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[Oct. 25 ~ Oct. 31] On & Hot Time Event



Dear CEOs,
The On and Hot Time event scheduled from October 25 to October 31 is now live.
Please read carefully to take advantage of all vital buffs to enhance your company.
Thank you.

◆ On-Time Event Schedule
  • October 26, 00:00 ~ October 31, 2023, 23:59 (UTC+9)
  • October 25, 10:00 ~ October 31, 2023, 09:59 (UTC-5)


◆ On-Time Event Gift
  • 150,000
  • Credit
  • 15
  • Special Appraisal


◆ How to Participate in the On-Time Event
  • Event gifts will be given to your mailbox every day upon login.


◆ Hot Time Event Buff

1) 20% Credit Reduction on Creating Gears
  • October 25, 00:00 ~ October 28, 2023, 23:59 (UTC+9)
  • October 24, 10:00 ~ October 28, 2023, 09:59 (UTC-5)


2) 20% Credit Reduction on Tuning & Precision
  • October 29, 00:00 ~ October 31, 2023, 23:59 (UTC+9)
  • October 28, 10:00 ~ October 31, 2023, 09:59 (UTC-5)


Note

  1. CEOs can only receive the On-Time event gift once a day.

  2. The On-Time event gift will be deleted when the valid period expires, please receive it within the period.

  3. Expired On-Time event gift cannot be restored by any means.

  4. The applied Hot Time effect can be checked by clicking the Hot Time buff image next to the nickname on the lobby screen.

[October 25] Patch Notes (Updated on Oct. 25 at 12:22 (UTC-5))



Updated on Oct. 25 at 12:22 (UTC-5)
The following function has been taken out for we have found a small issue.
We are sorry for the inconvenience.

8) Limited to Andriod devices, it will now display a download progress bar during the background download.

- Upon completion, a popup will open. Selecting the popup will automatically run the application. (Cancelled)

Dear CEOs,
Patch notes for October 25 is now live!
Please check it out to avoid missing any vital update details!

▼ Maintenance Schedule
▷ October 25, 14:00 ~ 17:00 (UTC+9)
▷ October 25, 00:00 ~ 03:00 (UTC-5)

▼ Maintenance compensation
▷ 20,000 x Credits
▷ 3 x Employment Contracts

▼ Shop News:
For this week’s update on shop products, please check the announcement below for more information.
Shop Product: [LINK]

[h3]▣ Alternium Reactor Update[/h3]

【 Alternium Reactor Level 1 - Lee Jisoo 】


Ghost Hunter's Blade

Level Effect Details

▷ HP Recovery +0.5% per sec, DMG RDC +5%, Status Effect RES +10% for every enemy unit plus herself (up to 6 stacks). While Lee Jisoo exists on the battlefield, inflicts enemy Ranger, Striker, and Sniper units with a Skill Haste -75% debuff for 12s (cannot be canceled).


【 Alternium Reactor Level 1 - Yen Xing Lanchester 】


Yin-Yang Unification

Level Effect Details

▷ Ultimate Skill Cooldown -3 s when casting Special Skill and nullifies buffs for 2 s to targets who are hit by Special Skill.


【Alternium Reactor Level 1 - Replacer Knight 】


Crater

Level Effect Details

▷ ASPD +20%, gains immunity to Hitstun from Special or lower skills for 6 s when deployed or casting Passive attack, creates a barrier worth 30% of Max HP.



[h3]▣ Flashback Scene[/h3]

【 Ethereal Moon Splitter 】



▷ Event currency drop for [Ethereal Moon Splitter] will increase for a limited time.
- October 25 After the update ~ November 1, 12:00 (UTC+9)
- October 25 After the update ~ October 31, 22:00 (UTC-5)


[h3]▣ Danger Close[/h3]

【 Tyrant Armor 】



▼ Combat Environment

[Easy]
▷ Counter units CRIT stats -30%
▷ [Soldier] unit ATK +20%, HP +20%


[Normal]
▷ Counter units CRIT stats -60%
▷ [Soldier] unit ATK +20%, HP +20%


[Challenge]
▷ Counter units CRIT stats -90%
▷ [Soldier] unit ATK +20%, HP +20%

▼ Danger Close Season 10 Schedule
▷ October 25 After the update ~ November 15, 04:00 (UTC+9)
▷ October 25 After the update ~ November 14, 14:00 (UTC-5)

▼ Danger Close Season 10 Settlement Schedule
▷ November 15, 04:00 ~ October 22, 2023, 04:00 (UTC+9)
▷ November 14, 14:00 ~ October 21, 2023, 14:00 (UTC-5)

[h3]▣ New Rearm Unit[/h3]

【 Edith Twins - The Sleeping Girl and the Yellow-billed Flock 】



▼ The Sleeping Girl and the Yellow-billed Flock Edith Twins Available Schedule
▷October 25, After the update ~ Until further notice (UTC+9 & UTC-5)


[h3]▣ Returning Employees[/h3]

【 Edith Twins 】

▼ Edith’s Banner Schedule
▷ October 25 After the update ~ November 8, 12:00 (UTC+9)
▷ October 25 After the update ~ November 7, 22:00 (UTC-5)


【 Mika Star 】

▼ Mika’s Banner Schedule
▷ October 25 After the update ~ November 8, 12:00 (UTC+9)
▷ October 25 After the update ~ November 7, 22:00 (UTC-5)

【 Yen Xing Lanchester 】



▼ Yen’s Banner Schedule
▷ October 25 After the update ~ November 8, 12:00 (UTC+9)
▷ October 25 After the update ~ November 7, 22:00 (UTC-5)


【 Replacer Knight 】



▼ Replacer Knight’s Banner Schedule
▷ October 25 After the update ~ November 8, 12:00 (UTC+9)
▷ October 25 After the update ~ November 7, 22:00 (UTC-5)


[h3]▣ Returning Operators[/h3]

【 Serina Crew 】



▼ Serina’s Banner Schedule
▷ October 25 After the update ~ November 8, 12:00 (UTC+9)
▷ October 25 After the update ~ November 7, 22:00 (UTC-5)

【 Mansion Master 】



▼ Mansion Master’s Banner Schedule
▷ October 25 After the update ~ November 8, 12:00 (UTC+9)
▷ October 25 After the update ~ November 7, 22:00 (UTC-5)

[h3]▣ Punch In[/h3]

【 Spooky Festival Punch In 】



▼ Spooky Festival Punch-In Schedule
▷ October 25 After the update ~ November 8, 12:00 (UTC+9)
▷ October 25 After the update ~ November 7, 22:00 (UTC-5)


[h3]▣ Origin System[/h3]

1) [Origin] System has been added.
▷ This system will only be applied to the PVE contents.
▷ The [Origin] system will be given to units / NPCs and they may receive different types of [Origin].



▷ Units with [Origin] of a certain type can output more damage to the opponents of that same [Origin] as well as receive less damage.


★ Increased amount of damage and damage reduction depends on the rarity of the unit.
▷ Awakened: 40% increased damage to & 30% damage reduction from the opponent with the same [Origin].

▷ SSR: 30% increased damage to & 20% damage reduction from the opponent with the same [Origin].

▷ SR: 10% increased damage to & 10% damage reduction from the opponent with the same [Origin].

▷ Summoned: 20% increased damage to & 20% damage reduction from the opponent with the same [Origin].

  • (All summoned beings will have the same Origin stat regardless of their summoner’s rarity.)


- Damage increase from the [Origin] is a [Group 4] stat, completely independent from Groups 1 ~ 3. For more about the stat grouping, please refer to this developer’s note.

- Damage increase to & damage reduction from will not affect if the opponent does not have an [Origin] or different [Origin].

- You can check the unit’s [Origin] from the [Unit Info].

- You can check units with the [Origin] in the [Managment].





- This [Origin] update is named [Struggle].

◆ List of Units Getting [Origin - Struggle]
▷Awakened

  • Hilde: Siegfried Type

  • Ministra

  • Final Phase Sigma


▷SSR

  • Seoyoon

  • Sky Layfield

  • Frederick Doma

  • Nanahara Chifuyu

  • Yang Harim


▷SR

  • Kim Sobin

  • Lin Xien


◆ Stages with [Origin] Applied
【 Mainstream 】

  • EP1

    • Normal

      • 4-4

    • Hard

      • 1-1

  • EP2

    • Normal

      • 4-4

      • 4-5

    • Hard

      • 1-2

      • 1-3

  • EP3

    • Normal

      • 1-4

      • 2-4

      • 3-4

      • 4-3

      • 4-4

    • Hard

      • 1-1

      • 1-2

      • 1-3

  • EP4

    • Normal

      • 1-4

      • 3-3

      • 3-4

      • 4-4

    • Hard

      • 1-1

      • 1-3

  • EP5

    • Normal

      • 3-2

      • 3-5

      • 4-4

      • 5-1

      • 5-2

      • 5-3

      • 5-4

      • 5-5

      • 5-6

    • Hard

      • 1-3

      • 2-1

      • 2-2

      • 2-3


【 Substream 】
(Normal Difficulty)


  • Proof of Heart

  • The Moonless Night

  • A Wish that You Don't Know

  • The Iron Knight

  • End of the Maze

  • Carnival

  • Unbreakable Flowers

  • Neverland Nevermore

  • Old Fear

  • Great Witch's Legacy

  • Counters Saga

  • Devil and Bartender

  • Unofficial Investigation

  • Left Behind Alone

  • Last Blooming Days on the Campus

  • Find the Furball!

  • Bullets and Thorns

  • Operation: Pathfinder

  • Tale of a Girl and a Mercenary

  • Administration Failure



【 All Simulation Stages 】


【 All 1-1 & 1-2 stages of the following 】

  • Anastasia's Supply Maintenance

  • Chloe's Gear Material Search

  • Kim Hana's Performance Evaluation

  • Na Heerin’s Urgent Order



【 Dive 】

  • Depth 1 ~ 6



【 Supply Operation 】

  • Profit Creation 1-1 ~ 1-3

  • Riot Suppression 1-1 ~ 1-8

  • Military Suppoly Acquisition 1-1 ~ 1-4

  • Investigation Activities 1-1 ~ 1-8

  • Talent Recruitment 1-1 ~ 1-17

  • Covert Ops 1-1 ~ 1-8



[h3]▣ Changes & Improvements[/h3]

1) [Removal From All] feature has been added.

- [Placed] tab is added in [Management] to use the function, [Remove From All].

- From [Placed], you can either remove the unit from where it is placed at once or individually.

- If the unit is placed in a location where it is not removable via [Placed], you have to use the [Move] function and remove it manually.




2) Gauntlet season’s win count and win rate have been added.

- In the [Ranked Battle] and [Strategy Battle], the current season’s win count and rate are displayed.

- The information will reset at the beginning of every season.




3) The cleared and uncleared marking method has changed.

- Uncleared stages will be locked and unavailable.

- If the uncleared stage is accessible, the list of all the cutscenes will be visible.

- Uncleared stages will have the [View] option unavailable.




4) [Collection] - [Collectables] will now have a [Background] tab.

- All the collected backgrounds can be seen at this [Background].

- Based on the number of collected backgrounds, you may collect a certain amount of reward.




5) Upon entering the [Latent Ability] tab, it will now show the total amount of Relic Binaries you currently have.


6) On [Management Guide] - [Gear] - [Unlock Gear Latent Abilities], it will now have an additional information page about which color represents which Latent Ability percentage range.




7) There will no longer be a background color behind the unit’s attack-type icon.


8) Limited to Andriod devices, it will now display a download progress bar during the background download.

- Upon completion, a popup will open. Selecting the popup will automatically run the application.



9) Unit bans across different contents will now have their names and titles displayed.


10) Camera Skill option will improve.

- The name for the option will now change to [Skill Camera].

- It will have three options: Both, Ally, Off

- The camera effect will follow the priorities below

  1. Deployment of Awakened units.

  2. Units' Ultimate Skill Initiation

  3. Other

▶ Regardless of the above priorities, your [Skill Camera] settings will be the highest priority.


11) An improvement where the timed buff/debuff will not start until you can actually deploy units to the field.


12) On [Management Guide] - [Stats], explanations for the following 5 are added.

  • Incoming Healing +

  • Outgoing Healing -

  • DMG Taken AMP

  • Dealt DMG RDC


13) On the [Change Lobby Settings] - [Lobby Backgrond], it will now have tabs separated for [Lobby Backgrond] and [Flashback Scene].




14) On the [Shop] - [Shop List], it will now have the [Substream] tab added.




15) You can now set your own BGM during the Gauntlet matches.

- You can set your BGMs from the tab above the [Exchange Center].




16) The profile menu has been unified.

- From the profile option which you can directly access from Lobby, you can change your name, company motto, and many other customizations.

- Hamburger Menu - [Partners] - [Profile] will be deleted.




[h3]9. Bug Fixes[/h3]

1) A fix where the employee's tactical update level is shown as max level when forming a squad, viewing Ensured Recruitment, Selective Recruitment, and Management.

2) A fix where upon entering the battlefield, a battlefield condition would not pop up on the screen when multiple battlefield conditions are in effect.

3) A fix where Silvia’s Special Skill does not hit when the opponent closely approaches her.

4) A fix where if the unit is zoomed in in the [Unit Info], a Steam client would show an old version of the game.

5) A fix where some of the uncancellable abilities are missing ◇ symbol.

[October 25] Shop Products



Dear CEOs,
Here is the list of new products featured in this week’s update.

Please look through them carefully, for you never know when they will come in handy!
The product's price may vary depending on the platform, residence, and the daily exchange rate.

For more information on the updates and the maintenance schedule for October 25, please check the links below.

Patch Notes: [Link]


[h3]▣ Packages[/h3]

【 Hyper Level-up Package 】



Price: 990 Admin Coins
Total Purchase Count: 3 times/account

▼ Available Schedule
▷ October 25 After the update ~ November 8, 12:00 (UTC+9)
▷ October 25 After the update ~ November 7, 22:00 (UTC-5)

▼ Composition:
▷ 3,000,000 x Credits
▷ 455 x Special Appraisals

※ This product is not refundable after removing the product from the in-game mailbox.


【 Hyper Skill Training Package 】



Price: 590 Admin Coins
Total Purchase Count: 3 times/account

▼ Available Schedule
▷ October 25 After the update ~ November 8, 12:00 (UTC+9)
▷ October 25 After the update ~ November 7, 22:00 (UTC-5)

▼ Composition:
▷ 5,000 x Info
▷ 108 x Basic Training Data
▷ 108 x Prime Training Data

※ This product is not refundable after removing the product from the in-game mailbox.

【 Hyper Limit Break Package 】



Price: 1,190 Admin Coins
Total Purchase Count: 3 times/account

▼ Available Schedule
▷ October 25 After the update ~ November 8, 12:00 (UTC+9)
▷ October 25 After the update ~ November 7, 22:00 (UTC-5)

▼ Composition:
▷ 1 x [180 APT Core Selector]
▷ 1 x [30 S-APT Core Selector]

※ This product is not refundable after removing the product from the in-game mailbox.

【 Daily Recruitment Package 】



Price: 1,200 Admin Coins
Total Purchase Count: 1 time/account

▼ Available Schedule
▷ October 25 After the update ~ November 8, 12:00 (UTC+9)
▷ October 25 After the update ~ November 7, 22:00 (UTC-5)

▼ Composition:
▷ 1,200 * Quartz
▷ 5,000 Eternium
▷ 10 * Employment Contracts
(1 * Employment contract given for 10 days, starting from the day of purchase.)

※ This product is not refundable after purchase.

【 Activity Pledge #19 - Rosaria 】



By spending a certain amount of eternium, Activity Pledge will refund a certain amount of quartz back!

Price: 1,950 Admin Coins
Total Purchase Count: 1 time/account

▼ Available Schedule
▷ October 25 After the update ~ November 22, 12:00 (UTC+9)
▷ October 25 After the update ~ November 21, 22:00 (UTC-5)

▼ Composition:
▷ 1,950 x Quartz
▷ 1 * SSR Trophy: 1x Rosaria

※ This product is not refundable after purchase.

[Dev Notes #16 ] October 2023



Dear CEOs,

This is Kim Hyun Soo, the Head PD of CounterSide.

We appreciate the continued interest and support you've shown for CounterSide.


In this developer's note, we'd like to briefly introduce the additional changes and updates for October, as well as the upcoming updates for November.


First, here are some pieces of information about the changes and new additions that will be part of the October 25th update.


[h3][Awakened Skill Cut-in Trophy][/h3]


In the previous September developer's note, we mentioned the development of a feature that allows you to place various unit skill cut-in illustrations in the lobby.


However, some units need further fine-tuning, hence this feature will be updated in November.


Also, after the release of the September developer's note, we have heard concerns from many of our CEOs regarding the requirement of obtaining the trophies.


As such, we will be easing the condition for obtaining the Awakened skill cut-in trophy where it will be now reaching level 3 on the tactical updates.


[h3][Collection - Story Progress Improvement] [/h3]


A revision is underway to make it easier to check the completion status of stories in the [Collection].


Currently, the [Collection] uses the same UI regardless of the completion, making it challenging to differentiate between the progress status of complete and incomplete items.


To address this issue, icons for locked, in-progress, and completed stories will be placed in the Story tab of the [Collection], making it easier to differentiate each status at a glance. This improvement will facilitate the process of collecting stories in the [Collection]. Below is an example image of how it will be applied.





[h3][ Camera Tracking System Improvement ][/h3]


The camera effects and options in combat environments will be improved.


In the Game Settings, there is a camera option allowing you to toggle zoom effects when Awakened units are deployed or when Ulitmate Skills are cast.


To enhance the existing camera option in combat environments, the option will be categorized into three options [Both], [Ally], and [Off], instead of simply toggling [On] and [Off].


  • When [Both] is selected, camera effects are applied to both yours and the opponent's when Awakened units are deployed or when Ulitmate Skills are cast.

  • When [Ally] is selected, camera effects are only applied to yours when Awakened units are deployed or use ultimates.

  • When [Off] is selected, no camera effects are applied to both you and your opponent when Awakened units are deployed or use ultimates.


Additionally, the camera effects will be modified to follow the following priorities:

  1. Deployment of Awakened units.

  2. Units' Ultimate Skill Initiation

  3. Other


If camera effects from both you and your opponent occur simultaneously, your camera effects will always take precedence, regardless of the priorities listed above.


Once the option is updated, the existing option setting will be changed following the conditions below.

  • Newly created accounts will have the default camera option set to [Both].

  • If the option was previously set to [On] before the update, it will be set to [Both].

  • If the option was previously set to [Off] before the update, it will be set to [Off].



[h3][ Addition of Gauntlet Season Statistics ][/h3]

Gauntlet season records will now include the current season's win count and rate.

Previously, the information in season records included total wins, highest multi wins, highest score, and highest league.


To enhance the season records, the current season's win count and rate will be added. When the season changes, all the statistics will reset to 0.


Season wins and win rates will also consider battles against NPC squads in [Ranked Battles]. However, results against NPC squads in [Strategy Battle] will not affect season wins and win rates.


This season's record improvement will apply to both [Strategy Battles] and [Ranked Battles].


Do note that this feature will begin accumulating data starting from October 25th after the update completion, and all data from before this update will not count in the season records.




[h3][Unit Removal Feature][/h3]


As previously mentioned in the September developer notes, the unit removal feature will be implemented on October 25th.


You can access the feature by selecting a unit in the [Management] and selecting the [Placed] button at the bottom.


Once you select the [Placed], you'll be able to view the current status of the unit on the right.


From there, you can immediately disband the unit or navigate to the squad settings. This feature should offer greater flexibility in managing your units.




[h3][ Substream Event Shop Accessibility Improvement ][/h3]


To enter the event shops in various substreams, CEOs had to navigate into each substream and select their unique event currencies.


To improve the access of these substream event hops, a new feature will be added on October 25th that allows you to view all substream event shops in one place.


This consolidated sub-stream currency shop can be accessed through the Shop List in the Shop, where you'll be able to browse the merchandise in each substream event shop.


We hope this new feature makes it more convenient for you to purchase items.





That concludes the introduction of the additional updates and changes for October.


Here's a brief preview of what's coming in November's updates.


[h3][Danger Close Schedule Update][/h3]


Currently, Danger Close runs for 21 days with a 7-day settlement period. However, this 4-week season structure for Danger Close was burdening for CEOs who are aiming for high rankings, causing a drop in interest and feeling of accomplishment.


In light of this, the development team has decided to revise the schedule for Danger Close. Starting from late November, the event will run for 7 days with a 7-day settlement period, totaling 14 days. This adjustment aims to reduce the burden on rankers and enhance the strategic aspect of the event.


Due to the schedule changes, the available Danger Close points in each season will also be adjusted. However, the total rewards will not be reduced compared to previous seasons.


[h3][ Raid Schedule Update ][/h3]


We have acknowledged that the waiting time between the Raids is lengthy.


As a result, the Raid season will be shortened to 2 weeks instead of 4 weeks.


This change in the duration will also lead to adjustments in rewards and accomplishment scores at the Raid Exchange Shop, ensuring that the overall rewards remain equivalent to the previous 4-week seasons.


[h3][ Unit Balance Adjustment ] [/h3]


There will be a balance patch for the Awakened unit [Nehemeth Ray].


Ray was originally designed as a unit that protects the rear line allies from the enemy attack and pushes back the enemies who breach the line.


However, Nehemeth Ray has been impacted by previous game policy changes and is not performing effectively in combat as intended compared with the other Awakened Defender class units.


To address this, the development team plans to reinforce Nehemeth Ray's design by enhancing his Passive Skill and Ultimate Skill to make him more relevant.


The balance adjustment and monitoring will continue not only for Ray but also for other units that are up for balance changes.


[h3][ Alternium Reactor Update ][/h3]

The following units are subjects for the next set of Alterium Reactors: Ministra, Veronica, and Kyle Wong.


All the stats and abilities listed on the development notes for Alterium Reactors were not confirmed skills, and we concluded that this information led to confusion for many CEOs.


Therefore, starting from this very development note and forward, all Alterium Reactors will provide information about the development direction, rather than detailing specific skills and stats.


First, Ministra is a unit that can summon a mutated Spira and swords as a passive to debuff and attack enemies. To enhance Ministra's distinctive characteristics, she is planned to receive her conditions for summoning the sword will be eased, and Ministra’s combat ability will be improved to make her relevant to other Awakened Ranger class units.


Second, Veronica is a unit that becomes stronger when her HP decreases and enters an immortal state to maintain the frontline in battle. To maintain her characteristics, she is planned to receive more enhanced abilities during her immortal state to fortify the frontline further.


Third, Kyle Wong creates a bulwark to protect mid and rear-line allies and reinforce the frontline. Therefore, we are planning to give Kyle an Alterium Reactor which will focus on enhancing this bulwark stats and utility.


Due to the risk of units' abilities becoming excessively boosted by Alterium Reactors, Awakened units will be temporarily excluded from future Alterium Reactors.


A new direction and detailed internal testing will be conducted for Awakened units before they are included back for Alterium Reactors.


Moreover, the update cycle for Alterium Reactors, which currently stands at 4 weeks, will be extended to 6 weeks to ease the fatigue resulting from Alterium Reactor updates.


[h3][Cafe Strega 1st Anniversary Event] [/h3]


To celebrate Cafe Strega's 1st anniversary, a special event will be held!


The Cafe Strega event will follow a similar format to the previous Gremory’s Bartender event.

※ Currently under development and may differ when live.


During this event, you can acquire the skin for Yuna Springfield (R Grade) wearing Cafe Strega's uniform and the Cafe Strega uniform version of Evelyn Keller, which was available during the previous event.





[h3][Gauntlet Balance Adjustments and New Gauntlet Season] [/h3]


As previously announced in September developer notes and notices, we mentioned that the average Gauntlet battle time has been increasing and provided some direction on adjustments to reduce battle times.


However, the application of damage increase buffs based on the remaining time in Gauntlet has led to inconvenience for CEOs.


In response to this feedback, the development team will carefully consider and proceed with Gauntlet balance adjustments, which include reducing the damage increase buff values and removing the Gauntlet-exclusive threshold breaking.


Moreover, we observed that the units that can be forward-deployed are too powerful due to the damage-increasing mechanism. Hence, we are considering changing the damage increase buff to damage taken increase debuff. This change may result in ships being excluded from the increased damage taken debuff.


These Gauntlet balance adjustments will not be applied during the Sincere season, for the season is currently in its final stages. Instead, the changes will be implemented from the new Loyal season which is scheduled to start in November.


This will prevent potential confusion during the season’s end and provide time for thorough internal testing.


The Loyal season will run from November 12th at 14:00 to January 20, 2024, at 20:00 (UTC-5) for the first half of the season, and from January 21 at 14:00 to March 30 at 20:00 (UTC-5) for the second half.



The Gauntlet skin for the Loyal season will be for Arhat Joo Shiyoon.


You can acquire the Gauntlet exclusive skin as a reward for achieving Diamond Tier 5 or above during the season.


Please note that this Arhat Joo Shiyoon Gauntlet skin will not be immediately applied to the game at the start of the season, but a week or two after from the start of the season.



This concludes the developer’s notes for October on the upcoming update on October 25 and the future updates planned for November.


Thank you.

[Event Result] How Retro Can You Get?



Dear CEOs,
With many submissions from our CEOs, it was really fun to review all of them!
We sincerely appreciate all the CEOs for the participation, and will be back with more exciting event!

Without further ado, here is the list of winners of the event.


[h3]▣ Retro Your Lobby! Event Result[/h3]

[ Grand Prize - 1 CEO ]

Reward: 2,500 QuartzRimBap / 9292351




[ Gold Prize - 2 CEOs ]

Reward: 1,000 Quartzレールガン / 9585100






Human / 4151904





[ Silver Prize - 3 CEOs ]

Reward: 500 QuartzWodan / 4082734






Reze / 9257659






PaularBear / 11022133



Note

  1. Submission of an incorrect or missing Business Registration Number may disqualify you from receiving the event rewards.

  2. The reward will arrive in your in-game mailbox on the reward distribution day.

  3. The rewards deleted due to not receiving them in time will not be recoverable. (Expires after 7 days)

  4. Any other matter that is not stated in the announcement will follow the CounterSide Event Policy.

  5. Any changes to this event result will be posted on this very announcement.