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Backpack Hero News

Early Access First Day Hotfix!

Bug Fixes:
Fixed an issue when selecting "New Game" at the end of an IronMouse run
Fixed a glitch that could occur with poison status effects

Early Access Preview Hotfix 5

Changes:
Updated Kickstarter list
Changed the Barbell to +50% and now it effects bows
Bashing Shield now takes 1 energy
Arrows now do +1.5 damage per space
All effect totals are now rounded up
Lance now does 11 damage to all enemies
Mouse-wood nerfed to 150% damage
Balloon is now uncommon
Gemstone heart now increases to 8 hp gain on kill
My first wand now has 2 regen
Glove of Knives is now "Used" on scratch - bombstone will destroy it (Proper pacificist builds coming soon)
Sapphire now does +1 damage to adjacent weapons
Jade Axe now requires only 2 gold
Gave Tote more spaces in her early level ups
Big Mode no longer lets you find gold-related items such as the "Golden Shiv"
Sage Toad is now cowardly
Decreased replacement attack damage during endless dream
Flame Gem is now rare
Alloy does 3 block
Rebalanced costs in the forge

Bug Fixes:
Add haste to structure now applies each turn (rather than on use)
You can no longer save and quit during a battle in Iron-Mouse mode
Dragging items while doing an animation does not turn them transparent anymore
You can no longer spam-click weapons to use them
Scratches no longer have an animation when combat animations are disabled

Early Access Preview Hotfix 4

Version 0.24.5 is here!

Changes:
Disabling combat animations also disables mana-flow animations

Bug Fixes:
The game now marks a run as complete as soon as you click on the "Victory Item" - golden cheese
Updated Chinese font
Fixed a glitch with the Honey Badger dying on the same attack as the Honey guide
Add protection when trying to load a corrupted save - will be auotmatically replaced
Fixed the typo on the club that said "+0"
Fixed a bug with saving the Dreaming Ring
Added the missing translation to the Ferret King
Fixed the Ultra Knight that could add block to the player

Early Access Preview Hotfix 3

Changes:
The Lance is now piercing
Changed the Barbell effect

Bug Fixes:
Corrected animations and colors of items during combat
Defaulted language to English if the language is not detected
Exception handling for loading an improperly saved options file
Fixed a glitch with the Item Atlas and carvings
Corrected Chinese fonts
Fixed a typo on the Ultra Knight's card
Fixed an issue with items that change their sprite (like the water flask)

Early Access Preview Hotfix 2

New Stuff
Poison sickness is here.
Changed how enemies run away. Much easier to get before they escape!

Changes:
The Ethereal whetstone buff now lasts for the whole combat
Updated fonts for all non-English languages
Made all wands projectiles

Bug Fixes:
Sharp Branch effect can now be stacked on items
Fixed a visual glitch on the Daisy Blade
Fixed a soft-lock in some battles
Fixed inconsistent wording on the whittling knife and the chipped sword
Fixed the animation on the fourth scarecrow
Fixed a soft-lock that could occur when battling the fourth scarecrow
Fixed a glitch where removing runic spaces could result in losing an unlock
Completely changed how run types are saved - hoping more reliable now
Fixed the Spring Gem
The fuel pellet now works with items disabled by the Spring Gem
Fixed several glitches related to leveling up as CR-8
Fixed an issue with the name of the Boastful Spellsword
Fixed a glitch where Tote couldn't buy food from the Chef