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Virtua Unlimited Project 虚拟无限计划 News

v1.1.0.1_20240615_1C update

Fixed the error popup issue during the final boss fight.

"VIRTUA UNLIMITED PROJECT" Version 1.1 Update

Hello, players!

"Virtua Unlimited Project" has been on sale for nearly two months now. During these two months, the production team has been continuously receiving feedback from you, the players, and performing maintenance.
In addition to this, we have also been updating the game's content.

1. [New] Added EX·Boss Rush to the training machine, where you challenge all bosses in succession; dying midway ends the attempt (Note: In this mode, there will be no restoration of health and support value between DG's first and second phases).
2. [New] Added a portrait painting gallery to Leonid Castle, and all portrait painting enemies within the level will become random portraits.
3. [New] Added achievements related to Boss Rush and the portrait painting gallery.
4. [BUG]Fixed issues with the progress bar and looping for some tracks in the original soundtrack system.
5. [New] Added several pieces of fanart.



Thank you all for your support of "Virtua Unlimited Project" We will continue to work hard to produce even better content!

v1.0.0.10_20240515_1C update

1. Fixed an issue where the previous effects would remain when "Wind Vanguard" is activated consecutively.
2. Added a feature where, after using "Slash" during the "Wind Vanguard" state, the sprint state will continue.
3. Adjusted some of the Japanese text content in the database and extensions.

1.0.0.9_20240511_1C update

1. Fixed some text errors and addressed the issue with the inaccurate description of the "Skid Resistance" Extender.
2. Fixed an issue where there was a chance that the animation would get stuck when entering a cutscene with the support skill "Wind Vanguard."
3. Fixed a problem where, after entering underwater during the Nezumi , the octopus tentacles had a chance of dealing no damage.

v1.0.0.8_20240509_1C update

1. Fixed an issue where an error could occur in the menu by chance.
2. Added auto-save when returning to the base from completed levels.
3. Fixed a problem where the disappearance animation of some support characters would play repeatedly when the boss is defeated.
4. Fixed an issue where the same Enemies could drop two identical cards at the same time.