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Stacklands News

New DLC & free update releasing October 30th!

Hey everyone!

Exciting news: the new DLC "Stacklands 2000" is coming October 30th! In addition to the new DLC, we're also releasing a free update.

Stacklands 2000🏚️

The industrial revolution has come, and your small dwelling has turned into a large, present-day city! In this modern world you manage your city's wellbeing, connect infrastructure, use factories to produce advanced materials, and more!



The DLC took longer than expected, but it has a bunch of exciting new mechanics and a lot of new cards! Head over to the DLC's Steam page to find out more, and wishlist it so you get notified when it comes out!

Free update🆓

While we working on the DLC we realised one of the mechanics we made would be perfect for the base game: roads! With roads you can direct the output of cards, so that the cards will always have the same destination. Once you've built the "Road Builder" on the Mainland, you can switch to the Road View in the top of the screen and make connections between cards. Here's a little gif that hopefully explains it better haha.



This feature will be available for free for everyone in the base game, and it's also coming on October 30th!

Okay, back to finishing the last things for the DLC - see ya in two weeks.

- Aran & the rest of the Stacklands Team

New DLC & Nintendo Switch release!

Hey everyone! We have some exciting news today, so let's dive right into it!

First of all, Stacklands will be released for Nintendo Switch on the 28th of March. The Switch version will include both the base game, as well as the Cursed Worlds DLC. Now you can finally play Stacklands on the go 😎

Second of all.. Stacklands is getting a new DLC later this year! In Stacklands 2000 you'll go to a modern world where you manage a big city's wellbeing, collect science to build futuristic technologies, prepare for natural disasters and more! We've been working on this for a while now, and we're very excited about how it's coming along!

Want to find out more about the DLC or wishlist it for when it releases? Check out the Steam page here!

- The Stacklands Team

Stacklands v1.4.1.20

Hey everyone! Here's a new version with some bug fixes!

  • Fix: Animals now produce cards when on top of magic glue
  • Fix: Cards stay foil when changing card to other card
  • Fix: Cranes pull chests in rare case. Thanks lopidav!
  • Fix: Combat level on ideas incorrect
  • Fix: Feral Cat could be removed with Milk if DLC is not installed
  • Fix: "Read a book" quest translation in French was incorrect
  • Fix: Smithy has the wrong icon
  • QoL: Added volume sliders for music and SFX
  • QoL: Improved touch support
  • Improvement: Spirit image effect now fades away when cutscene ends. This let's you play further after completing a spirit world
- The Stacklands Team

Stacklands v1.4.1.19

Hey there! Here's a build with some small fixes:

  • Added --no-intro launch option to skip the Sokpop intro
  • Fixed idea search not working in some languages
  • Various modding support improvements
- The Stacklands Team

Stacklands v1.4.1.18

Hey all! Here are a few more bug fixes:

  • Fixed Composter using non food value foods if stacked on top
  • Fixed full hotpot not being prioritized
  • Fixed accented search in ideas tab
  • Fixed Shaman Altar Quest not being achievable
  • Fixed naming stone being able to name cards that should not be named
  • Slightly nerved Wintercoat
- The Stacklands Team