Demo Update: 20th of August
Demo Update: 20th of August
Hey everyone, with today's update, we made a bunch of small changes and adjustments to our demo based on your feedback. If you have any feedback but you haven't submitted any, you can use this form.
[h2]Changelog[/h2]
[h3]Changes[/h3]
- Increased dialogue Text size. (Credits: Fausta & Ahmet "CatGrilAmed" Dolanbay)
- Changed the dialogue skip key to "backspace" to avoid accidental Steam overlay activation. (Credits: Fausta)
- Tweaked the spike placement of levels to be more forgiving.
- Increased moving platform speeds. (Credits: Fausta & Ahmet "CatGrilAmed" Dolanbay)
[h3]Fixes[/h3]
- Fixed a bug where the hold key would get stuck after respawning. (Credits: Fausta & Odesyus)
- Fixed inconsistencies about the movement of a moving platform on the last level. (Credits: Odesyus)
[h2]Honorable Mention[/h2]
Lastly, I want to congratulate Mubesa for rickrolling us 🎉. (we deserved it)