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Ingression News

Patch Notes for v1.0.25, May 15th

v1.0.25

[h2]Changed[/h2]
  • The credits scene is no longer muted, it plays the main menu theme.
  • Removed spikes from some levels of Chapter 3 for more forgiveness.
  • Trial Mode spoiler warning will no longer be displayed if you’ve beaten the game on the current save slot.
  • Scaled some font sizes of the dialogue UI, the options page, the save slot page, and alert dialogues for a better experience on the Steam Deck, and smaller screens.

[h3]Fixed[/h3]
  • Fixed speedrun timer only displaying up to an hour. Now, it can display up to 24 hours and “23:59:59:000+” for anything above.
  • Fixed the death counter displaying the Total and Chapter death counts wrong.
  • Fixed an unintentional skip on the 5th level of Chapter 2.

Patch Notes for v1.0.19, May 7th - Chinese Font Fix

v1.0.19

[h2]Changed[/h2]
  • Added more lamps to the 22nd level of the First Chapter for more visibility.
  • Removed spikes from some levels from Chapter 1 and Prologue for more forgiveness.
  • Changed the style of the version displayed in the main menu.
  • Decreased the volume of Holo Butler SFXs in Chapter 4.

[h2]Fixed[/h2]
  • Fixed readability issues with the Chinese font.
  • Fixed Holo Butler audio stacking issue in Chapter 4.

Patch Notes for v1.0.15, May 6th

v1.0.15


[h2]Fixed[/h2]
  • Fixed the Vsync dropdown getting stuck in the options menu.
  • Removed the unobtainable “An unusual way” achievement.

[h2]Changed[/h2]
  • You can now obtain the “Chapter Stealth” achievement in a save slot, even if you failed before.

Patch Notes for v1.0.13, May 4th

v1.0.13

[h2]Fixed[/h2]
  • Fixed missing background textures on the second level of the Epilogue.
  • Fixed overlapping text on the credits page, when using simplified Chinese.

[h2]Changed[/h2]
  • Speedrun timer now displays the death count as well.
  • Speedrun timer now has a little flash effect when the level timer passes a minute and the death count increases by one.

Ingression | OUT NOW

Hey everyone,

Creating Ingression has been the most thrilling and demanding adventure of my life. For over a year, I've poured my heart and soul into shaping this challenging and mind-bending precision platformer, where each jump is a calculated risk and every portal leads to new trials.

[previewyoutube][/previewyoutube]

I spent countless late nights coding, refining, and testing every element of the game. There were moments of frustration when bugs seemed bad and doubts crept in about my ability to see it through alone.

https://store.steampowered.com/app/1966970/Ingression

For me, Ingression isn't just a game; it's a milestone, a defining moment in my journey as a developer. No matter where life takes me next, I'll always cherish this project, knowing that I created something truly exceptional.

Thank you for purchasing this and sharing your thoughts about it in the reviews!

[h2]Oh, and don't forget about our socials![/h2]

Like the game? Join us on our social media! We will regularly post development updates, throw in some memes, and try to look as cool as possible! If you want to support us right now - follow our social media and spread the word about Ingression!

► Twitter - https://twitter.com/IngressionGame

► Discord - https://discord.com/invite/nrcfABDUhV

► TikTok - https://www.tiktok.com/@espale.studios