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Akumi Wars News

Akumi Wars 1.0.12

Patch Notes:
• Fixed hidden node.
• Fixed hero reward bug at Spug Gateway. Hero, Lasslin, was missing it’s stats object.
• Rune prices adjusted.
• Removed Mirna and Wallen from reward drops. They we’re meant for a future update/expansion but accidentally left in the drop pool. Those who already got them will get to keep them though.

Join the Akumi Wars Discord to help us continue to improve Akumi Wars!
Patches will be less frequent for a couple of weeks but will resume again mid April.
Onwards and Upwards!
-Akumi Wars Team

Akumi Wars 1.0.11 - Small Fixes

Patch Notes:
• Doubled the damage gained from increased defense on Algaffofthe.
• Chief Engineer Dwarf’s “Reinforce” skill now resets duration. Duration was not resetting and resulting in the buff fading prematurely.
• Void Overlord will now go stealth after using his “Feast” skill. Kiri Clan will also go stealth after using “Double Strike”.
• Added undead traits to Reapers and Leatherhead. Was broken before.

Bugs discovered by Akumi Wars Discord Community in the bugs channel. Join now and help us polish the game more!

Onwards and Upwards!
- Akumi Wars Team

Akumi Wars 1.0.10

Patch Notes:
• Turn meter skills like “Inspire” should now work on allies with the invincible buff. Invincible previously would block turn meter skills.
• Fiend Fire, Fiend Blood and Fiend Poison DoTs will now proc each time the caster hits the target with this DoT debuff. (Skill damage will be rebalanced when new expansions release.)
• Normal Fairy enemy damage reduced. Was base on their magic defense. Grove Fairy is still strong.

Polishing bit by bit. Join the Akumi Wars Discord community to help us improve Akumi Wars!
Onward and Upwards!
-Akumi Wars Team

Akumi Wars 1.0.9 - More Freeze/Softlock Fixes

Patch Notes:
• More attempts at solving the freeze/softlock bug. Ship skill being one of the problems arising with it having it's own knockdown status built into it's attack.
If you experience another freeze/softlock, press control+F11 to bring up the green text log, screen capture it and please report it to the bug channel at the Akumi Wars Discord.
Tulio our programmer needs some rest, he's been tackling the code for days now. But we're dedicated to getting Akumi War's gameplay as stable and polished as we are capable.

Thank you for your support!
-Akumi Wars Team

Akumi Wars 1.0.8 - Softlock Patch

Patch Notes:
• Found a key component causing a major game freeze/softlock bug. Bug happened when knocking down and killing an enemy that has self-resurrection, for example all zombies. Engine put the “death” and “resurrection” statuses out of order confusing it and causing the engine to wait for an enemy’s turn that had already died. There could be other ways to softlock the game we haven't discovered yet. If it happens to you, press control+F11 and screen capture the green text log so we can better see what happened. You can report bugs to the Akumi Wars Discord bugs channel. Thank you!
• Removed normal Stumpy’s “Barkskin” when below 50% hp.
• Replaced Arcane Mage with Mage Apprentice during Mareoceu fight.
New Stuffs
• Added new skill "Gwen’s Curse" to all shops: A curse crafted by the young lich, Gwen. Casts extinction on a single target for 3 turns! If a target is killed with this debuff, they cannot resurrect. Cooldown: 13 (Also applies Death Curse II damaging 50% of target's max HP after 2 turns!) Well that’s convenient!
• Molly buff - Now ALL of Molly's attacks ignore dodge and counterattacks.
• Lila now opens an upgrade shop expansion in zone 1. I feel it took too long for players to gain access to upgrading skills. (Must visit Lila’s shop to unlock her upgrade add-on.)

Let's continue to improve Akumi Wars.
Onwards and Upwards!
-Akumi Wars Team