1. 山门与幻境(The Lost Village)
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山门与幻境(The Lost Village) News

August 29th V0.4.18 version update announcement

[h3]I. New Features[/h3]
  • Added several new Steam achievements.


[h3]II. Optimization and Adjustment[/h3]
  • Optimize the listing ratio of Treasures Pavilion items, currently adjust all items to 1:1.
  • Optimize disciple treasure pavilion exchange logic, adjust so that disciples only purchase 1 item at a time.
  • The success usable rate of all Treasure Pavilion items has been adjusted to 100%, in addition to insights from [Break Through].
  • You can shelf [Mental Elixir II] and [Stamina Elixir II] on Treasure Pavilion now;
  • Reduced the amount of spirit stones needed for some elixir recipes like ATK Elixir II and etc..


[h3]III. Bug Fixes[/h3]
  • Fixed the abnormal attribute increase given to disciples by equipping in the Illusion realm.
  • Fix an issue with summon skills [Incarnation Clone], [Ghost Flag] failing to summon under certain conditions.。

August 28th V0.4.17 Update Announcement

[h3]I. New Content[/h3]
  • Added sound effects for some martial art skills.


[h3]II. Optimization and Adjustment[/h3]
  • Adjusted the success rate of forge ingredients for the destiny artifacts, the personality bonus for forging now applies correctly.
  • Increased the effects of upgrading destiny artifacts.
  • Increased the single bid amount for some auction items;
  • Adjusted the effects and cooldowns of some healing skills.
  • Optimized LOD for Evolution Skills in Trial Tower visual effects.
  • Poison, Burn, Bleeding debuff damage increased by 10x.


[h3]III. Bug fixes[/h3]
  • Fixed the abnormal display of the Moon Blade on the characters in the Trial Tower.
  • Fixed equipment reset issue caused by abnormal equipment refinement.
  • Fixed issue where skill from martial art [Inferno] could not be brought into Trial Tower.
  • Fixed issue where skill from martial art [Sword Essence] could not be brought into Trial Tower.
  • Fixed abnormal disciple trait description
  • Fixed issue where the passive effect of the [Mo Sword] was not working as intended.

Major August update is here!

Hello everyone, The Lost Village players.

It hasn't been long since the last update, and we've updated again, with the gameplay experience upgraded once more! Come take a quick look!

[h2]I. New Content[/h2]
[h3]1. Armory[/h3]
The Armory has been added for strengthening and refining weapons and formation eyes.
Many players felt it was unreasonable for disciples to be unarmed, which makes sense.
So we've added the Armory, where sect materials can be used to refine and improve weapon attributes, giving you an extra edge in the illusion world!


[h3]2. Character Voices[/h3]
Disciples now have their own voices. Based on their personalities, they may have different dialogues with you.(Now Only Chinese Voice, we will update English on next Version)

[h3]3. New martial arts skills[/h3]
Two new Mythic martial arts skills added: [Demonic Domain] and [Night Wraith], allowing summoning of demon leaders to aid you in battle. Only can be find at the auction house.


[h3]4. Steam Achievements[/h3]
Added Steam achievements, more achievements will be unlocked and released gradually in the future.

[h2]II. Experience Optimization[/h2]
[h3]1. System Optimization[/h3]
  • Significantly optimized game black screen, can now enter games faster.
  • Significantly optimized system memory usage, GPU usage is now lower.

[h3]2. Sect Optimization[/h3]
  • Optimized spirit fields and Aura Mist to make spirit plant output more reasonable;
  • Streamlined technology tree by removing most useless techs to make sect growth goals clearer; Improved tutorial to better suit new players;
  • Added gift points so disciples' dislike doesn't easily hate you;
  • Added position fuctions that you can transfer and demote disciples;
  • Added skill type description.

[h3]3. Combat optimization[/h3]
Optimized difficulty choose, now you must complete current level once to unlock more difficulty options.
Optimized number and pacing of monsters in Trial Tower, added new exploding monsters.
Optimized Boss stats in Trial Tower, boss attacks now have warnings.

[h2]III. Bugs[/h2]
Fixed millions of Bugs that we have no time to tell details................




August 12th V0.4.7 Update Announcement

[h3][Adjustment and Optimization][/h3]
  1. Added Auto Raid for Trial Tower and Dungeon, now players can send disciples to train and Raid. (Higher cultivation disciples get better rewards).
  2. Combined all of Trial Tower, Illusion Realm and Dungeon into one area, no longer by chapters.
  3. Adjusted the ratio of Sect Faith obtained, slightly reduced the efficiency of obtaining.
  4. Added Disciple Search and Building Search functions.
  5. Added options to hide UI, building icons and Aura Mist on the right top.
  6. Added many character portraits and replaced some Ahegao face portraits that caused discomfort to players.


[h3][Bug Fix][/h3]
  • Fixed bug of Potential Pill not working properly.
  • Fixed bug of some Taoist Body losing their Mastery.
  • Fixed bug of demolition sound playing when Aura Mist disappears.
  • Fixed bug of new buildings not receiving bonus from decorative buildings.
  • Fixed bug of causing game crash with a probability when equipping skill.


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If players encounter any issues, they can join our Discord to discuss and provide feedback. Have fun!ːsteamhappyː

August 3rd V0.4.2 Update Notice

[h3][Bug Fixes] [/h3]
  1. Fixed the issue of ingredients forged in destiny artifacts causing save file crashes.
  2. Fixed the issue of old save files not having the [Craft Tower] task in Agency.
  3. Fixed the issue of disciples not being able to break through when selecting elixirs but not having enough elixirs in the Tranbulation Platform.
  4. Fixed the issue of disciples staying at their work posts when tasks are stopped in the Agency.
  5. Fixed the issue of abnormal AI of divine beasts.
  6. Fixed the issue of abnormal numbers of monster buffs popping up.
  7. Fixed the issue of skill frames changing size when drawing skills in the Trial Tower.
  8. Fixed the issue of Auction invitations being repeated remind.
  9. Fixed the issue of full selection of job tasks not working in position arragement.


[h3][Adjustments and Optimizations][/h3]
  1. Simplified the technology tree by removing useless technologies after buildings have no construction limit.
  2. Optimized the formation eye style, making the formation eye more concise.
  3. Adjusted the tasks in the Diplomacy Hall, reducing the number of required items for all tasks.
  4. Added some tutorial tasks.