A minor update is now live! Read below for the details:
GLOBAL
[h2]WEAPONS[/h2]
[h3]Weapon Adjustments[/h3]
» Assault Rifles «RPK
- Increased initial bullet vertical recoil
- Increased horizontal recoil
- Reduced damage ranges
Kastov 762
ISO Hemlock
- Fixed an issue causing .300 Blackout Ammunition to register as hitscan.
[h3]» Submachine Guns «[/h3]
Fennec 45
- Reduced far damage
- Reduced damage against armor
- Requires 2 additional bullets to break 3 Armor Plates
[h3]» Battle Rifle «[/h3]
FTac Recon
Lachmann-762
- Increased damage range
- Reduced ads speed
- Reduced hip spread min
- Increased hip spread while moving
- Increase sprint speed
SO-14
TAQ-V
- Reduced near damage
- Reduced muzzle velocity
- Reduced far damage range
- Reduced movement speed
[h2]ATTACHMENTS[/h2]
[h3]Attachment Adjustments[/h3]
» Ammunition «Incendiary Ammunition
- Residual Incendiary damage will no longer eliminate Players
- Fixed an issue that prevented residual Incendiary damage from being applied to Armor.
- Fixed an issue that allowed Sniper Rifles to down Players with 3 Armor Plates in a single shot while using Incendiary Ammunition.
[h2]BUG FIXES[/h2]
- Fixed an issue causing incomplete main menu notification text to get cut off, preventing Players from reading the full message.
- Fixed an issue with the Friends List on Steam that was causing crashes.
[h2]MULTIPLAYER[/h2]
[h3]BUG FIXES[/h3]
- Fixed an issue that caused some elements to be missing in the After Action Report.
- Fixed collision issues with various elements on Embassy.
- Fixed an issue allowing Players to leave Farm 18 in Infected.
[h3]Ranked Play[/h3]
- Fixed an issue causing Players to receive harsher suspensions than intended.
- Fixed an issue causing Players to get kicked for inactivity despite being active in a match.
- Fixed an issue that would incorrectly display that SR had reset to 0.
[h2]SPECIAL OPS[/h2]
[h3]BUG FIXES[/h3]
- Fixed an issue stopping a Player being unable to move if they use the Terminals at the same time as another Player.
[h2]WARZONE 2.0[/h2]
[h3]PLAYLIST[/h3]
The weekly Playlist has been updated. This Playlist will remain available until 10 AM PT on Monday, February 27th.
Battle RoyaleAl MazrahStandard
Solos
- Max Players: 150
- Assimilation: Off
Duos
- Max Players: 150
- Assimilation: Refill
Trios
- Max Players: 150
- Assimilation: Refill
Quads
- Max Players: 152
- Assimilation: Refill
Ashika IslandResurgence
Solos New!
- Max Players: 52
- Assimilation: Off
Quads
- Max Players: 52
- Assimilation: Off
For regular updates about the Playlist and other Scheduled Events, check out the dedicated Warzone Trello Board.
[h3]GENERAL[/h3]
- Adjusted the positioning of some geographic elements on Ashika Island to allow for better cover during engagements.
[h3]BUG FIXES[/h3]
- Fixed collision issues with various elements across Ashika Island allowing Players to exploit/peek/shoot through them.
- Fixed an issue that caused the correct combination of Attachments with Incendiary Rounds to allow Sniper Rifles to down Players in a single shot.
[h3]Battle Royale[/h3]
- Fixed an issue that prevented purchased Loadout Drop Markers from equipping to the active Loadout Field Upgrade slot.
- Fixed an issue that caused the Most Wanted Contract tooltip to indicate a 4 minute timer, when the actual timer is 3 minutes once accepted.
- Fixed an issue that caused standard Battle Royale Solos to still use 2v2 Gulag.
- Fixed an issue that would inaccurately display the “Placed 155th” message upon Squad elimination.
[h3]DMZ[/h3]
- Fixed an issue causing AI reinforcements on Ashika Island to clip through certain buildings.
- Fixed an exploit related to getting a Weapon with extra Attachments.
- Fixed an issue related to Players getting stuck with a repeating “Downloading Instance Inventory” message.
- Fixed an issue related to a floating Cache used in the Radioactive Materials Contract.
[h2]RECENTLY CHANGED[/h2]
[h3]Battle Royale[/h3]
- Increased the number of Armor Plates found via ground loot across Ashika Island.
[h3]DMZ[/h3]
- Fixed an issue related to all Players in a Squad holding the same Weapon in the DMZ Lobby screen.
- Fixed an issue that was preventing Players from unlocking new Seasonal content via DMZ extraction.
- Fixed an issue causing AI reinforcements to continue to respawn without end.