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Let's School News

Hotfix Patch on July 31!

[h3]Hello headmasters!

Thank you very much for your support for Let's School, we have now updated many bugs and optimizations. Feel free to leave your review on Steam, your feedback is always welcome!



Here's what to Expect: [/h3]

[h2]【BUG Fixed】[/h2]
  • Fixed the issue with the consultant teacher (Ju Péon), where his talent was not taking effect.
  • Fixed the problem with the assembly hall lacking new topic options.
  • Fixed the issue with the well deity event triggering multiple times.
  • Fixed the problem where students did not need to go to infirmary after catching a cold.
  • Fixed the locked topics for consumable items.
  • Fixed the issue where some students with sufficient beds did not go to the dormitory to sleep.
  • Fixed the frequent occurrence of nodding off, even without a coal burner.
  • Fixed the problem where riding a bicycle did not trigger any action.
  • Fixed the issues where services were sufficient but unable to resolve problems.
  • Fixed the problem of insufficient infirmary services prompt when students caught a cold.
  • Fixed the issue where pre-order players received prompts every time they loaded saves.
  • Fixed some test issues.
  • Fixed the lagging issue during courses.
  • Fixed the problem where teachers incorrectly gained student buffs.
  • Fixed the issue with certain items not displaying correctly.
  • Fixed the potential problem causing an inability to train.
  • Fixed the issue where there were numerous chat bubbles when students went downstairs.
  • Fixed the problem of the cat speaking and carrying an umbrella during rain.
  • Fixed the error in the initial state of the progress bar setting.
  • Fixed the issue where students were using umbrellas indoors.
  • Fixed the problem with the cat's egg having unlimited uses.
  • Fixed the non-clickable issue with the wall switching button.
  • Fixed the problem where dormitory students did not come back the next day after going home.
  • Fixed the issue where the teacher selection interface in the schedule was obstructed.
  • Fixed the UI confusion issue in the delinquency circle during the inability to attend classes.
  • Fixed the problem that students couldn't immediately go to class.
  • Fixed the issue where the teacher couldn't be immediately switched in the schedule.
  • Fixed the problem where the course couldn't be immediately switched in the schedule.
  • Fixed the task of repeated appearance for pre-order players.
  • Fixed the incorrect icon for the facility upgrade prompt after loading a saved game.
  • Fixed the issue with the delinquency circle bubbles not being removed.
  • Fixed the error that occurred when trying to cancel a course with no teaching facility by right-clicking.
  • Fixed the problem where the mouse cursor disappeared when exiting the headmaster mode during interaction.
  • Fixed the clipping issue with hanging lamps.
  • Fixed the inaccurate position of the main building's door model in brick.
  • Fixed the missing service icons.
  • Fixed the issue where consultant teachers couldn't be recruited after missing the recruitment opportunity.
  • Fixed the bug that occurred when building floors to the highest level before constructing the roof.
  • Fixed the issue where characters received emails from the closed school.
  • Fixed the problem where students' purchased kites did not show up in their inventory.
  • Fixed the issue where some furniture only appeared in "All" instead of specific categories.
  • Fixed the problem of placing fluorescent lamps outdoors in open spaces.
  • Fixed the issue where ceiling AC Air Vent could be placed outdoors.
  • Fixed the issue where glass railings were affecting facility ratings.
  • Fixed the incorrect description of brick indoor pillar furniture.
  • Fixed the issue of incorrect descriptions for furniture in the swimming pool.
  • Fixed the problem where the space adventure was not displayed after setting up the school's airport pickup service and adding items for sale.
  • Fixed the issue where students attending classes in the humanities classroom were not sitting properly at single-seater desks.
  • Fixed the problem of teachers and students passing through the stylish gates' middle gap.
  • Fixed the issue of receiving emails from the closed school.
  • Fixed the problem where the maximum number of students from friendly schools was not saved when loading and saving the game.
  • Fixed the problem where bankrupt schools still showed the student community ratio in certain regions on the map.
  • Fixed some untranslated or partially translated content.
  • Fixed the issue where the financial manual could not be clicked to jump.
  • Fixed the inconsistency between certain product icons and their descriptions.
  • Fixed the error in the description of the Impressionism Gallery.
  • Fixed the problem that consultant teachers could still be recruited even when the funds were insufficient.
  • Fixed the issue where loading a save file had a certain probability of getting stuck at 80%.
  • Fixed the problem with the Science Museum blocking students.
  • Fixed the issue where grade upgrades did not refresh the organizational interface panel's class levels.
  • Fixed the problem when demolishing buildings, some furniture was inadvertently removed.
  • Fixed the issue where teachers were shown as the training room being full, even though it wasn't.
  • Fixed the problem of name length limitations when creating the managing departments.
  • Fixed the issue where the mouse cursor disappeared under specific operations in the headmaster mode.
  • Fixed the incorrect icon display for newly created management departments.
  • Fixed the problem where loading a save file added students to a full classroom.
  • Fixed the problem of fractions appearing in items sold in the school store.
  • Fixed the problem where NPCs were no longer chubby but still showing in the status bar.


[h2]【Optimizations】[/h2]
  • Optimized the transportation performance.
  • Optimized the performance for the lag in exchanging students with all schools.
  • Optimized some UI elements.
  • Optimized the mouse size and visibility issues at special resolutions.
  • Optimized the campus transaction interface for better adaptability.
  • Optimized the training interface.


[h2]【Additions】[/h2]
  • Added red dot reminders to the build panel.
  • Adjusted the prices of infirmary, guidance office, arcade, and dormitory facilities.


[h3]Keep an eye out for the next update, we appreciate your continued support![/h3]

Roadmap for Second Half 2023!

Greetings, Headmasters!

We have received a wealth of suggestions and opinions, and we deeply value each message you have left for us. We are committed to responding to as many as possible. Among them, there have been numerous inquiries about upcoming free updates. So, let's delve into the development plans for Let's School.

Some of the following content is already in development, while others have been scheduled for quite some time. If you have enjoyed the Let's School experience, we encourage everyone to continue providing feedback through Steam or other social media platforms. Thank you, headmasters!



[h3]【First Week After Release】[/h3]
● During this week, we will be rolling out updates quite frequently, addressing several issues that players have encountered during the game. Our aim is to swiftly fix problems that can be resolved quickly to ensure a better gaming experience for everyone. Additionally, we will optimize traffic performance and address other frequently mentioned concerns based on player feedback. We'll add the infirmary, student guidance, dormitory, arcade along with the functionality to set fees and adjust prices.
We will make the most of our time to enhance the game within the first week.

● New Minors Languages Plan: we'll be in touch with the translation company with Russian, French, Portuguese, Spanish, Thai, Indonesian, Arabic and ready to start the translation as soon as possible.

[h3]【Autumn Update】[/h3]
●As for the previously mentioned clubs, such as the Basketball Club and Music Club, we intend to gradually release them in the autumn updates, allowing players to experience them firsthand.

●Moreover, we will address the highly anticipated multi-occupation gameplay during the autumn updates. In addition to teachers, the school will now have chefs, security guards, and more, each with their own responsibilities. This gameplay has been in the design phase even before the game's release, but it turned out to be more complex than anticipated, resulting in a slight delay in its implementation.

●We also plan to implement a important feature, the Steam Workshop. After the update, players will have access to a furniture editor to freely combine components we provide or upload their own models into the game.


●Throughout the autumn, we plan to release several updates, mainly to coincide with special holidays and introduce engaging festive gameplay. Currently, we have the following two updates planned:

- A pre-Mid-Autumn Festival free update featuring gameplay and corresponding furniture.
- A pre-Halloween free update gameplay and corresponding furniture.

●Furthermore, special disaster events will receive better design and refinement during this phase. For example, based on feedback from players, we recognize the need to improve earthquakes, and we are committed to providing players with a better experience.

[h3]【Winter Update】[/h3]
●The winter version will include two festivals, Christmas and the Spring Festival (Chinese New Year). For these two occasions, we plan to introduce special gameplay and corresponding furniture to create a festive atmosphere. Additionally, the Creative Workshop in this version will be further enhanced.

We sincerely appreciate the support of all the headmasters! We will continue to optimize the game, adding more features to allow everyone to become the ideal headmaster they envision!

[h2]Join us on Discord! We’d love to hear your feedback and suggestions![/h2]





Roadmap for Second Half 2023!

Greetings, Headmasters!

We have received a wealth of suggestions and opinions, and we deeply value each message you have left for us. We are committed to responding to as many as possible. Among them, there have been numerous inquiries about upcoming free updates. So, let's delve into the development plans for Let's School.

Some of the following content is already in development, while others have been scheduled for quite some time. If you have enjoyed the Let's School experience, we encourage everyone to continue providing feedback through Steam or other social media platforms. Thank you, headmasters!



[h3]【First Week After Release】[/h3]
● During this week, we will be rolling out updates quite frequently, addressing several issues that players have encountered during the game. Our aim is to swiftly fix problems that can be resolved quickly to ensure a better gaming experience for everyone. Additionally, we will optimize traffic performance and address other frequently mentioned concerns based on player feedback. We'll add the infirmary, student guidance, dormitory, arcade along with the functionality to set fees and adjust prices.
We will make the most of our time to enhance the game within the first week.

● New Minors Languages Plan: we'll be in touch with the translation company with Russian, French, Portuguese, Spanish, Thai, Indonesian, Arabic and ready to start the translation as soon as possible.

[h3]【Autumn Update】[/h3]
●As for the previously mentioned clubs, such as the Basketball Club and Music Club, we intend to gradually release them in the autumn updates, allowing players to experience them firsthand.

●Moreover, we will address the highly anticipated multi-occupation gameplay during the autumn updates. In addition to teachers, the school will now have chefs, security guards, and more, each with their own responsibilities. This gameplay has been in the design phase even before the game's release, but it turned out to be more complex than anticipated, resulting in a slight delay in its implementation.

●We also plan to implement a important feature, the Steam Workshop. After the update, players will have access to a furniture editor to freely combine components we provide or upload their own models into the game.


●Throughout the autumn, we plan to release several updates, mainly to coincide with special holidays and introduce engaging festive gameplay. Currently, we have the following two updates planned:

- A pre-Mid-Autumn Festival free update featuring gameplay and corresponding furniture.
- A pre-Halloween free update gameplay and corresponding furniture.

●Furthermore, special disaster events will receive better design and refinement during this phase. For example, based on feedback from players, we recognize the need to improve earthquakes, and we are committed to providing players with a better experience.

[h3]【Winter Update】[/h3]
●The winter version will include two festivals, Christmas and the Spring Festival (Chinese New Year). For these two occasions, we plan to introduce special gameplay and corresponding furniture to create a festive atmosphere. Additionally, the Creative Workshop in this version will be further enhanced.

We sincerely appreciate the support of all the headmasters! We will continue to optimize the game, adding more features to allow everyone to become the ideal headmaster they envision!

[h2]Join us on Discord! We’d love to hear your feedback and suggestions![/h2]





Let’s School - Official Trailer Release!

[previewyoutube][/previewyoutube]
Attention Headmasters

Let’s School has finally been released!

With that said, here is our newest trailer! Make sure to check it out; this is something you don’t want to miss!

[h3]We value your feedback on the Steam store or community to help us improve the game even more. If you're enjoying our game, we'd greatly appreciate it if you could leave a positive review. Your support and love mean a lot to us as we work together to build a better school![/h3]
https://store.steampowered.com/app/1937500/Lets_School/

Hotfix Patch on July 27!

[h3]Hello headmasters,
How did you feel on your first day of school?[/h3]

[h3]Find the changelist below:[/h3]
[h3]【Fixed】[/h3]
- Fixed the issue with missing icons in the view panel。
- Fixed the problem with the changing button on the wall during teaching.
- Fixed the problem where 'Director' translation changed to Chinese after loading a saved game.
- Fixed the encoding issues with the management difficulty tips.
- Fixed service icons are not displayed completely.
- Fixed the problem with Korean characters.
- Fixed the issue where special speech drafts were causing a lack of topics for Monday's speech.


[h3]【Optimized】[/h3]
- Optimized the sorting of categories in the construction panel.

[h3]We value your feedback on the Steam store or community to help us improve the game even more. If you're enjoying our game, we'd greatly appreciate it if you could leave a positive review. Your support and love mean a lot to us as we work together to build a better school!
[/h3]