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Stars Reach News

Starside Weekly – 08.08.2025

  • [p]This is the last weekend of testing for the Brave New Worlds update. Next week we will begin again with a new update starting Thursday. This weekend’s playtest schedule includes a 46-hour test running from Saturday morning to Monday morning!![/p][p][/p]
  • [p]Then the next test is Thursday, August 14th with a new update as-yet-unnamed.[/p][p][/p]
  • [p]Saturday, August 16, Dave Georgeson and Rick Reynolds will host our next Fireside Chat to introduce the new update. You can join us on [dynamiclink][/dynamiclink][/p]
  • [p] at 9:00AM Pacific / noon Eastern.[/p]
  • [p]In yesterday’s Playable Worlds livestream, the moderators joined the stream and explained what they felt needed to be added or changed before Steam Early Access later this year. A shorter but very interesting discussion. You can catch the recording here:[/p][previewyoutube][/previewyoutube]
  • [p]GUNC released a Behind-the-Scenes video on the great Gaia Class Cruiser Build they are creating in space:[/p][previewyoutube][/previewyoutube]
  • [p]Waboba also streamed some of his building time on the ship and a recording is available here:[/p][previewyoutube][/previewyoutube]
  • [p]The new Transplanetary League (TPL) logo merchandise has been a big hit. Check out our licensed merch in our Web Store! https://starsreach.com/store[/p][p][/p]
  • [p] We also have late pledges available on payment plans at our store.[/p]
  • [p]Backer Invites + Discord Backer Badge. Almost all of the backers have submitted their survey, but if you haven’t then search your email box.[/p]
    • [p]New testers received an invite from FirstLook with a playtest schedule and instructions. (Check your spam folder if you don’t see it!)[/p]
    • [p]Existing testers will not get a new invite, your Discord role should now show a Backer badge. Not yet? Log into FirstLook.gg and sync.[/p]
    • [p]Can’t find it? Email [email protected][/p]
  • [p]Kickstarter late pledges are still available but this may wind down soon: https://www.kickstarter.com/projects/starsreach/stars-reach[/p]
  • [p]Screenshots of the Week: Chef Jerek’s work-in-progress dance floor and DJ booth:[/p][p][/p]

Starside Weekly – 08.01.2025

[p][/p]
  • [p]Backer Invites + Discord Backer Badge.  Almost all of the backers have submitted their survey, but if you haven’t then search your email box.[/p]
    • [p]New testers received an invite from FirstLook with a playtest schedule and instructions. (Check your spam folder if you don’t see it!)[/p]
    • [p]Existing testers will not get a new invite, your Discord role should now show a Backer badge. Not yet? Log into FirstLook.gg and sync.[/p]
    • [p]Can’t find it? Email [/p]
[p][email protected][/p]
  • [p]Kickstarter late pledges are still available but this may wind down soon: [/p]
[p]https://www.kickstarter.com/projects/starsreach/stars-reach[/p][p]Check out our licensed merch in our Web Store! [/p][p]https://starsreach.com/store[/p][p][/p]
  • [p]We also have late pledges available on payment plans at our store[/p]
[p]Screenshots of the Week:
Chayce views the landscape of Akacala.[/p][p][/p]

Player Spotlight: Part One 2025.07.31

[h3]TPL Interviews[/h3][p]Carneros: When you try a new MMORPG, how important is the culture and quality of the player community? Does that factor into your choices? Or do you figure the only culture that matters is your own guild’s culture?[/p][p]McActionpants: The community is the heart and soul of any MMO for me. I generally like to mix in with the larger crowd and not join any guilds at all, so it’s important to have a great many of the players be open and sociable.[/p][p]ObsidianStone: Culture and community is everything. In some MMORPGs it’s so easy to just dabble and stumble through solo, which is fine, alone time is good. But it doesn’t lead to longevity or memorable moments. Community and an MMORPG that fosters community… magic.[/p][p]Dr. Julie Wainlight: It is probably the second most important factor without a doubt. I’ve been through several MMORPGs in the last 2 decades and community really makes or breaks the game. The most important factor is the game design, mechanics and how it plays, especially when you have to be considerate of community because the designs and mechanics create incentives, behaviors to reinforce the community as a tremendous halo effect that continuously compounds. I’ve seen the positives and negatives of that effect in extremes.[/p][p]When you play an MMO, you have to accept that there are many different points of views, different playstyles. In my view that is actually a strength and not a weakness! There are so many ways people can surprise you and give you ideas you never considered if you have a relatively open mind in various domains from crafting to combat. The real trick is to have each playstyle be recognized for singular or collaborative experiences and that is a tightrope act without one overshadowing the other.[/p][p]LastDitchPlan: Player community factors into my decision to join an MMO/MMORPG a lot! Ideally I’ll be spending a lot of my free time in the world created and want to overall enjoy the folks I’m spending my time with. MMOs generally are such a microcosm from my perspective that you really need to love the whole thing, these are strangers you run into on vacation, they’re realistically your neighbors and I want to enjoy the entire cul-de-sac, not just my house on the street.[/p][p]JesDyr: It is always the gameplay that attracts me to a game and I rarely go into an MMO with a guild lined up. After I have been lured in with gameplay, it is the community that keeps me playing. That could be the overall game’s community, it could be one or two general subsets of that, or it could be the friends I made along the way. It has varied over the years, but it is always important.[/p][p]Are you coming to Stars Reach with your usual gaming guild? Or are you making new friends and joining a new guild in this game?[/p][p]hooby: I’ve tried quite a few MMORPGs, and most times I had no clue what the community would be like, ahead of time. It’s hard to judge a community from the outside, as second-hand accounts of others aren’t always that reliable. So no, I don’t think it factors into the decision to try a game.[/p][p]What I do have noticed though, is that the culture and quality of the community is a strong indicator for how long I am going to stick around. When a toxic community sucks all the joy out of the game, I’ll be gone a lot sooner than when in-game friendships keep me playing way past the point of getting bored with the game.[/p][p]In an MMORPG, the culture and quality of the community seems very deeply connected to my ability to enjoy the game. Having a great guild can do a lot to mitigate the negative effects of a less likeable community – but there’s something magical about the larger community being great, that you simply can’t replace with anything else.[/p][p]Nadraxes: Culture and the player community is quite important as it is what usually “binds” me to a game. I played a ton of MMO’s and some were really bad. What kept me coming back to them was my guild and the bonds that were formed between the players. Of course guild culture is a big reason for joining them in the first place, but the community at large is also quite important to be inclusive and non toxic. Especially for me, as I often play at odd hours and not always having the biggest of guilds, I often run alone in the game. Having a toxic community will detract a lot and I will enjoy myself a lot less.[/p][p]In these cases, when the community is toxic, I often find it much easier to just move along to the next mmo that promises to fulfill my wishes for a dreamworld.[/p][p]Here I found the community, at least in this early stage, to be quite helpful and understanding if you ask newbie questions for the upteenth time. [/p][p]Keaggan: When coming into any game where I MUST interact with other people, I think the community plays a significant role in the overall fun. However, the larger the player base, the more the community will change. I think having player-regulated options goes a long way in self policing. A company can’t force people to act a certain way, but a player group can. Now we can choose to set how a large portion of planets can operate (PvP/PvE/Safe/Hostile/Etc), as well as clearly defined zones and PvP tags in the “wild Space” are more important than the community the devs try to build.[/p]

Fireside Chat: New Update and Towards the 24/7 - 🔴LIVE #034

[h2]Fireside Chat: New Update and Towards the 24/7 - 🔴LIVE #034[/h2][p][/p][p]Many changes are being implemented with every update in preparation for the 24/7 service. There's a lot more coming soon in the next few weeks and, as always, we leak some internal information here and there... because, why not?![/p][previewyoutube][/previewyoutube]

Starside Weekly – 07.25.2025

[p][/p][p][/p][p]Your weekly update on Stars Reach[/p]
  • [p]Saturday we will properly introduce the new update entitled Brave New Worlds in a livestreamed Fireside Chat hosted by Dave “Qix” Georgeson and Rick “Carneros” Reynolds on [/p]
[p][dynamiclink][/dynamiclink][/p]
  • [p] at 9am Pacific/noon Eastern[/p]
  • [p]During today’s livestream, we announced C.H.A.R.L.I., The TPL’s mascot! Now that C.H.A.R.L.I. has been revealed, Social Reward Roles have also been assigned to all the backers![/p]
  • [p]If you missed the livestream on Twitch.TV, you can see a recording here:[/p]
[previewyoutube][/previewyoutube]
  • [p]We released a new set of merch themed for the Transplanetary League (TPL) and their mascot C.H.A.R.L.I. www.starsreach.com/store[/p]
[p][/p][p]Controlled Chaos posted a video about our brand new update Brave New Worlds:[/p][previewyoutube][/previewyoutube]
  • [p]Several folks released videos on the demise of Escarion, Zaraxas, Gaiamar, Rodin IV, and Pyromycis:[/p]
[p][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][/p]
  • [p]The new update includes a new mini-tutorial for new players. Please try it and give us your thoughts![/p]
  • [p]This weekend’s playtest schedule includes one 36-hour test starting right after the Fireside Chat and lasting until Sunday evening![/p]
  • [p]Backer Invites + Discord Backer Badge.  Almost all of the backers have submitted their survey, but if you haven’t then search your email box.[/p]
    • [p]New testers received an invite from FirstLook with a playtest schedule and instructions. (Check your spam folder if you don’t see it!)[/p]
    • [p]Existing testers will not get a new invite, your Discord role should now show a Backer badge. Not yet? Log into FirstLook.gg and sync.[/p]
    • [p]Can’t find it? Email [email protected][/p]
  • [p]Kickstarter late pledges are still available but this may wind down soon: [/p]
[p]https://www.kickstarter.com/projects/starsreach/stars-reach[/p]