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Backpack Hero News

Hotfix on the Testing Branch

Small hotfix in anticipation of moving Twitch integration to the main branch!

Changes
New pouch design for the pets!
Update translations

Bug Fixes
Fixed a bug where Pet pouches could disappear after loading
Fixed a bug where the curse display did not reset properly after visiting a healer and cleansing curses

Twitch Integration updated on the Testing Branch

Changes:
Twitch integration is available now!

Bug Fixes:
Dynamite and Clean Burn are now available in standard item drops

Sorry we cursed you update!

Sorry we cursed everyone! We heard you cursing the new system and we are working to resolve the difficulties!

Here are the changes we implemented!

New Stuff:
Added the Little Lamp
Added the Clean Burn
Added the Dynamite

Changes:
Enemies will give you a curse status effect and you can remove the status effect before combat ends to avoid curses
When cursed, you get a choice of 3 cursed items to take
You can not get more than 4 of your combat rewards replaced with curses
There is a curse-counter next to your gold with an additional tooltip
Lantern can be used twice
You cannot use lanterns on already cleansed curses
Bats will never do more than 1 malady and their vampire attack is reduced
Fire Geckos will never add 3 fire hazards
Fire will not spread until the end of the turn

Hotfix to the default branch 2!

Changes:
The Seer will not curse on its first turn
The Dark Lady will apply Malady less frequently
Charmed Bracelet Legendary -> Uncommon 1 -> 0 energy -5 health on use
Evil Hand only adds rage when an item is destroyed

Bug Fixes:
Cursed Sap now discards with other saps
Fixed a glitch with the Tutorial

Hotfix to the default branch!

Changes:
Malediction creates only 2 maladys - not 3
Enemies will not attempt to curse the player if the player has received a curse this combat

Bug Fixes:
Fixed save-games with Pochette (any old corrupted saves should be corrected too)
Fixed a glitch with the particles of the brick arrow
Fixed a glitch with the item atlas
Fixed a glitch with the Begonia Carving
Enemies will not use hazards OR curses when in Endless Dream