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山门与幻境(The Lost Village) News

April 26th Version 1.10 Update Announcement

【Bug Fixes】
1. Fixed the issue where the "Bodhi Position" and "Altruistic Intent" features were not effective.
2. Fixed the problem where the "Shi Ling Ge" feature could not be summoned in some game modes.
3. Fixed the issue with "Shi Ling Ge" summoned creatures not attacking.
4. Fixed the problem in the Ascension Thunder Robbery gameplay where ascended characters were not casting skills.
5. Fixed the issue with the ineffective range of the "Dual Cultivation" technique for picking up items in the Immortal and Demon Tower.
6. Fixed the issue with the ineffective effect of the "Refining Treasures" technology.
7. Fixed the problem with the ineffective effect of the "Nourishing Advancement" technology.
8. Fixed the issue where disciples could still be ascended again during the ascension animation.
9. Fixed the problem where the native magical weapon and embedded spirit objects were not effective in the Martial Arts Tournament.
10. Fixed the discrepancy between the displayed and actual gained contributions in the sect war.
11. Fixed the incorrect pop-up prompt after feeding elixirs.
【Adjustments and Optimizations】
1. In the DLC "My Riverside", the physical and internal qualities of relevant characters have been adjusted to orange quality.
2. In the Ascension Thunder Robbery gameplay, support disciples are adjusted to only perform normal attacks to prevent ineffective skill casting.
3. Extra rewards will be added to the battle rooms in the Mysterious Light Illusion and the Deep Abyss of Cangwu.
4. Optimized the textual descriptions of some items and buildings.
5. Optimized the attack speed of characters in all gameplays (except for the Immortal and Demon Tower), now utilizing a unified calculation method.
6. Optimized the pathfinding and targeting logic of characters in the sect war gameplay.

My Jianghu DLC Free Launched

[h3]Dear "The Lost Village" players, Greetings,[/h3]

After the release of version 1.0, we've received lots of feedback and suggestions, for which we are very grateful. We also humbly accept criticisms and will continue to update the game.

We'd like to announce that on April 18th, to coincide with the release of the indie martial arts sandbox game "Adventure Awaits II"[Caution, This Game Only Chinese] by our good friend, we launched a free DLC "My Jianghu."[DLC contains English, but will updated in a week]

https://store.steampowered.com/app/2917210/The_Lost_Village__JiangHu/

This DLC includes characters, skills, and techniques from "Adventure Awaits II." This DLC is truly free and can be claimed on Steam's store page. The offer is temporarily set for a month before returning to its original price.

To avoid spoilers, we won't share more details about "Adventure Awaits II."







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[h3]Thank you to the players who support our indie game once again.[/h3]

https://store.steampowered.com/app/1606180/_/

Patch V1.09 Released

[h3]BUG Fixes[/h3]
  • Fixed the issue where the mouse disappears when dragging the Torah during the Immortal Ascension battle's end screen popup.
  • Addressed the issue where summoned creatures may be unable to attack or only attack when very close.
  • Resolved the problem where skills such as "Lightning Fang" and "Venomous Trap" couldn't hit the target.
  • Fixed the issue of some summoned creatures experiencing stuttering and shaking during attack animations.
  • Resolved the problem where immediately saving after returning to the sect from the Ascension battle would retain the Blessing and not trigger the ascension.


[h3]Adjustments and Optimizations[/h3]
  • Adjusted the recipe consumption for "QianKun Elixir" and "Meditate Elixir"
  • Slightly increased the probability of dropping elixirs after killing enemies with the "Furnace Labe" in the Astrolabe.

Patch V1.06 Released

[h3]BUG Fixes[/h3]
  • Fixed the issue of the low realm of Ronin Cultivator in the Tournament.
  • Addressed the problem of the low probability of filling in Ronin Cultivator in the Tournament.
  • Resolved the incorrect sect icons issue in the Tournament.
  • Fixed the issue of incorrect skills carried by other forces and Ronin Cultivator in the Tournament.
  • Addressed the problem of excessive consumptions of elixirs when reaching the tolerance limit, now the surplus elixirs will not be consumed, and clear prompts will indicate the consumption.
  • Resolved the issue where the saved data retained the original sect leader's name after Ascension.
  • Fixed the problem of cultivation tasks not returning to the task list after disciples stopped practicing due to reaching breakthrough levels.
  • Addressed the abnormal attack range of disciples in Demonic Boss.
  • Fixed the abnormal spider animation issue in the Demonic Boss.
  • Resolved the problem where some skills couldn't trigger corresponding passive effects.
  • Addressed the issue of summoning creatures White Tiger not running in Bloody Land, Sect Wars, and other modes.
  • Fixed the occasional incorrect realm description in the sect Tournament.


[h3]Adjustments and Optimizations[/h3]
  • Added that directly assigning disciples to work will calculate their contribution at the end of each year (the existing settlement method when leaving work buildings will be retained).
  • Added the display of the current tournament's realm in the Tournament interface.
  • Added a batch of Mythic destiny artifacts to the Prestige Store (located under the "Materials" category).
  • Added a batch of Mythic skill books to the Prestige Store (located under the "Skills" category, and require reaching the required goodwill of various sects).
  • Adjusted the initial weapons of physique in some parts of the Fantasy DLC.

Patch V1.05 Released

[h3]BUG Fixes[/h3]
  • Fixed the issue of excessively high blood-sucking values for the Mastery "Life-Link"
  • Addressed the problem of some Torah not being able to summon the Crane spirits normally.
  • Resolved the issue of illusion disciples not having the "Dinosaur" trait of Fantasy DLC.
  • Fixed the problem of the "Jianghu" DLC traits not being effective.


[h3]Adjustments and Optimizations[/h3]
  • Adjusted the excessive damage of the summoning creatures in the Demonic Domain.
  • Modified the cooldown time of some normal attacks to speed up the attacks of Destiny artifacts.
  • Adjusted the cultivation speed of the Fengshui to provide more enhancements compared to the Playground.
  • Adjusted the consumption of divine beast behavior, reducing the stamina consumed during Training.