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Chronescher News

Hotfix v1.4

With our latest update to v1.3 there were a couple of bugs that didn't occur in the development environment. This hotfix addresses these issues.

Bug Fixes:
  • fixed an issue that kept the achievement fix from working for players with save games that had already qualified for an achievement
  • fixed an issue that kept the Halloween event content from being displayed for the intended duration
  • fixed a visual glitch for the onDeath effect in one level

Halloween Event

[h2]Halloween Event[/h2]
With this update we have added a Halloween biome that will run from October 13th till November 13th and give you access to 6 brand new levels.

The difficulty of the levels is designed to be medium to hard and roughly comparable to levels from the later three biomes of the main game.

The new levels will be available from the Halloween event screen that has been added to the game menu.

[h2]Patchnotes Version 1.3[/h2]
  • fixed a bug that blocked some achievements from being granted
  • fixed a bug that could cause problems when the snapshot mechanic was used while standing on a self moving trigger plate
  • fixed a set of bugs that caused the pushblock from the nightsky biome to behave in unintended ways in very specific circumstances
  • fixed a few level specific bugs
  • improved hover feedback for buttons and other interactive UI elements



Update v1.2

new Features:
  • Using any touch input now hides the cursor. Moving the mouse unhides it again. This change is aimed at making the gameplay experience with the Steam Deck (as well as any other touch screen driven device) more enjoyable.


Bug Fixes:
  • fixed a bug where changing from windowed mode back to full screen mode would display the wrong viewport resolution
  • fixed a bug that caused the game (including the audio) to pause on losing focus
  • fixed a couple of minor bugs within the level architecture

Update v1.1

New Features:
  • added hotkeys to abilities (q,w), undo (e), redo (r), reset (t) and camera rotation (a,d, arrow keys)
  • added a toggle to disable fullscreen mode
  • added a toggle to enable displaying level names
  • displaying current version of the game in credits screen


Bug Fixes:
  • the last biome didn't always unlock correctly
  • the snapshot ability was available in a level where it was not supposed to be used
  • the first achievement was not always registered correctly

Chronescher Released!

We are super excited to celebrate the release of Chronescher!

Chronescher is a challenging isometric puzzle game. Set in an escherpunk world consisting of six unique biomes. It requires you to learn time- space- and mind-bending mechanics in order to puzzle your way forward. As you progress further you will untangle who you are playing and what happened to them.

As the game goes live we cant wait to hear from players how they experience the challenging climb to the finale tower!

Cheers,
the Purple Sloth Studio Team