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The Path to Season 02: DMZ Update

Hello DMZ Community,

It has been a thrilling first season of DMZ as the team at Infinity Ward has watched and played alongside you. We’ve watched players chase Weapons Cases, hunt enemy squads, solve Building 21 and explore the many locked spaces of Al Mazrah. We enjoyed the heart pounding exfils, the daring boss fights and the chaos of contracts against the impending radiation. We celebrated your clips of Proximity Chat and the Assimilation feature to group up and work together… or not work together!

As we look ahead to Season 02, we wanted to share more details on what is coming within our growing DMZ ecosystem and how we plan to continue evolving the experience.

You can read the full details of this on the COD Blog here.

A Deep Dive on Ashika Island, the new Resurgence Map in Season 02

Ashika Island, also known as “Isle of the Sea Lion”, is part of a small archipelago located in an undisclosed location, somewhere in the APAC (Asia Pacific) region. Latest missives indicate the isle is being used as hub for the Ultranationalist Konni Group, including the transportation of chemical and biological weapons. Current intel obtained by [[REDACTED]], suggests noxious weaponry is being shipped from a suspected BioLab facility in Al Mazrah.

Originally planned as a resort destination, development on Ashika Island was halted in the mid-1990s due to [[REDACTED]] and the sterling work of [[REDACTED]], but publicly the reasons remain undisclosed. Since this time, travel to and from the island has been heavily restricted.

https://www.youtube.com/watch?v=y_Bn8Iw-iJk
Recently intercepted communications suggest that elements of Shadow Company, under the leadership of [[REDACTED]], have taken control of the isle, seemingly on the hunt for members of the Konni Group. While the location appears abandoned, there are whispers on the wires of Konni Operators remaining active in this conflict zone.

Regardless of where you drop in, extreme caution is advised.

Point of Interest Ōganikku Farms




The majority of the northwestern sector of Ashika Island is composed of mixed agricultural, residential and industrial use, along with old shoreline defenses.

Point of Interest: Town Center




The western and parts of the southwestern island comprise a bay with impressive sea wall defenses. Northwest of the main submarine canal is a Ferry Terminal and tourist facilities. Cross the canal bridges to reach a hotel and market district, with an additional Gas Station and the semi-circular City Hall structure.

Point of Interest: Beach Club




Further southwest of the Town Center and east of the Port is an aquarium and Beach Club and open-air swimming within the southwestern ocean beach. Parts of the area are easily spotted from a parachute drop as the pathways are a vivid aquamarine-blue color.

Point of Interest: Tsuki Castle




The higher ground in the center of Ashika Island is dominated by an ancient castle with multiple fortifications and a natural defensive hill along the southwestern side of the structure. This is a large plateau with shallow, stepped battlements, cherry blossoms in bloom, and a scattering of secondary structures throughout the grounds. Look high for combat opportunities, but also look low; there’s an entire underground waterway and submarine base directly under this fortification!

Point of Interest: Port Ashika




The southwestern edge is dominated by rocky bluffs, and a port named after the island. There’s steep terrain to the north as you venture to or from the castle, and a variety of industrial warehouses, offices, a comms tower as you venture towards the ocean, as well as a canal entrance to the subterranean submarine base.

Point of Interest: Residential




On the lower ground below the castle battlements to the north and east of the Farms and allotments sits some residential housing between a couple of industrial structures (a Power Plant and Water Treatment Facility). Easily accessed (and surrounded by) tarmac roads, there are plenty of places to discover, both over and underground.

Point of Interest: Shipwreck




The inclement weather and hazardous shoreline spelled doom for two cargo tankers. Both vessels have run aground here, and the containers they were carrying have been mostly saved and stacked in a pleasing manner. Further northeast are cliffs and the main looping tarmac road, as well as a comms tower and lookout above a gas station.

Ashika Island will become the DZ for Resurgence Battle Royale and an additional DMZ infiltration option as part of Season 02 of Call of Duty®: Modern Warfare® II and WarzoneTM 2.0, launching February 15 on all platforms. Expect more Season 02 intel in a seasonal announcement blog to be released on February 8.

Stay frosty.

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For more information, please visit www.callofduty.com and www.youtube.com/callofduty, and follow @Activision and @CallofDuty on Twitter, Instagram, and Facebook.

Мнение: Сделки между Microsoft и Activision Blizzard не будет, и вот почему

Анонс слияния Microsoft и Activision Blizzard стоимостью в $68,7 млрд долларов в 2022 году стал настоящей сенсацией, однако вот уже в течение многих месяцев многочисленные комитеты, истцы и ответчики спорят о возможности одобрения покупки. И похоже, что сделка века так и не состоится.

Update: Monday, January 30

[h2]GENERAL[/h2]

[h3]Crashes[/h3]

​​This update contains several fixes to reduce the number of known crashes. We continue to prioritize increased stability and crash fixes across all platforms.

[h3]BUG FIXES[/h3]
  • Fixed an issue that showed Weapon Decals and Stickers as blocked.
  • Fixed an issue where using Spotter Scope could cause target markers to persist when aimed down sights with a weapon.
  • Fixed an issue allowing the Sentry Gun to be placed inside a tank to eliminate enemies.
  • Fixed an issue where Gun Screens weren’t showing correctly on the Gunsmith UI tile.
  • Fixed an issue in the Gunsmith where Players could be kicked back to the main menu when creating a custom knife.
  • Fixed an issue in Gunsmith that could cause knife variants to display incorrectly.
  • Fixed an issue that prevented some Players from saving a custom mod while trying to select a Camo.
  • Fixed an issue causing some Players to crash when dismissing a notification.
  • Fixed some issues Players were having with accessing and leaving the Firing Range.
  • Fixed an issue that could cause a delay when looking at a user’s details in the Social menu and then backing out of that menu.

[h3]Navigation Improvements [/h3]
  • Addressed various issues with the Social menu to improve navigation and functionality.
  • Fixed an issue preventing some users from navigating through the Friends/Recent tab after scrolling over the top row.
  • Fixed an issue where Calling Card previews are not displaying correctly in the challenge completion animation.
  • Fixed a UI issue causing text overlap in the After Action Report.

[h2]WARZONE 2.0[/h2]

[h3]BUG FIXES[/h3]

Fixed an issue where deploying a Recon Drone in a confined space over water could cause some Players to lose movement.

[h2]DMZ[/h2]
  • Fixed an issue causing the Rewards section of the Faction Mission menu to display incorrectly.
  • Addressed a number of issues impacting the functionality and navigation of equipping and previewing Insured Weapons.
  • Fixed an issue where Players could not access Gunsmith to change camos when equipping a Launcher in an Insured Weapon slot.

The Path to Season 02 - Community Update

Hello Call of Duty Community!

We want to share some updates coming to Season 02 for Multiplayer, DMZ and Battle Royale.

Information on new features, maps, modes, and more will be shared over the coming weeks.

You can read these updates on the COD Blog here.