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SubwaySim Hamburg News

A new BRAND!

For almost 7 years, we have been dedicated to developing exciting and technically accurate simulation games. During this time, we have celebrated some incredible milestones and we have grown in many ways.

We are very pleased to announce that we are now incorporating our passion for excellent simulators into our name. From now on, HR Innoways will be known as Simuverse Interactive.



Starting today, we will release all our games under this new name, and our existing products will gradually be rebranded to reflect the new brand.

Despite this change, the same team remains behind the company, and our mission to create top-notch simulation games also remains unchanged.

This brings us to the next question many of you have been asking:

When is the next update coming?

Don't worry, we are still working on the next update in the background. However, some functions have a significant impact on the game logic (especially the new timetable layer that comes with the announced construction site). Therefore, we have to ask for a bit more patience – as mentioned before, we are working on it in the background.

In the somewhat distant future, the AL1 will also be coming, and who knows what else might follow ;)

Cheers to a promising future!

Plans for the FUTURE: Our ROADMAP update!

We would like to thank you all for the exciting weeks since the release of the MEGA update. Your positive feedback has motivated us to continue developing the product, and today we have some news to share!



In the near future, the next update will be released. With this update, we will introduce the U3 line closure between Kellinghusenstraße and Barmbek into the game. This way, you can experience the operation as it currently is in Hamburg.

Furthermore, there are several other improvements based on your feedback, including an updated vehicle physics system that is now much closer to the original. We have also fixed some bugs in the game.

On the roadmap, you can see our plans for SubwaySim Hamburg for the coming months. Next up is the battery locomotive AL1 - more information about this will be available soon. And who knows what else the future might bring?

We look forward to an exciting time with you!

MEGA-Update now LIVE



In celebration of our anniversary, we proudly unveil the SubwaySim MEGA Update for all SubwaySim players, and thereby festively end the MEGA update's publicbeta phase!

The MEGA Update introduces the highly anticipated Scenario Mode, which comes with 6 captivating missions, along with the addition of the DT5.1 as a new vehicle for the HOCHBAHN's fleet.
With dozens of new features as well as massive bugfixes and improvement, we celebrate SubwaySim Hamburg's first birthday at the highest level!

More than 70 % of the game's source code was rewritten from scratch to facilitate this update. However, this huge milestone wouldn't have been possible without your invaluable feedback and the valuable input of our beta testers. Thank you for your support on this challenging, but exciting journey!



Note: If you are experiencing problems, we'd like to ask you to share them in the #en-support section of our Discord server (see https://discord.gg/aWG2k6VPbQ). If you don't have a Discord account, please use the Steam Discussions section instead. Thanks a lot!

Enjoy the MEGA update - we're looking forward to your feedback. Happy Anniversary!

Your HR Innoways Team

▶️ Changes since the last Beta Update:
  • DT5: Fixed faulty buzzing
  • DT5: Fixed missing door sound
  • DT5: Fixed faulty door to the passenger area
  • WK: Passengers no longer walk across the tracks
  • Fixed numerous map errors


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We can finally tell you the release date of the upcoming MEGA UPDATE.🥳

Today we can finally tell you the release date of the upcoming MEGA UPDATE of SubwaySim Hamburg.



🥳The update will be fully released on May 16th, the one-year anniversary, and will bring a lot of new features and improvements. What are you most looking forward to?

BETA-Update: Next One, Please!



Today we finally have the next update for you in the public beta! In today's MEGA Update v4, we are finalising many things that we have been working on in the background and that we really wanted to add to the MEGA update during the beta phase. In particular, some of the bugs relating to scenarios, expert mode and passengers not disembarking that crept in with the last update have now been fixed.

And so we are pleased to present the MEGA Update v4 to you, which you can now test yourself in the public beta. By the way: The reopening of the entire U2/U4 line has of course also found its way to SubwaySim!

[h2]New features of today's update (MEGA UPDATE v4):[/h2]


▶️ Highlights:
  • Numerous bug fixes to scenarios and the game overall
  • New skin for the DT5.1 with adjusted roof livery
  • Bug fixes in expert mode
  • Improved lighting on the DT5
  • Improvements to the interlocking/control center system


▶️ Improvements:
  • Fixed light bleeding in the DT5 interior
  • Passenger area light no longer bleeds onto the tracks
  • Reduced tunnel light flickering
  • Adjusted positions of some platform cameras
  • Additional trees planted in the KE to EP section
  • Improved response to interactions between passengers and doors
  • The folder `%localappdata%\SubwaySim` no longer needs to be manually deleted
  • Reduced opacity of the objective marker


▶️ Bugfixes:
  • AI trains now have light in the passenger area again
  • Doors of AI trains can now be opened by clicking them
  • Repaints are now correctly loaded after restarting the scenario
  • Fixed faulty guidance after turning around in expert mode (activating the wrong cab, missing guidance)
  • Fixed door opening prompts on the wrong side during turning maneuvers
  • Fixed faulty interlocking/control center behavior during turnaround in BL/11, RA/12, and MU/12
  • Fixed unintended despawning of some AI trains at Baumwall station
  • Line Closure scenario is functional again (interlocking/control center error resolved)
  • Graffiti scenario: Improved process, no double activation/deactivation
  • Graffiti scenario: Fixed errors in coupling and recognising the vehicle to be coupled
  • Resolved inverse depiction of door states before stopping
  • Fixed inverted orientation of some AI vehicles
  • Passengers now consistently disembark correctly and do not simply stay in the train
  • Settings: Central switch to "very high" now functional
  • Improvements to signals RA/A and RA/R12
  • Improved lighting in MU and PA (relevant for low graphic settings)
  • Added missing wall piece in BT and adjusted to clearance profile
  • Improved stairs on BT platform 1
  • and some more


[h3]The SubwaySim MEGA Update[/h3]

Since 28 March 2024, you can finally try the long-awaited MEGA update for yourself in the public beta. Remember that you will have to switch to the beta branch before you can enjoy the new experience.

Note: This is a beta version which may contain bugs and issues. If you are experiencing problems, we'd like to ask you to share them in the #en-support section of our Discord server (see https://discord.gg/aWG2k6VPbQ). If you don't have a Discord account, please use the Steam Discussions section instead. Thanks a lot!

We hope you continue to enjoy the MEGA Update and thank you for all the feedback!