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M.O.O.D.S. News

Steam-SHMUP-Festival DEMO Reveal



The dawn of the Steam-SHMUP-Festival brings with it a brand-new M.O.O.D.S. demo which is available right now!

Test yourself against corrupted mechs who will stop at nothing to obliterate you, upgrade your weapons and unleash (bullet)hell upon your foes.

Our demo will give you a taste of what is to be expected in the full game and features the first two levels of the Pride Kingdom and the Roaring Smelter, two bossfights, local coop with up to 4 players, 4 playable classes and a huge arsenal of guns and modifications!


M.O.O.D.S. at the Home of Indies: Reflecting on Gamescom 2023



We had an amazing experience at Gamescom 2023 and want to thank each and everyone who came to our Booth to play M.O.O.D.S.!

We hope you liked our game and are grateful for all your Feedback.
Don't hesitate to reach out to us with questions or to share further suggestions here or through our dedicated Discord channel.

Our mission is to bridge the gap between our team and the players, and your thoughts guide us on this exciting journey.
If you want to stay up to date, wishlist our game on Steam (it helps us a lot!) and follow us as well!


You can watch the new trailer here:
[previewyoutube][/previewyoutube]


- The StickyStoneStudio Team

M.O.O.D.S. livestream on 09.10 5pm UTC+2



Hello fellow mech-enthusiasts,
we are glad to inform you that we will livestream our game M.O.O.D.S. on the 09.10.2022 at 5pm UTC+2
We are looking forward to see you there!

We also have more exciting news!
Our official 2nd trailer is out now!
We hope you enjoy it.

[previewyoutube][/previewyoutube]

-Your StickyStoneStudio

Steam Next Fest




Good day, fellow mech enthusiasts!

We are taking parts in the Steam Next Fest 2022, that means the Demo of M.O.O.D.S. is available again!

We have deployed a new Demo version for you with alot of changes to explore and plenty of bugfixes.

If you want to tell us your feedback/criticism after playing come and join our discord!


[h2]Notice![/h2]

Our new Demo will end on 10.10.2022 7PM (UTC+2) so make sure you enjoy M.O.O.D.S for the next days!
We want to thank everyone who is helping and supporting us to realize our game.



[h3]Changes:[/h3]

► Deathscreen update
► Camera-smooth
► New damage numbers
► New cursors to pick (None, Small Circle)
► Added camera smooth
► Fixed explosion damage
► Add-in updates
► Improved map selector icon
► Bosschest loot is always Add-in

[h3]Bugfixes:[/h3]

► Fixed outlines
► Fixed bugs in the tutorial
► Fixed map-selector bug
► Fixed Castor bullet bug
► Fixed door bugs
► Fixed mouse player rotation
► Fixed Secret Room


Thank you all for the amazing support so far, we truly hope that we meet your expectations!

- 𝙏𝙝𝙚 𝙎𝙩𝙞𝙘𝙠𝙮𝙎𝙩𝙤𝙣𝙚𝙎𝙩𝙪𝙙𝙞𝙤 𝙩𝙚𝙖𝙢

Patch Notes Version 0.2.52.6888



Patch Notes v.0.2.52.6888


Good day, fellow mech enthusiasts!

We hope you're continuing to enjoy the Demo of M.O.O.D.S.!
We have just deployed a new version with alot of balance changes to explore and plenty of bugfixes.

If you want to tell us your feedback/criticism after playing come and join our discord!


[h2]Notice![/h2]

The Demo will end on 26.09.2022 10PM (UTC+2) so make sure you enjoy M.O.O.D.S for the last few days!
We want to thank everyone who is helping and supporting us to realize our game.




[h3]Changes:[/h3]

► Balance of enemys and bossfights
► Improved UX in controls and in the HUD
► Improved overall performance and reduce CPU consumption
► Improved camera movement on single- and multiplayer
► Improved Minimap and fixed bugs that could occur on mutliplayer
► Adjust Playercolor for all players for better visibility
► Adjust Sound ranges and volumes
► Improved Mitron bossfight and fixed a follow-only-bug that could occur


[h3]Bugfixes:[/h3]

► Fixed a bug that would prevent the healing of mutiple player in the healstation
► Fixed a problem with the Camera that could lead to invalid zoom
► Fixed a bug that could occur when restart Multiplayer game
► Fixed some bugs that prevent the start of the Tutorial multiple times
► Fixed HUD bugs that could occur in the multiplayer
► Fixed a bug in the Map-portal in the base that could lead to wrong animation



Thank you for all your support!

- 𝙏𝙝𝙚 𝙎𝙩𝙞𝙘𝙠𝙮𝙎𝙩𝙤𝙣𝙚𝙎𝙩𝙪𝙙𝙞𝙤 𝙩𝙚𝙖𝙢