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HopDodge update 1.888, Joe's Requiem

What's new in this patch?


great question. So

Lighting and Shadows and Background Effects (Looking a little more fancy):
[previewyoutube][/previewyoutube]


Dodge and OpDo have their diagonal movement speed properly scaled now
As well as new billboarding effects for Dodge:
[previewyoutube][/previewyoutube]

Level previews on goals now show where the goal leads too.


There's new load and save menus.




Copy and Paste Improvements:
Rotating selections
[previewyoutube][/previewyoutube]

Pressing 1-9 keys will hot save the current selection. Allowing for quick swapping and constant memory between levels:
[previewyoutube][/previewyoutube]

Play mode is now connected to the last save you played. So going back into the play mode will put you right back where you left off.




Anyway thanks to all of you HopDodge players for sticking it out through this Early Access period. More stuff coming soon!

HopDodge 1.778

Added shadows button in the settings
Pressing t opens the timer in game.
Timer will not change while paused, and will reset when the level is reset.
Pausing is not the reset button. Now the level must be paused and the reset button must be clicked.
There's now some menu control with the arrow keys and the enter button. Useful for controller users I think, but there's also a way to bind the mouse to the joysticks using steam works.

addit:
Opdo stair collision is improved.
Rabbit will trigger a sign that is under it.
Crate collisions "mostly" improved.


Next update (Plans):
Editor tutorial save.
Story map updates/improvements.
Toybox object holder (Save selections and choose them across different levels to paste).

Update after that:
Speed run challenges.
Editor Undo.
select box right click menu.
Sun object and moon object.

HopDodge 1.777 MULTIPLAYER AND STORY3

Patch Notes


  • Multiplayer Lobbies in the Editor (Click the icon, enable multiplayer, invite friends, give them and yourself access, edit and play levels in real time with your friends)
  • MP Shadows can now toggle solid, (the s on the character) by pressing caps lock
  • Solid shadows can collide on with each other, so long as both are solid.
  • Solid Shadows can now PVP using swords as Hop or Opdo.
  • FX controller lets you change the background to a variety of different effects that players can choose their own parameters for.
  • Many bug-fixes
  • Story3.sav added to the game. Adds 21 new levels to the base game.

Coming soon!
Level Editor tutorial room.
Teaches players the ins and outs of each object, and the editor.

Please like and share this update to let people know that the game now supports multiplayer.

HopDodge 1.666 UPDATE

Hedges
Ice

Color Scanner
Color Painter
Clouds
Coins
Coin Block
SwitchArrow
Wolf Stairs

Shatter Glass
Scrolling up and down for zoom, mouse control on all characters.

New song
Billboarding sprites
coin bb
cannonball bb
bee bb
hive bb
stairs fix
objSign bb
ghost bb
levelUploader and LevelSave text input update
Select box now repeats its texture
pressing CTRL now moves the camera while paused like it does when clicking in the game
Heaven Update, Tutorial Update, and Story levels are now hidden until they are unlocked.

Ghost Multiplayer and some bugfixes 1.51

Yeah now you should see people in the same level as you in play mode.
Enjoy.