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Railbound patch v1.01

Patch notes for Railbound v1.01:

  • Updated level structure:
  • > new puzzle for level 4-5,
  • > updated layout for levels 4-2 and 7-8C,
  • > reduced rail count for level 7-8A,
  • > removed levels 7-7 and 8-8,
  • Updated decorations on World 1,
  • Updated icon for the button used to close settings menu,
  • Updated visuals for the level selection indicator in main menu.
  • Fixed level selection indicator being visible on mobile,
  • Fixed cloud overlay on World 8 bonus levels,
  • Fixed floor aliasing on level 1-1 for Low/Medium quality settings,
  • Fixed game UI sometimes being visible on loading screen when returning to main menu,
  • World 8 bonus levels no longer award the “Cutting Corners” achievement chain,
  • Optimized textures for decorations (lowered build size by 20MB on PC!),


Known issues for Railbound v1.01:

  • [MacOS] Using the V-Sync toggle in Settings can sometimes freeze the game, this is related to a Unity issue which should be fixed once we update the editor: https://issuetracker.unity3d.com/issues/mac-metal-player-freezes-when-vsync-is-turned-on-with-button-onclick-event
  • On level 1-9 the tutorial can sometimes improperly point the player to tap on a tile that is untappable,

Railbound review: a charming, first class puzzler


The sight of a two-carriage train is normally something that prompts a deep sigh of despair from me in real life. Nine times out of ten, it's a sign that something's gone wrong further up the line - that someone, somewhere, has sent out a train with half its usual number of carriages, and is therefore destined to ruin everyone's day in the process by cramming us all in like a pack of sardines.


In Afterburn's adorable train puzzler Railbound, however, two carriages are a cause for celebration. In a game that's about guiding numbered compartments onto the back of an engine (using a limited number of track tiles to get them there in the right order), two-carriage puzzles offer the perfect amount of cerebral head-scratching. They've got a bit more bite than simply guiding a single carriage to its destination, but they're not so complicated that they'll repeatedly make you reach for the hint button to help you fill in the gaps. Railbound has a tendency to be a bit too abstract in its later stages, but more on that in a sec. All you need to know right now is that there are plenty of smart ideas to wrap your head around here, and that you'll be grinning from ear to ear by the time you reach the end of the line.


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Railbound is out now!



It's finally here! After an arduous journey Railbound is out for you to enjoy its 150+ puzzles and comfy atmosphere. We're super glad that you accompanied us on the way.

To celebrate, the game is currently available with a -10% launch discount:

https://store.steampowered.com/app/1967510/Railbound/

We've also got some events planned for launch day on Steam! Tune in at 1PM CEST to this event or our store page for a special live Q&A with the developers:

https://store.steampowered.com/news/app/1967510/view/3326492807741122039

Furthermore, we've also discounted our previous titles, Golf Peaks and inbento - you haven't seen them that cheap yet!

https://store.steampowered.com/app/923260/Golf_Peaks/
https://store.steampowered.com/app/1567440/inbento/

And if you'd like to grab our entire puzzle trilogy at a nice discount, check out the Afterburn Puzzle Bundle:

https://store.steampowered.com/bundle/21985/Afterburn_Puzzle_Bundle/

Thanks for checking out Railbound. We sincerely hope that you enjoy playing it :)

- Luke and the entire Afterburn team

PS. We've got more plans for 2022, so stay tuned!

Railbound - launch Q&A with developers!



Hi! Railbound is launching on September 6th on Steam and to celebrate that we're hosting a live stream Q&A with the dev team!

Tune in to our Steam store page on September 6th at 1PM CEST to chat with us, learn more about the game, peek under the hood of how Railbound was made, get a glimpse of our office & more:

https://store.steampowered.com/app/1967510/Railbound

Railbound arrives next Tuesday!



We're currently putting in some finishing touches before Railbound finally reaches its destination on September 6th.

Expect a ton of puzzles to solve (more than 150!), comfy illustrations (like the one you can see above), and a relaxing soundtrack.

Meanwhile, we're doing a countdown to launch on our Twitter and making sure the game is up to scratch for release day.

See you soon!