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Jumping Jazz Cats News

An update on Jumping Jazz Cats' Release Date ⬇️🐈

Today, we have some difficult news to share, as we've made the decision to delay Jumping Jazz Cats- stay tuned for our new release date soon.

In the meantime, we have returned our free-to-play demo to Steam so you can get your paws into our cat parkour levels and experience some of Jumping Jazz Cats' features! Our demo includes two of our six mini-games in online play, the first chapter of our offline play game mode in Solo Trials, and more.

Our aim for Jumping Jazz Cats has always been to provide you with the best online party game experience, and we need some extra time to deliver this to you. We are deeply sorry to delay your Jumping Jazz Cats party invite for a little longer!

Our team are focused on polishing the game before setting a new release date. When we have news to share about the release of our cat party game, we’ll update you on our @LeCatCo X account and on Steam!

We appreciate all your support and we hope you continue to follow the journey of our pawesome kitties in Jumping Jazz Cats.


[h3] Experience our Jumping Jazz Cats demo! 🎮[/h3]

Try out our kitty parkour party game today via our demo! You'll experience two of our six mini-games in Fat Cat and Gimme Yarn, three Song Events which change the choruses of rounds, the first chapter of our solo-trials game mode for offline play, and more.

[h3]Play the demo! 👇[/h3]

https://store.steampowered.com/app/1951780/Jumping_Jazz_Cats/

Please note, this demo build is the same as our Steam Next Fest demo build. You may see some mentions of Steam Next Fest during your demo playthrough, which we are aware of! 😺

[h3]Join our Discord server! ✅[/h3]
The best way to keep up to date with Jumping Jazz Cats is via our developer Discord! Join the Le Catnip Collective server today 😸



[h3]Keep up to date with Jumping Jazz Cats![/h3]
Follow Le Catnip Collective on X Follow Le Catnip Collective on TikTok Follow Le Catnip Collective on Instagram Join our Discord server

Jumping Jazz Cats Dev Blog Q&A with Arun from Le Catnip Collective

[h3]Hey there Feline Friends! 👋[/h3]

In today's Steam post, Team17 sat down with Jumping Jazz Cat's development team at Le Catnip Collective to bring you a two-part Dev Blog Q&A! 🥳

In part one, we chatted with Arun, Le Catnip Collective's Co-Founder, Music Composer & Sound Designer, to speak about the game's Jazz references, music inspirations, sound effects, and how Arun's feeling in the build up to Jumping Jazz Cat's Steam launch!

[h2]Dev Log Q&A with Arun Sol[/h2]
[h3]Do you have a favourite piece of music you’ve created for Jumping Jazz Cats?[/h3]

"Lights Out was my favourite piece of music to create for Jumping Jazz Cats! It’s one of the ten fast-paced, jazz-inspired songs I wrote for the game.

Across the 10 songs, I took a fairly loose interpretation of the genre ‘jazz’. With Lights Out, for example, it’s a kind of acid jazz with a Mission Impossible-style melody. Beneath that melody, there is a thumping bass line repeating the root note of one chord. With so little variation in the chord structure, it was therefore important to add a lot of dynamics with the other instruments. To do this, I built up layers as if a DJ had sampled horn lines, a piano hook, a crazy clarinet riff, flutes, guitar, organ, and a crisp drum beat.


Although all of the music in Jumping Jazz Cats was composed note-by-note using MIDI, I wanted this song to actually sound like it was made up of a bunch of samples. To enhance that ‘sampled’ feel, you’ll hear throughout the song the crackle of an old record player (it’s also one of the coolest vintage sounds that exists, in my opinion!)

But what really makes the music special in Jumping Jazz Cats is that, during the chorus, something exciting changes in the game. It was therefore important to have a distinct pre-chorus to indicate that ‘something is coming’. Signalling this in Lights Out is a horn-filled breakdown, with the rhythm dropping back to some swinging hi-hats.

The all-important chorus event then kicks in at the sound of a finger click, which sounds really similar to a light being turned off. After all, the song is called Lights Out! The screen goes dark, and the players can only see a small area around themselves unless they eat the carrots that appear. To match the ‘dark’ vibe, the instrumentation drops back to a muffled drum and bass, and the record crackle really stands out. Then, at the end of the chorus, you hear that finger click again, and the game returns to normal. The final chorus is extra long and crescendos to one last finger click to cue the lights, and the round is over.

As you can tell, I had a lot of fun with this one!"

[h3]What games or other media forms inspired the music of Jumping Jazz Cats?[/h3]

"In the 2000s, I did a lot of Swing dance, and the music I danced to has stuck with me ever since. In fact, Dan (Le Catnip Collective's Director & Co-Founder) still does a lot of Swing dance here in Montreal where there’s a really happening scene!

But ‘Swing’ is like an umbrella term: there are all these other amazing styles pioneered by the Black jazz musicians and dancers of the first half of the 20th century. For example, there’s Balboa (a gorgeously cute style with small but blurrily fast foot movements), Lindy Hop (often danced to the big band classics, characterised by acrobatics, flashy swing-outs and incredibly cool breaks), Charleston (furious speed and fun flashiness), and Blues (very cool, very sexy, very slow).

The music of Jumping Jazz Cats is, at its heart, a tribute to Swing. I’m not actually a jazz musician, but in the 10 Song Events/gameplay songs (as well as a dozen more that play in the lobbies and menus), you’ll hear a lot of what inspires me about jazz: the organised chaos, the complexity and the catchiness, and the sheer joy of musical release."


[h3]Alongside the music, you also worked on the sound effects for Jumping Jazz Cats. Could you talk us through your process for creating the sound effects for the party game?[/h3]

"At first, I tried using sounds from a soundbank: these were useful as placeholders, but they usually lacked the stylised, handmade feel we wanted to achieve. So, I then settled on an approach where most of the sounds were either A) somehow made with a jazz instrument, B) done with a voice, or C) improvised with some random object in my apartment.

Jazz instruments are great because they have the ability to capture the cartoony silliness we were looking for. For example, with the air-dive, I used a slide whistle. To give bouncy surfaces their ‘bounce’, I used a very high note plucked on a double-bass. For the tornado boosters, I used a bass trombone slide. For the cat loaf power-up (where you get to fly) a fluttering bass trombone sounds surprisingly like a prop plane! And for the footsteps on wooden surfaces, you can tell it’s just me tapping the body of an acoustic guitar with my finger tips!

Sometimes, an effective approach was to make up sounds with my voice and then play around with effects like pitch and equalizer. For example, listen to the sound of going into and out of a nap, and you’ll realise it’s just my voice modified a bit. The catnip power-up is mostly just me doing a tongue-rolling purr. Nap in the sun and you’ll hear me doing a 3-part harmony in meows (much harder than you might think - I had to sing it extra slow so that, when I pitched it up a lot, it played at the right speed). And the hound dogs? You guessed it: it’s me barking into my microphone!


But my favourite use of voice is that of my daughter’s. She was 5 years old when I started working on Jumping Jazz Cats - and you can hear her cute meows by using the emote buttons (you’ll also hear her meow in our studio Le Catnip Collective’s animated logo!). Listen closely to the Lion’s Roar and you’ll hear it’s a mix of her roaring and a sample of a real lion with me growling underneath. The bee in the mini-game Cat Tree Capture is another sound featuring her voice. But, at the time, she was missing all of her front teeth, so it didn’t sound bee-ish enough. I added in a real bee sound, and I wrote a flute part playing something like Flight of the Bumblebee, et voilà!

Finally, as all sound designers know, sometimes you just end up raiding the kitchen or other rooms in your home to find things to make sounds with. For example, with the scratching posts (you scratch them to change teams), I originally tried recording the sound of Velcro being ripped apart. Eventually, I settled on the sound of poppers on one of my daughter’s old onesies being unbuttoned (credit to my wife for this one!)"

[h3]Describe your emotions and how you are feeling in the lead-up to the launch![/h3]

"It’s a strange feeling!
As the co-founder of a tiny studio - we have 2 artists, 2 programmers, Dan as the director, and me doing sound design and admin - we each end up wearing many hats, and a lot weighs on our shoulders. I won’t lie: it has been stressful at times. To launch a game after almost 3 years of working on it, to have all of those hours and weeks and months and years… all leading to one single day… it’s nerve-wracking, to say the least!


But for all the hard work and stress, making this game has been the most rewarding musical experience of my life.

Music is important to any game. But I am particularly proud that the music gets to be a gameplay feature in Jumping Jazz Cats. I am privileged to have worked on it with Dan, a friend of some 25 years. And I’m super proud of the wonderful and brilliant up-and-coming devs we have found in our local Quebec community. It’s a real thrill to be shipping our first game!

We also have the great fortune of being backed by Team17. They have so much publishing experience and expertise in the party-game genre (anyone heard of Overcooked?!) In the lead up to release, it’s a huge relief to have their support with the business end of things like QA, localisation, marketing etc.

Lastly, I will say that having thousands and thousands of people around the world playing our demo during Steam Next Fest was incredibly exciting! The feedback on the demo was really positive, and it felt validating of our crazy decision to make a jazzy game about jumping cats. We just hope that players will love the full game even more when it comes out on 10 April 2025!"

[h2]Jumping Jazz Cats launches on April 10th! 😻[/h2]
We'd like to say a huge thank you to you for supporting Jumping Jazz Cats! We've loved seeing your feedback, suggestions and excitement during Steam Next Fest and in the build up to launch- not far off now 👀😺

We hope you enjoyed this Dev Blog Q&A with Arun around the music and sound of Jumping Jazz Cats! Next up, we'll be chatting with Dan, Le Catnip Collective's Director & Co-Founder to discuss Jumping Jazz Cats' origins, gaming inspirations, the party game's cat animations, and the upcoming launch on Steam! 💜

[h3]Wishlist Jumping Jazz Cats today! 👇😼[/h3]

https://store.steampowered.com/app/1951780/Jumping_Jazz_Cats/

[h3]Keep up to date with Jumping Jazz Cats![/h3]
Follow Le Catnip Collective on X Follow Le Catnip Collective on TikTok Follow Le Catnip Collective on Instagram Join our Discord server

Jumping Jazz Cats launches on 10th April 2025! 🐈

Hey there Feline Friends! 👋

We're thrilled to announce that Jumping Jazz Cats launches 10th April 2025 for Steam! We're super excited for our new launch date and showcasing more of the game in the build up to April 10th. 😸

[previewyoutube][/previewyoutube]
[h3]ICYMI: Our demo is now live for Jumping Jazz Cats![/h3]

Play our kitty parkour party game today until March 3rd. In our demo you'll find and experience two of our six mini games in Fat Cat and Gimme Yarn, three Song Events which change the choruses of rounds, the first chapter of our solo-trials game mode for offline play, and more!


[h3]Join our Discord server! ✅[/h3]
The best way to keep up to date with Jumping Jazz Cats is via our developer Discord! Join the Le Catnip Collective server today 😸



[h3]Jumping Jazz Cats - Key Features:[/h3]
🏠 Explore six varied levels: Jumping Jazz Cats blends co-operative and competitive strategies together, to create a cat party game like no-other! Each level has different objectives, some requiring you to work together with your team mates and others to get the highest score possible to claim a victory over the other team. Our minigames include Gimme Yarn, Cat Tree Capture, Fat Cat, and more!



🐈‍⬛ Customise your dream kitty: In our customisation menu, you’ll find Pussycat Presets to select from and play as! There’s 40+ cat breeds/designs to play as, so many purr-fect cats! Once you’ve selected a preset, you can customise your cats fur colour, face shape, eyes and body to create your perfect feline friend!



😼 Chaotic online play: Jump into rounds of minigames for 2-9 players online! Levels can be mixed and matched as each level can be paired with a Song Event, giving a different experience every time you play each minigame!



4️⃣ Play locally via 4 player co-op or solo-play trials: Want to play with your friends via couch co-op? We've got you! Jumping Jazz Cats is playable via four player local split-screen away from our online play. Or if you want to play on your own, our game has a Solo Trials mode for single-player games!



🎷So much Jazz: Find 10 original Jazz tracks in Jumping Jazz Cats! These Jazz tracks occur in our gameplay Song Events. Mix and match Song Events with minigames to provide a different experience every time you play our game!



😹 Cat Meme References: Jumping Jazz Cats contains six mini-games all inspired by catGIFs! We hope you have fun guessing and finding out all the references in Jumping Jazz Cats... 👀



[h3]Wishlist Jumping Jazz Cats today! 👇😼[/h3]

https://store.steampowered.com/app/1951780/Jumping_Jazz_Cats/

[h3]Keep up to date with Jumping Jazz Cats![/h3]
Follow Le Catnip Collective on X Follow Le Catnip Collective on TikTok Follow Le Catnip Collective on Instagram Join our Discord server

Mini-Game Deep Dive | Fat Cat & Gimme Yarn | Jumping Jazz Cats 🐈

Hey there Feline Friends! 👋😸

We're back again this week, this time with our third Jumping Jazz Cats Deep Dive! 😼

In our previous deep-dive videos, we've covered some of Jumping Jazz Cats' mini-games, alongside our cat parkour party game's kitty customisation options! Today, we'll be covering two more of our mini-games which you can play now in our Steam Next Fest demo!

Watch the full Mini-Game Deep Dive video here: ⬇️

[previewyoutube][/previewyoutube]
[h2]🐟😻 Fat Cat [/h2]
In our minigame Fat Cat, your objective is to collect as many fish as possible to earn points! But beware, the more fish you collect, the more your stamina bar will fill up with fish, causing you to tire easily and stop you from sprinting.



The fish will continue spawning in all sorts of quirky areas across the map, and you can get lucky
and have one appear right in front of you! This helps you when your stamina bar is jam
packed full of fish.

If you are lucky enough to have collected enough fish to fill your stamina bar, you will turn into a beach ball cat, allowing you to bounce quicker around Ellington Estate and reach higher places. The longer you can go without collecting the fish in this form though, will mean you lose your beach ball
and revert to your not so fat cat self.



[h2]🧶🐾 Gimme Yarn[/h2]
In Gimme Yarn, you and your team are tasked with collecting balls of yarn and bringing them back to your basket to earn points for your team, but watch out as other teams will be hoping to snatch your balls of yarn from right under your noses!



If you noticed a sneaky cat from another team trying to steal from your basket, you can equip yourself with the butterfly net and trap your opponent's. Of course, if you want to go on the offensive and kindly 😼 free up some basket space for your opponents, watch out for their nets, as they can easily send you back to your basket with your tail between your legs!

Have some of you play defence, stick around the basket and make sure your butterfly net is primed
and ready to capture all the cats! The rest of your players should go on the offensive and search the map for balls of yarn to steal and add into your teams basket! All's fair in kitty love and war! 🙀



[h2]Play our Jumping Jazz Cats Demo today! 👇😼[/h2]

https://store.steampowered.com/app/1951780/Jumping_Jazz_Cats/

[h2]Join our Discord server! ✅[/h2]
The best way to stay updated with Jumping Jazz Cats is via our developer Discord! Join the Le Catnip Collective server today 😸



[h3]Keep up to date with Jumping Jazz Cats![/h3]
Follow Le Catnip Collective on X Follow Le Catnip Collective on TikTok Follow Le Catnip Collective on Instagram Join our Discord server

Demo OUT NOW for Jumping Jazz Cats! | Play our demo in Steam Next Fest 🐈

Hey there Feline Friends! 👋

[h3]Our demo is now live for Jumping Jazz Cats in Steam Next Fest! 😸[/h3]

Play our kitty parkour party game today until March 3rd. In our demo you'll find and experience two of our six mini games in Fat Cat and Gimme Yarn, three Song Events which change the choruses of rounds, the first chapter of our solo-trials game mode for offline play, and more!

[previewyoutube][/previewyoutube]
[h3]Join our Discord server! ✅[/h3]
The best way to keep up to date with Jumping Jazz Cats is via our developer Discord! Join the Le Catnip Collective server today 😸



[h3]Wishlist Jumping Jazz Cats today! 👇😼[/h3]

https://store.steampowered.com/app/1951780/Jumping_Jazz_Cats/

[h3]Keep up to date with Jumping Jazz Cats![/h3]
Follow Le Catnip Collective on X Follow Le Catnip Collective on TikTok Follow Le Catnip Collective on Instagram Join our Discord server