiative based on Willpower and Agility
  • Ranged weapons give an Initiative based on a combination of Willpower, Agility and Intelligence
No longer will the combat be based on who animates the fastest - now, you will need to prepare accordingly to what is ahead of you!

  • WAIFU Stats now scale differently as well as provide clearer benefits
  • Willpower, Agility and Intelligence are the main damage bonus stats. All weapons will indicate which stat they are using for bonus damage.
  • Fortitude will determine the amount of Hit Points your Champion has.
  • Utility is the Defense stat, against which incoming Damage will be reduced in different proportions for Melee and Ranged weapons, also dependent on the DEFense stat of your Equipment. Damage Reduction will be the topic of a later part of our Combat Revamp look-through.
Your stats will matter a lot more, not just your chosen "strongest" stat. Your old tactics will need updating, warmaster!
  • Weapons will now have a set choice of their base stats and their chosen Damage Bonus stat. Randomized weapon stats are on the way out.
From now on, weapons variety will be the name of the game! No more metal pipes for the entire squad!

This is but the first part of our series of informational messages regarding the combat revamp. Stay tuned for further information about this big, big undertaking that will shake up the foundations of the game to make it deeper, more involved, more interesting and much, much more fun!

With love,
--The JNT Team

Everybody ought to have a maid!



Everybody ought to have a maid!
Pattering through the attic
Chattering in the cellar
Clattering in the kitchen
Flattering in the bedroom...~

There is something irresistible about the idea of a classic, french maid. Is it the clothes? Is it the servility? ...Or is it the devoted service she brings with all of her heart to you, her Lord?

No matter the appeal, Martha has seen enough maid-oriented anime to know what's really important for a maid, and what IS really, REALLY important for a maid is to attend to her Lord's pipe.

We can't let the Lord have a pipe unmaintained and not given the proper care, can we...?

Come visit Martha's Maid Cafe, relax your weary self to some lovely company and feast your eyes on their servile beauty!

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Trust System and... Item changes soon!



Hello, Overseer.

We have heard your feedback in terms of our basic gameplay and combat and we are preparing some changes to address them, under the loving umbrella term of the Combat Revamp!

To get there, however, we need to first introduce a few changes to the rest of the current system so the Revamp fits in nicely, and the first change is coming soon, namely: The Removal and Readjustment of the Trust System.

Currently, introducing new (next) flirt levels for your beloved Champions met a giant wall with bold letters that spelled "DESIGN LIMITATION". Not to mention, their Trust Missions became practically obsolete once they reached their max level!

As a result, we have made the decision to trim the fat instead of leaving bits of meat dangling, and Trust Levels will be completely removed.

To not make this throw out all of your progress with their trust, the Champion base levels will be adjusted accordingly to their Trust Levels, like so:

Trust Level 1 - Champion Level 1
Trust Level 2 - Champion Level 5
Trust Level 3 - Champion Level 10
Trust Level 4 - Champion Level 15
Trust Level 5 - Champion Level 25


Flirt requirements will be replaced according to the same formula.

This decision pulled a different problem behind it, and that is recalculating what resources you require to level them up, which we have adjusted, too.

There are more changes incoming that are all about the Combat Revamp, but we put this one out first to ensure you will have extra time to familiarize yourself with the new levelling system.

THIS CHANGE WILL TAKE EFFECT ON TUESDAY, 23RD OF MAY AT SERVER RESET/MIDNIGHT!


Take heart, Overseer, for the Combat Revamp is coming!

With love,
--The JNT Team

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