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Age of Mythology: Retold Sale Happening Now!


Enjoy 20% off Age of Mythology: Retold starting now through November 11th! Choose from either Age of Mythology: Retold, Age of Mythology: Retold Premium Edition, or Age of Mythology: Retold Premium Edition Upgrade! Don't wait to challenge the gods and forge your destiny!

https://store.steampowered.com/app/1934680/Age_of_Mythology_Retold/

Arena of the Gods – A New Game Mode Coming to Age of Mythology: Retold


The gods have summoned you! Arena of the Gods, the latest mythic journey in Age of Mythology: Retold, invites you to step into the shoes of a legendary hero and forge your destiny!

In this new game mode, you can engage in 35 exhilarating skirmish missions across mythical landscapes where divine challenges await. Whether you battle solo or team up with a friend**, the arena is fraught with World Twists that bring the chaos of shifting weather and ancient powers to the forefront!
[hr][[/hr]Arena of the Gods will be available as a free update* for all owners of Age of Mythology: Retold, coming November 7th! Don’t own Age of Mythology: Retold yet? Available now on Steam!

https://store.steampowered.com/app/1934680/Age_of_Mythology_Retold/
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[h2]What is Arena of the Gods?[/h2]

In a world where the gods reign supreme, Arena of the Gods beckons you to answer their call. This all-new mode invites you to embody a legendary hero through 35 skirmish missions filled with mythological wonder and peril. 

Playing as Kastor, embark on missions which will take you across fabled landscapes, pitting you against mythical enemies and – should you be victorious – reward you with Blessings from the gods themselves.

[h3]Available with Arena of the Gods:[/h3]
  • 35 Epic Skirmishes: Battle through diverse mythological landscapes with selectable difficulty.
  • Solo or Co-Op: Play as a hero alone or team up with another friend for cooperative fun.**
  • Earn Blessings: Gain powerful abilities like Poseidon’s Rushing Tides and Thor’s Crashing Thunder.
  • Dynamic World Twists: Enjoy ever-changing conditions that keep battles fresh and exciting.

As you navigate these legendary landscapes—facing the icy embrace of the Tundra or the treacherous shores of the Black Sea—every battle brings fresh challenges and unique gameplay. The gods watch your every move, and their divine will shapes your destiny.

[h2]Choose How You Play[/h2]
Enhance Your Strategy with Blessings
Choose your path to glory, with new and powerful Blessings unlocked with each victory. Will you race your way to the final encounter, or strategically defeat every opponent across all fronts to fully customize your strategy? The choice is yours. Use your Blessings to forge and master your unique strategy for each encounter!

Earn the favor of the gods and get Blessings for each victory. Below are just a few of the many enhancements to your strategy!
  • Freyr’s Chosen Few (Unique): Houses/Manors are more expensive but spawn a Villager upon building.
  • Gaia’s Lashing Roots: Heroes and Legends deal area of effect damage.
  • Odin’s Outlaw Wisdom: Special Abilities and God Powers recharge faster.
Experience World Twists
But be careful, the mythical landscape is full of World Twists! The ever-changing twists add a new level of fun challenges that will constantly redefine the battlefield. Will you be able to harness the power of World Twists, or break beneath them as the other would-be heroes who came before you?

Forge your destiny despite the challenges ahead. Below are just a few of the many interesting World Twists!
  • Gaia’s Remnants of Atlantis: Clusters of units are spawned across the map for the player(s) to collect once they accomplish certain objectives.
  • Thoth’s World Twist: Double effect for all God technologies.
  • Freyja’s World Twist: Cavalry is more expensive to train but transforms into infantry upon death.

Your journey is one of mythic proportions, where every victory brings you closer to becoming a legend worthy of divine favor. Enter the Arena of the Gods—embrace your role as the hero, face mythic trials, earn Blessings, and claim your destiny in this epic adventure. Only the challenge of the gods awaits!
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Experience Age of Mythology: Retold Now!

https://store.steampowered.com/app/1934680/Age_of_Mythology_Retold/
Enter the arena on November 7th, when Arena of the Gods will be added to Age of Mythology: Retold as part of a free update**! Remember, you must own the base game to play!


*Requires Age of Mythology: Retold or Xbox Game Pass membership (Ultimate and PC only).
**Online console multiplayer requires Game Pass Ultimate or Core, sold separately. 

Age of Mythology: Retold Update 17.36100


Welcome to an exciting October update – covering a host of fixes and quality-of-life improvements, Stability and Performance fixes, especially in the Scenario Editor and late-game matches, new UI and Social features, including multiplayer lobby browser updates with improved filtering options, along with improvements to the Save/Load menus, and finishing off with Gameplay improvements to unit AI behavior and formations, improved villager tasking on drop sites, as well as addressing animation and visual issues.

So take a peek and jump in to the latest for Age of Mythology: Retold!

This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!

💬 DISCUSS: Age of Mythology: Retold Forum
💬DISCUSS: Age of Mythology: Retold Steam Forum
🗣 JOIN: The Age of Empires Official Discord


Thanks again to our amazing community members, all of whom have helped to make Age of Mythology: Retold a success thus far!

—The Age of Mythology Team
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◆ Update 17.36100 ◆
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[h3]Stability & Performance[/h3]
  • Fixes for various situations where a crash could occur.
  • Fixed a crash that could occur on some Intel GPUs when rendering the Hesperides Tree.
  • Fix for a crash that could occur on some GPUs.
  • Fixed a performance issue that could occur when placing Town Centers in the Scenario Editor or in late-game matches.
  • Various minor fixes for stability and performance.
  • Fix for a situation causing an out-of-sync when wonder age affected a formation.
  • Improved performance when refreshing the current state of your friend list. Players with many friends should no longer experience significant performance drops in the main menu.
  • Fixes for some situations causing loading a save game to fail.
  • Updates to save game formats have happened to ensure ongoing future stability in later patches. If you experience problems with saved games from previous patches please contact support.
  • Fixed an out-of-sync that could occur when multiple players experience a connection interruption simultaneously in a short period.
[h3]Localization[/h3]
  • Updates for localized strings.
  • Fixes for truncation in some screens when using some languages on controller.
[h3]Achievements[/h3]
  • Fixes for some achievements unlocking before the intended criteria was met.
[h3]Graphics[/h3]
  • Fixed a bug causing incorrect animation blending to be applied during some birth animations.
  • VFX updates for Asgardian Bastion, Einheri, Valkyrie, Set Monuments, and more.
  • Fixed flickering that could occur on the Summoning Tree unit.
  • Targets hit by the UFO’s attack will now have the burning shader effect applied.
  • A “zzz” visual effect now displays above idle Villagers.
  • Nidhogg’s range indicator will now display a more accurate path.
  • Fixed a bug causing z-fighting between water and land in some situations on the edge of the world.
  • Fixed a bug causing Centaur arrows to appear incorrectly when their scale increases.
  • Minor visual updates for some units.
[h3]UI[/h3]
  • Minor ongoing visual improvements to many areas of the UI.
  • Player relationships for units can now be seen in the Unit Stats Panel.
  • Notifications of a full building production queue can no longer be displayed more than once in a row.
  • Fixes for Social Panel UI related to handling friend requests.
  • The Friends list will now appear in a sorted order. Ordered by Online status and then by Name.
  • Favor gatherer count in the UI for Norse now correctly accounts for Godis.
  • Fix for clients’ UI not knowing the current download progress of saved games in a multiplayer lobby.
  • Fix for Spectator HUD power bar colors not updating when switching player sides in 1v1.
  • The Browse Games lobby is now searchable by Game ID, Game ID URLs, and player names.
  • Improvements to the multiplayer browse game screen:
    • The list should now show a more complete collection of available games.
    • The screen will no longer prevent you from selecting games when some items in the list have populated.
    • Improvements to the filter functionality to find relevant games.
    • Old games that are stale and no longer active or joinable should be much less likely to appear in the list.
  • 4v4 Ranked and Quick Play is now available when queuing for automated matchmaking.
  • Fixed a bug causing a graphics warning dialog to continue showing after selecting “Don’t Show Again.”
  • File loading dialog can now sort by the Date/Time column and will default to sorting by newest.
  • Fixed a bug causing chat messages to appear twice for the sender in some situations.
  • Fixed an issue with the in-game tech tree, where it could not be properly navigated using controller.
  • Right-clicking minor god portraits will now pre-queue the Age-up.
  • Fixed a bug causing mods intended to be safe for ranked to not be treated as safe. For example, mods including modifications to the 4K UI and some data mods such as String mods should now be safe for ranked.
  • Update to party invite searching to search while typing and allow partial name searches on known friends.
  • Minor visual improvements to the Mods menus.
  • QoL improvements to the Load / Save menus.
  • Fixed a bug causing whisper chats to not send/receive properly.
  • The Tech Tree, Learn Tab, and Chat are now available while queuing for games.
  • Fixed a bug preventing queuing for matchmaking when leaving and re-entering matchmaking quickly.
[h3]Hotkeys[/h3]
  • Control-Double Click on Atlantean Citizens will avoid selecting units that are not performing the same gathering/hunting action type.
  • Hotkey conflicts are now taken into account when trying to reset hotkeys.
  • Units currently empowering a building are now excluded from Select All Heroes / Military Units hotkeys.
  • Fixed a bug causing the find land military hotkey also to find naval units.
[h3]Controller/Xbox[/h3]
  • Easy Military Drag Select is now an option on Xbox.
  • Updates to Minimap quality of life for controller players.
  • Added Navigation Waypoints to the controller Minimap.
  • Units added through custom map scripts will now appear in the controller ring menu.
  • Added a new option for fast panning the minimap in controller mode.
  • Livestock and fishing boats can now be moved in the controller Minimap.
  • Marquee selection will no longer function when in the controller Minimap mode.
  • Fixed instructions specific to the controller that were showing incorrectly in some scenarios and menus.
  • Fixed a bug causing gather points to not behave as expected while in the Minimap mode with a unit hovered by the controller cursor.
  • Attack move can now be issued through the controller Minimap.
  • Command all military can now be used in the controller Minimap.
  • Ongoing polish and improvements for controller UI and functionality.
This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!

[h3]:alertalert: DISCLAIMER[/h3]This list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.

For the latest updates and announcements, please visit our social channels.

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[h2]Minor Update 17.38008[/h2]
  • Fixed a rare crash related to certain integrated GPUs.
  • Fixed an issue with slow/clunky building rotation speed introduced in the previous update.
  • Fixed an issue where disconnecting whilst entering quick/ranked match locks you out of those modes until closing and restarting the game.
  • Fixed an issue where multiple resource timers caused small but noticeable dips in framerate.
  • Fixed an issue where newly built town centers were not properly generating Lush for Gaia.
  • Fixed an occasional visual glitch for Chariot Archers when they were in motion or attacking.
  • Various other crash and stability fixes.

Red Bull Wololo: El Reinado Starting October 3rd!


The Red Bull Wololo tournament is back with Red Bull Wololo: El Reinado starting tomorrow, October 3rd at 7:00 am PT (10am ET / 14:00 UTC)! New legends will soon be forged through the fires of competition at Castillo de Almodóvar del Río in Spain – summoning the fiercest Age of Empires champions to challenge the reigning kings of the castle for their crown and Age of Mythology: Retold‘s first heroes!

[h2]What, When, Where, and How Can I Watch?[/h2]
Fearless contenders will join us for the main event starting on October 3rd and culminate with four champions proudly taking their new thrones on October 5th and 6th.

Plus, with over twenty-five years of legendary battles in the Age of Empires franchise, Red Bull Wololo: El Reinado will comprise of four titles in which competitors will be able to prove themselves worthy:

[h3]Age of Empires – Played using Age of Empires II: Definitive EditionReturn of Rome[/h3]
October 6

[h3]Age of Empires II: Definitive Edition[/h3]
October 3, 4, 5, 6

[h3]Age of Empires IV[/h3]
October 5

[h3]Age of Mythology: Retold[/h3]
October 6

You can catch the main event live on the Red Bull Gaming YouTube and Twitch channels. Whether you plan to witness the showdown from home or from the castle grounds, there will be plenty of action and activities for fans to enjoy.


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Check out previous gameplay videos from the last Red Bull Wololo Legacy tournament for Age of Empires: Definitive Edition, Age of Empires II: Definitive Edition, and Age of Empires IV!

[previewyoutube][/previewyoutube]

[previewyoutube][/previewyoutube]

[previewyoutube][/previewyoutube]

Check out the first Age of Mythology: Retold Public Update Preview


Today we are launching the first Public Update Preview for Age of Mythology: Retold on Steam - running from Friday, September 27th through Monday, September 30th. The PUP program provides a sneak peek of upcoming content and changes to owners of the game. It’s also an opportunity to share your feedback and help us squash issues before they ever arise. Thank you to all of our players for sharing your thoughts and feedback on Age of Mythology: Retold!

Starting today, everyone that owns Age of Mythology: Retold on Steam will have immediate access to the Public Update Preview. Read on for more details about the PUP program or follow the links below to join our current PUP!

Note: you must own the game and be logged in to view these PUP links on Steam!


[h3]What is the PUP?[/h3]
The Public Update Preview is a publicly available, Steam ‘BETA’ branch accessible via your Age of Mythology: Retold properties menu. Opting into it will give you access to game content that is actively in development for the next game update.

These previews will sometimes contain new features, content, or bug fixes—it really depends on what we happen to be doing at the time—but it means that you’re invited to take a step behind the curtain and preview everything that’s coming to the game in the days or weeks leading up to a release.

[h3]How to find the PUP?[/h3]
Whenever we make these PUP builds available, you’ll see a Public Update Preview branch appear in your Steam ‘BETA’ list.

You don’t need to redeem any keys or use any passwords; the PUP beta branch will show up whenever a preview build is available, and we’ll post on our channels to let you know it’s there and how to find it!

The PUP beta is a separate version of the game, so you will have to exit the beta when you’re done checking it out. While multiplayer is typically enabled in the PUP, you’ll only be able to play with other PUP players. If you’re struggling to find a multiplayer match on the PUP, try hosting a lobby instead.

[h3]Where to share PUP feedback?[/h3]
Today, as we launch our very first Age of Mythology: Retold Public Update preview, you’ll also see the PUP forums go live in Steam Discussions. This is where you can start discussing the PUP, share feedback, or report issues found with the changes introduced in the PUP.
Note: You must own the game on Steam and be logged in to view the PUP discussion forums.

[h3]What comes after the PUP?[/h3]
Once we’re ready to start prepping for the update to go live, a few things will happen:
  • We’ll pull back the PUP so it no longer appears in your Steam Beta list.
  • The PUP forum will be archived with all the threads about the current build.
  • If more feedback is needed, a new PUP and forum will appear again when we have a new build and branch to share.
  • A new list of changes will be posted along with areas you can focus on to make the biggest impact.

[h3]How does PUP feedback help?[/h3]
Simply checking out the new content and playing games on the PUP is already a huge help to our development teams working on Age of Mythology: Retold! The information we get from your participation, or from any bugsplat reports you submit should you encounter a crash, help us to confirm the quality of our changes and identify issues that need more investigation.

We welcome feedback and are always eager to hear what you think about the new changes introduced in the PUP! While we won’t be able to fix everything you may find or change everything you suggest, our hope is that you’ll see your feedback represented over time and, together, enhance the value of the official updates we introduce to the game. Thank you all for contributing to the success of Age of Mythology: Retold!