Free Ride Update - Nov 20
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- [p]New races and combat Challenges will appear on the Free Ride map as you progress through the story. Players who have already finished the story will have all the starting Challenges unlocked, but some harder Challenges require that you complete a previous Challenge. [/p]
- [p]Each Challenge can be completed at three increasing reward tiers, netting you increasing amounts of Dinari (the in-game currency that's earned via gameplay) to spend at Pasquale's store. New items unlock in the store as you progress through Challenges, which unlock in sequence; play them all to get the best rewards.[/p]
- [p]Car & Horse Races: Seek out Pasquale to initiate car races, or find Gaspare if you'd rather race on horseback.[/p]
- [p]Circuit Race (3 Challenges): Get behind the wheel of your fastest car and complete a set number of laps around the track ahead of competing drivers.[/p]
- [p]Road Sprint (3 Challenges): Race against multiple opponents across the Valle Dorata in these challenging point-to-point races.[/p]
- [p]Time Trial (6 Challenges): Try to beat the clock and your previous bests as you barrel through these courses without opponents getting in your way. Checkpoint Time Trials take place across a set path, while Freeform Time Trials challenge you to find the fastest possible route between two points.[/p]
- [p]Horse Race (3 Challenges): Gallop faster than the opposing riders in these intense lap races that require smart use of your spurs.[/p]
- [p]Combat Challenges: Speak with Valerio to take on these combat-focused Challenges.[/p]
- [p]Standoff (5 Challenges): Enzo must survive multiple waves of hostile guards, bandits, and soldatos in the horde mode gauntlets of timed Standoff Challenges. Killing your attackers and looting stopwatches off of high-value targets adds precious seconds to the clock as you fight off each wave of bloodthirsty enemies. You'll have to manage your weapons, resources, and positioning in these increasingly desperate firefights.[/p]
- [p]Assassination (4 Challenges): Put your stealth skills to the test in timed Assassination Challenges. Sneak around a fixed location, execute your target, and try to escape with your life. Along the way, you have the option to crack any safes you find to improve your score.[/p]
- [p]Sicilian-language dialogue and subtitles[/p]
- [p]Vintage film grain and moody black & white color grading[/p]
- [p]Authentic audio treatment with hiss, crackle, and warmth of old reels[/p]
- [p]Contextual HUD for minimal on-screen UI[/p]
- [p]Increased difficulty of combat, stealth, and driving[/p]
- [p]More realistic handling and looting of ammunition [/p]
- [p]Limited health regeneration[/p]
- [p]Fewer HUD indicators[/p]
- [p]Some aim assist options are disabled[/p]
- [p]Freely movable camera for dynamic composition[/p]
- [p]Adjustable brightness, contrast, saturation, tilt, field of view, focal distance, aperture, and zoom[/p]
- [p]Control over vignette, film grain, and film scratch effects[/p]
- [p]Apply preset filters with adjustable intensity[/p]
- [p]Option to show or hide on-screen characters for cleaner shots[/p]
- [p]16 new Outfits (& 3 new Hats that can be equipped with any outfit)[/p]
- [p]4 new Knives[/p]
- [p]3 new Guns[/p]
- [p]3 new Charms[/p]
- [p]2 new Cars[/p]
- [p]Sundial: While exploring Sicily in Free Ride mode, you have the power to shift the weather via the interactable sundial found in the Vineyard and Enzo's apartment. There are four options to choose from, giving the freedom to explore (and take gorgeous shots in Photo Mode) in whichever atmosphere you prefer:[/p]
- [p]Sunrise[/p]
- [p]Afternoon[/p]
- [p]Foggy[/p]
- [p]Ashfall[/p]
- [p]Expanded Accessibility Options:[/p]
- [p]Swap Sticks - Added an option for players to swap the functionality of the left and right controller sticks.[/p]
- [p]Reticule Opacity - Added options to change the reticule opacity and color to enhance visibility.[/p]
- [p]Throwing Arc Opacity - Added options to change the opacity and color of the throwing arc.[/p]
- [p]On-Screen Damage Effects toggle - Added an option to allow players to turn off blood and gas overlays and directional indicators.[/p]
- [p]Added support for Adaptive Triggers (PS5) for weapons.[/p]
- [p]Addressed reported issues where reloading the last checkpoint during certain horse riding or car driving sequences would sometimes load Enzo without a pistol.[/p]
- [p]Addressed reported issues where Enzo's horse could get stuck trying to reach its destination in Chapter 4.[/p]
- [p]Addressed a reported issue causing players to get stuck after vaulting over a stone wall while trying to reach the sniper's nest in Chapter 12.[/p]
- [p]Addressed a reported issue causing the player to become stuck in a squeeze-through in Chapter 10 if the game is running at 120+ frames per second.[/p]
- [p]Addressed a reported issue causing Enzo's horse galloping animation to not be adjusted to its actual speed, making it look like it's sliding.[/p]
- [p]Addressed an issue causing some textures to become stretched and erratic during Chapter 3.[/p]
- [p]Various UI fixes and improvements.[/p]
- [p]Addressed various instances of mismatched or missing SFX.[/p]
- [p]Addressed instability when skipping cutscenes across the whole campaign.[/p]
- [p]Various stability and performance improvements on all platforms.[/p]
- [p]Addressed a reported issue causing a ghosting effect to appear when playing the game with FSR4 enabled.[/p]
- [p]Addressed reported instability when using DLSS+DLAA graphics settings on some GPUs.[/p]
