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The Time I Have Left News

The Time I Have Left: Pre-Alpha Demo Developer Spanish Livestream

We were told that our previous life-stream was a tad too late for our Hispanic fans, so we decided to make a second live-stream, this time in Spanish! We'll answer your questions on the Chat: Questions in English will be answered in English!

Marina Seri and Sei Ishimaru will be joining the devs in the livestream!

Remember that you can download the pre-alpha demo during the Steam Next Fest, so make sure you check it out!

We welcome any and all feedback! One way to get it directly to us is to Join our Discord Server. Alternatively, drop a post on our Steam Community Forum!

And of course, make sure to wishlist The Time I Have Left if you like it! Your support will help us make the full release a reality.

Steam Next Fest Demo: 04/10/2022 Patch

Happy Steam Next Fest, everybody!

Thank you so much for your time and support! So many people have tried the demo for The Time I Have Left, and we couldn't be more grateful.

We have a small patch with a few fixes. Here it is!

  • Pausing during NDE intro, flee, victory, and defeat sequences is no longer possible. This should prevent perceived soft locks (the game wasn't locked, it's just that the pause screen would be faded out along the rest of the HUD!)
  • Fix a bug that prevents you from loading your automatic save if no manual save is present.
  • corrected a few typos and cleaned up some localization errors.
  • Fixed an issue where the sprint meter would no longer be visible after specific cutscenes.
  • Starting a new game no longer clears your previous save. Reaching a Waiting Room will still overwrite them.
  • The options menu now closes with enter/start instead of the cancel button.
  • The gamepad hint on the pause menu no longer swaps the position of the cancel and accept buttons.

The Time I Have Left: Pre-Alpha Demo now available!

Did you miss your chance to try The Time I Have Left during Gamescom?
Well, don't worry! The pre-alpha demo for The Time I Have Left is now live during the Steam Next Fest!

The content of the demo itself covers part of one of the first areas you'll visit in the final game. It contains a little sample of the core game experience, including a first taste of the combat system. We look forward to hearing your thoughts!

There's a lot of hidden lore scattered around! Can you find all the clues and start to figure out what's going on inside Colony 7?

Come join us in our Discord Server to share your feedback with us!

The Time I Have Left: Pre-Alpha Demo Developer Livestream



There's still a long road ahead before the full release of The Time I Have Left, but we wanted to share an early look into the project for everyone that missed the chance to try it out at Gamescom!

The pre-alpha demo will be available for download for everyone during the Steam Next Fest, so make sure you check it out!

During the livestream, we'll be playing through the demo and answering your questions about the game and its development.

We welcome any and all feedback! One way to get it directly to us is to Join our Discord Server. Alternatively, drop a post on our Steam Community Forum!

And of course, make sure to wishlist The Time I Have Left if you like it! Your support will help us make the full release a reality.

The Time I Have Left until Gamescom

The crew at GROUND is going on its own time-driven escape adventure to Köln, Germany!

We are one of four games selected to be part of the Catalan Arts delegation. You’ll be able to find us at Gamescom’s Indie Arena Booth! Keep an eye on our Twitter for more specific information regarding our location.

We’re super excited! Not only will this be our first public appearance on an event of this magnitude, it will also be the first time we’ll let the public play The Time I Have Left. We’re working around the clock to polish the experience and tune it for Gamescom!

We hope to see you there!

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