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STEAM Account Link Guide



1. Please update the CounterSide application on your mobile device and STEAM.

2. Run CounterSide on both platforms.

3.a. On STEAM, select “Link Mobile Account” via Settings > Manage Account.


3b. On Mobile, select “Link Steam Account” via Settings > Manage Account.


[h3]※ If you have linked your account to your mobile device for the first time, make sure to restart the game to update your account information BEFORE linking with STEAM.
[/h3]

4. On the client that you have selected to “Link Mobile Account,” press “ok” when the popup appears.
※ Linking with STEAM can ONLY BE DONE ONCE.
Therefore, pay close attention to the steps afterward.


5. After pressing “ok,” a popup will appear where you can enter the business registration number.


6. If you have selected “Link Mobile Account” from STEAM, enter the business registration number from the mobile device and vice versa.


7. If you press “ok” after entering the business registration number, a popup with a verification code will appear.


8. On the other game client, the “enter link code” option should have been activated. Select it in order to enter the verification code.
* Linking process may stop if you do not enter the verification code on time.

9. If you entered the verification code successfully, a popup will appear to let you select which account you want to link.


On the popup, select the account you want to link.
★ ONCE SELECTED, THERE IS NO GOING BACK!
THERE IS ABSOLUTELY NO WAY OF RETRIEVING THE OLD ACCOUNT!!
CAREFULLY CONSIDER AND DOUBLE-CHECK BEFORE SELECTING THE ACCOUNT!!! ★


10. A secondary popup will appear asking if the selected account is the correct one to link.


11. Successfully linked! After the link, both game clients will turn off automatically to update the latest account information.

[1st of Sept.] Scheduled Maintenance Notice



Maintenance on the 1st of September is finished at 18:50 (UTC+9).

On the 1st of September, Counterside will be placed under maintenance to ensure manageable levels of CSE for every CEO.

All CEOs are advised to relax or attend to other procrastinated paperwork in the meantime.
Please make sure to update the game from the store!

[1st of September (Thu) Maintenance Information]

▼ Maintenance Schedule
▷ 1st of September, 2022 16:00 ~ 19:00 (UTC+9)
▷ 1st of September, 2022 02:00 ~ 05:00 (UTC-5)

▼ Maintenance Details
▷ You can check the details in the patch notes announcement: [LINK]

▼ Maintenance compensation
▷ 20,000 x Credits
▷ 3 x Employment Contracts

※ Additional Administration Notes
The game will be inaccessible during the Maintenance Schedule.
We sincerely apologize for the inconvenience brought by this maintenance.
The Administration will always do its best to provide CEOs with the necessary information for their next dive into the Counterside.

Thank you.

[1st of Sept.] Shop Products



Dear CEOs,
Here is the list of new products featured in this week’s update.
Please look through them carefully, for you never know when they will come in handy!

For more information on the update details and the maintenance schedule for the 1st of September, please check the links below.

Patch Notes: [LINK]
Maintenance Schedule: [LINK]

▣ New Skin
◆ Vacation Skins ◆


List of Applicable Employees: Nanahara Chifuyu, Yoo Mina, Yen Xing Lanchester, Karin Wong, Joo Shiyoung, Rosaria le Friede, Elizabeth Pendragon, Edel Meitner, Awakened Lee Jisoo, Lee Yumi, Edith Twins, Nanahara Chinatsu, Liv Allen

Purchasable Period:
▷ 1st of September, 2022 16:00 ~ Until further notice

※ All skins are not refundable after purchase.


【Nanahara Chifuyu – Indigo Warrioress】 Price: 2,080 Admin Coins

[Yoo Mina – First-time Vacationer] Price: 2,080 Admin Coins

[Yen Xing Lanchester – Underwater Tactics Instructor] Price: 2,080 Admin Coins

[Karin Wong – Technical Diver] Price: 2,080 Admin Coins

[Joo Shiyoung – VIP Swordsman] Price: 2,080 Admin Coins

[Rosaria le Friede – Demon Lord’s Vacation] Price: 2,080 Admin Coins

[Elizabeth Pendragon – Mistress of the Blue Noble] Price: 1,600 Admin Coins

[Edel Meitner – Devourer on the Beach] Price: 1,600 Admin Coins

[Awakened Lee Jisoo – Midsummer Night Panther] Price: 1,600 Admin Coins

[Lee Yumi – SWAT Lifeguard] Price: 1,600 Admin Coins

[Edith Twins – Drifting in Dreams] Price: 1,600 Admin Coins

[Nanahara Chinatsu – Secret Paradise Girl] Price: 1,080 Quartz

[Liv Allen – Knight on a Part-time Job] Price: 1,080 Quartz

▣ New Packages
◆ PC Platform Launch Gift Package ◆
Price: Free
Total Purchase Count available: 1 time per day

▼ Purchasable Period:
▷ 1st of September, 2022 16:00 ~ 29th of September, 2022 04:00 (UTC+9)
▷ 1st of September, 2022 02:00 ~ 28th of September, 2022, 14:00 (UTC-5)

▼ Composition:
▷ 1 x Wishful Random Box
▷ 2,022 x Eterniums




◆ PC Platform Launch Packages ◆
[PC Platform Launch Package [Limit Break]]
Price: $ 4.99 USD
Total Purchase Count available: 3 times/account

▼ Purchasable Period:
▷ 1st of September, 2022 16:00 ~ 29th of September, 2022 04:00 (UTC+9)
▷ 1st of September, 2022 02:00 ~ 28th of September, 2022, 14:00 (UTC-5)

▼ Composition:
▷ 394 x Admin Coins
▷ 1 x [10 S-APT Cores] Coupon
▷ 2 x [30 APT Cores] Coupons
▷ 3 x Employment Contracts
※ Purchases through STEAM cannot be refunded.

[PC Platform Launch Package [Fusion]] Price: $ 21.99 USD
Total Purchase Count available: 3 times/account

▼ Purchasable Period:
▷ 1st of September, 2022 16:00 ~ 29th of September, 2022 04:00 (UTC+9)
▷ 1st of September, 2022 02:00 ~ 28th of September, 2022, 14:00 (UTC-5)

▼ Composition:
▷ 2,067 x Admin Coins
▷ 25 x Fusion Cores
※ Purchases through STEAM cannot be refunded.

[PC Platform Launch Package [Recruitment]] Price: $ 99.99 USD
Total Purchase Count available: 2 times/account

▼ Purchasable Period:
▷ 1st of September, 2022 16:00 ~ 29th of September, 2022 04:00 (UTC+9)
▷ 1st of September, 2022 02:00 ~ 28th of September, 2022, 14:00 (UTC-5)

▼ Composition:
▷ 7,934 x Admin Coins
▷ 75 x Employment Contracts
※ Purchases through STEAM cannot be refunded.

[PC Platform Launch Package [Classified Recruitment]] Price: $ 99.99 USD
Total Purchase Count available: 1 time/account

▼ Purchasable Period:
▷ 1st of September, 2022 16:00 ~ 29th of September, 2022 04:00 (UTC+9)
▷ 1st of September, 2022 02:00 ~ 28th of September, 2022, 14:00 (UTC-5)

▼ Composition:
▷ 7,934 x Admin Coins
▷ 600 x Classified Employment Contracts
※ Purchases through STEAM cannot be refunded.

◆ 100th Day Lucky Doll ◆ Price: 100 Credits
Total Purchase Count available: 1 time per day

▼ Purchasable Period:
▷ 1st of September, 2022 16:00 ~ 15th of September, 2022 04:00 (UTC+9)
▷ 1st of September, 2022 02:00 ~ 14th of September, 2022, 14:00 (UTC-5)

▼ Composition:
▷ Lv.2 Chloe Lucky Doll or a reward from the tier 1 list.
※ This product is not refundable after purchase.

▼ What is Chloe’s Lucky Doll and where is it used?
▷ It is a doll based on Chloe’s looks and this Chloe’s Lucky Doll will give you a random item based on the level of the doll.

◆ 100th Day Celebration SPECIAL PACKAGE ◆ Price: 330 Admin Coins
Total Purchase Count available: 5 times/account

▼ Purchasable Period:
▷ 1st of September, 2022 16:00 ~ 15th of September, 2022 04:00 (UTC+9)
▷ 1st of September, 2022 02:00 ~ 14th of September, 2022, 14:00 (UTC-5)

▼ Composition:
▷ 330 x Quartz
▷ 5 x Fusion Cores
※ This product is not refundable after purchase.

◆ Ship launch Special Package ◆ Price: 3,290 Admin Coins
Total Purchase Count available: 2 times/account

▼ Purchasable Period:
▷ 1st of September, 2022 16:00 ~ 22nd of September, 2022 04:00 (UTC+9)
▷ 1st of September, 2022 02:00 ~ 21st of September, 2022, 14:00 (UTC-5)

▼ Composition:
▷ 50 x Special Ship Schematics
▷ 250 x Prime Ship Materials
▷ 25 x [Ship COMP] Coupons
▷ 500,000 x Credits
※ This product is not refundable after purchase.

Thank you


[1st Of Sept.] Patch Notes



Update details for the 1st of September are listed below.
See you on the CounterSide!
* Please make sure to update the game from the store!

▼ Maintenance Schedule:
▷ 1st of September, 2022 16:00 ~ 19:00 (UTC+9)
▷ 1st of September, 2022 02:00 ~ 05:00 (UTC-5)

Check the maintenance schedule announcement below for more details.
Maintenance Schedule: [LINK]

▼ Shop News:
For this week’s update on shop products, please check the announcement below for more details.
Shop Product: [LINK]

[h2]★ CounterSide Global STEAM Launch ★[/h2]

[previewyoutube][/previewyoutube]



At long last, CounterSide Global is now released on STEAM for every CEO to enjoy on a PC client!

PC client will allow existing users to link the current mobile account, so CEOs do not have to start over when playing on the PC.

To celebrate the launch, we have also prepared a coupon with 1,000 quartz!

Not only that, a lot of celebration events with amazing prizes are also happening right now, so don’t miss out on this occasion!

[h2]▣ Event Stage [/h2]
◆ Fateful Summer Vacation ◆



▼ Fateful Summer Vacation Event Stage Period:
▷ 1st of September, 2022 16:00 ~ 22nd of September, 2022, 04:00 (UTC+9)
▷ 1st of September, 2022 02:00 ~ 21st of September, 2022, 14:00 (UTC-5)

▼ Fateful Summer Vacation Event Mission Period:
▷ 1st of September, 2022 16:00 ~ 22nd of September, 2022, 04:00 (UTC+9)
▷ 1st of September, 2022 02:00 ~ 21st of September, 2022, 14:00 (UTC-5)

▼ Fateful Summer Vacation Event Store Period:
▷ 1st of September, 2022 16:00 ~ 29th of September, 2022, 04:00 (UTC+9)
▷ 1st of September, 2022 02:00 ~ 28th of September, 2022, 14:00 (UTC-5)


[h2]▣ Event [/h2]
◆ Launch 100th Day Celebration Event Mission ◆

To celebrate the 100th day of service, a special mission with great rewards is prepared for our dear CEOs!

The mission rewards include Quartz, Set Binaries, Fusion Cores, S-APT Core boxes, and more!

Come and join the party!

▼ Launch 100th Day Celebration Event Mission Period:
▷ 1st of September, 2022 16:00 ~ 22nd of September, 2022, 04:00 (UTC+9)
▷ 1st of September, 2022 02:00 ~ 21st of September, 2022, 14:00 (UTC-5)

◆ Launch 100th Day Celebration Crafting Event ◆

During the event, CEOs will be able to gather crafting materials to create a Ribbon-tied Gift Box!

To create this box, CEOs need to gather five 100th Day Flowers and 100th Day Balloons.

▼ Drop locations for 100th Day Flower:
▷ Supply Operation
▷ Event Dungeon

▼ Drop locations for 100th Day Balloon:
▷ Main Stream
▷ Free Contract
▷ Side Story modes
▷ Event Dungeon

▼ Contents of the Ribbon-tied Gift Box
▷ Counter S-APT Core
▷ Soldier S-APT Core
▷ Mech S-APT Core
▷ Special Ship Schematics
▷ Employment Contract
▷ 2 ~ 3 x Counter APT Cores
▷ 2 ~ 3 x Soldier APT Cores
▷ 2 ~ 3 x Mech APT Cores
▷ 5 ~ 10 x High Appraisal
▷ 5 ~ 10 x Special Appraisal
▷ 3 ~ 5 Tuning Binaries
▷ 55,555 x Credits
▷ 30,000 x Credits
▷ 10,000 Credits

▼ Launch 100th Day Crafting Material Drop Period:
▷ 1st of September, 2022 16:00 ~ 15th of September, 2022, 04:00 (UTC+9)
▷ 1st of September, 2022 02:00 ~ 14th of September, 2022, 14:00 (UTC-5)

▼ Launch 100th Day Crafting Event Period:
▷ 1st of September, 2022 16:00 ~ 22nd of September, 2022, 04:00 (UTC+9)
▷ 1st of September, 2022 02:00 ~ 21st of September, 2022, 14:00 (UTC-5)

※ Launch 100-day event crafting materials, 100th-day balloon & flower, will be deleted at the same time when the crafting event ends.


[h2]▣ A New Beginning Capital Point Event[/h2]


Introducing Capital Point event in CounterSide Global!

CEOs can accomplish missions to earn Mission Points to exchange for mind-blowing gifts such as the SSR Recruitment Selector Coupon!

CEOs can check the event missions given at the bottom right side of the Capital Point event page.

▼ List of Main Rewards
▷ 1 x [A New Beginning] SSR Recruitment Coupon
▷ 12 x Set Binary (4)
▷ 7 x Fusion Core (3)
▷ 10 x [S-APT Core] Coupon (4)
▷ 10 x [10 APT Cores] Coupon (3)
▷ 5 x Lifetime Contract

* [A New Beginning] SSR Recruitment Coupon will be deleted during the maintenance on the 20th of October, 2022. Please make sure to use it before the maintenance!

▼ Capital Point Event Period:
▷ 1st of September, 2022 16:00 ~ 22nd of September, 2022, 04:00 (UTC+9)
▷ 1st of September, 2022 02:00 ~ 21st of September, 2022, 14:00 (UTC-5)

[h2]▣ New Attendances[/h2]
【100th Day Punch In】

A special attendance will begin with the 100th-day celebration!

Classified Employment Contracts, an SSR Employee Coupon, Quartz, and other valuable supplies are ready for CEOs to claim!

▼ 100th Day Punch In Period:
▷ 1st of September, 2022 16:00 ~ 21st of September, 2022, 04:00 (UTC+9)
▷ 1st of September, 2022 02:00 ~ 20th of September, 2022, 14:00 (UTC-5)

【Daily Quartz】

In parallel with the 100th Day Punch In attendance, a daily quartz punch-in will also take place for 15 days!

▼ Daily Quartz Punch In Period:
▷ 1st of September, 2022 16:00 ~ 1st of October, 2022, 04:00 (UTC+9)
▷ 1st of September, 2022 02:00 ~ 30th of September, 2022, 14:00 (UTC-5)

[h2]▣ 100 Free Recruitment Event[/h2]

During the event, every CEO will be able to freely recruit 100 employees!

If any CEOs wanted to pull for any of the SSR Employees above, now is the chance to recruit them at a higher rate!

▼ 100 Free Recruitment Event Period:
▷ 1st of September, 2022 16:00 ~ 22nd of September, 2022, 04:00 (UTC+9)
▷ 1st of September, 2022 02:00 ~ 21st of September, 2022, 14:00 (UTC-5)


[h2]▣ New Employees[/h2]
【Mika ★ Star】

▼ Mika ★ Star Favored Banner Period:
▷ 1st of September, 2022 16:00 ~ 15th of September, 2022, 04:00 (UTC+9)
▷ 1st of September, 2022 02:00 ~ 14th of September, 2022, 14:00 (UTC-5)



【Lone Lee】

▼ Lone Lee Favored Banner Period:
▷ 1st of September, 2022 16:00 ~ 15th of September, 2022, 04:00 (UTC+9)
▷ 1st of September, 2022 02:00 ~ 14th of September, 2022, 14:00 (UTC-5)



[h2]▣ Operator[/h2]
【Chloe Starseeker】

▼ Chloe Starseeker Favored Banner Period:
▷ 1st of September, 2022 16:00 ~ 22nd of September, 2022, 04:00 (UTC+9)
▷ 1st of September, 2022 02:00 ~ 21st of September, 2022, 14:00 (UTC-5)



[h2]▣ New Ship[/h2]
【Blue Bridge Mk.2】

After the update on the 1st of September, CEOs will be able to construct Blue Bridge Mk.2!
In order to construct Blue Bridge Mk.2, CEOs must have cleared the Emergency Call.

[Where to find Emergency Call?]
▷ Main Stream Episode 4, 4-4.

[h2]▣ Shadow Palace [Palace #4][/h2]

The fourth Shadow Palace will be opened after the update!
Stronger enemies and higher rewards are waiting!


[h2]▣ Relic Challenge[/h2]


To challenge our CEOs even further, a relic challenge will be opened after the maintenance on the 1st of September.

Here, CEOs will be able to gather materials to craft high-tier pieces of equipment!

The only requirement for CEOs to enter the dungeon is to clear the Main Stream episode 5.

In this update, only stage 1 of the relic dungeon will be opened.


[h2]▣ The TASKFORCE Plan[/h2]


After the update, all the guide missions will be integrated into the TASKFORCE Plan.

CEOs who have already cleared the guide missions will be able to participate and clear the TASKFORCE plan once more to get all the rewards.


[h2]▣ Salary Negotiation Simplification[/h2]

CEOs will now be able to negotiate salaries with their employees in a more simplified fashion after the update.


[h2]▣ Side Story 《Left Behind Alone》 Added[/h2]

Sigma’s event episode, Left Behind Alone, will be added to the ‘Side Story’ tab permanently after the update.


[h2]▣ Strategy Battle[/h2]

Following updates were made to Strategy Battle:

a. The defeat notification mail will no longer be sent.
* A successful defense notification mail will still be sent.

b. Blind condition adjustment
– Number of blinds applied in ranks from Master 2 to Grandmaster 1 is adjusted from 4 to 3.
– Blinds from Diamond 1 and below will no longer apply.
– Blinds applied when looking at the opponent’s defense squad will be adjusted advantageously to the “viewer.”

■ If the viewer’s rank is higher than the opponent’s, the blind rule will be applied based on the opponent’s rank.
■ If the viewer’s rank is lower than the opponent’s, the blind rule will be applied based on the viewer’s rank.

Example 1) If my rank is Grandmaster 1 and the opponent’s rank is Challenger 1, and if I am viewing the opponent’s defense squad, then the opponent’s defense squad will have 3 blinds (Challenger’s blind count is 4).



Example 2) If my rank is Grandmaster 1 and the opponent’s rank is also Grandmaster 1, and if I am viewing the opponent’s defense squad, then the opponent’s defense squad will have 3 blinds (Because we both have a blind count of 3).



Example 3) If my rank is Grandmaster 1 and the opponent’s rank is Diamond 1, and if I am viewing the opponent’s defense squad, then the opponent’s defense squad will have no blinds (Because Diamond 1 and below have no blind count).



c. Deployment cost recovery rate adjusted
– Defence squad (Defense, Revenge, NPC) deployment cost adjusted from +30% to +15%.


[h2]▣ PVP Safety Zone Adjustment[/h2]


The safety zone is defined as an area where the ship takes damage instead of the units. The safety zone was designed to allow the defensive side to cope with the incoming opponent’s units. However, through the years of service, new tower class units were added to the game, some of which were very powerful. Unless we decide to stop making tower class units, we thought it would be impossible to change the meta just by individual balance change.

With this update, the minimum deployment location point of the units in the gauntlet will change.

However, the overall field area for a deployed unit to move around will be the same as before, so units going behind the safety area due to knockback or an opponent entering inside the safety zone will stay the same.


[h2]▣ Combat Equation & Stat Changes[/h2]

▷ Combat Equation has been improved
▷ CC RES’ calculation method and its original function have been improved
▷ A new ability, “Healing Power,” has been added

For more details on the above changes, please refer to Dev Notes on Renewal of Combat Equation and a Few Abilities.

[LINK]

[h2]▣ Employee Pool[/h2]

▷ Naielle Bluesteel
▷ Yen Xing Lanchester

[h2]▣ Other[/h2]
▷AR function will be disabled until further notice.


★ Please note that any unfinished battles will be closed once the maintenance begins.
★ The guest accounts may have log-in issues or get deleted after the update. Therefore, it is highly recommended to link guest accounts to any available SNS platform.


Check current known issues Check FAQ

Click the link above to view the known issues that are under investigation by the developers or the possible solution in the lower parts of the notice.

Click the FAQ for questions that may be answered already.

We are currently working to resolve these issues, and we will update CEOs through the linked page as soon as an issue is resolved.

Thank you




Dev Notes on Renewal of Combat Equation and a Few Abilities



Dear CEOs,

The dev notes on the renewal of the combat equation and a few other abilities will be further explained below.

[h2]1. Combat Equation Improvement[/h2]
The damage output uses a very complicated equation using attacker and defender's various variables. The damage output also varies by a huge margin due to where the variable is placed in the equation, and which abilities are interacting with each other or in synergy with each other.

Before the renewal of the combat equation, basic stats excluding ATK, DEF, EVA, and HIT were referred to as secondary stats. These secondary stats were irregularly placed in the equation, making it extremely difficult to handle.

With the renewal of the combat equation, we have set every stat in CounterSide into groups 1, 2, and 3, as well as refined rules on the timing calculation of damage reduction and various other situations.

[h3]▷ Damage Output Equation[/h3]

Below is the equation for the final correction value of the damage, NOT the final damage itself. We used the correction value to make the overall explanation not too complicated for the readers.



※ The total value of damage reduction inside Brackets {} including defense reduction % is capped at 80%.
※ The total value of damage reduction inside the square brackets [] is capped at 50%.
※ The maximum Role DISADV DMG DEC is 100% (= No Role ADV).
※ Fixed damage: If the DMG RES value inside the Brackets {} is 1 or less, it will correct itself to 1.
※ Extra Stat: Special stats that are used in a specific battle environment, such as PVE. (e.g. Barrier DMG debuff, etc.)
※ With the exception of Sure CRIT, the maximum CRIT rate is 85%.
※ With the exception of Sure CRIT, CRIT will not apply when the target evades.

Rather than renewing and integrating the original stats, we decided to renew the existing equation rules, select stats that will be buffed and organize the equation within a practical boundary.

Stat variables that were unorganized due to series of multiplications , such as DMG RES, special skill DMG variations, ultimate skill DMG variations, and AoE DMG RES are now integrated into Group 2 stats, allowing Group 2 stats to cancel themselves. Original DMG RES Suppression, DMG RES Penetration, and DMG TLRNC (Tolerance) will be calculated in Group 1, and do not influence Group 2 stats.

The maximum value for Group 1 and Group 2 is 80% and 50% respectively. Therefore, in theory, the final correction value for maximum DMG RES will increase more than before the renewal, but this value will be offset by DMG increase or by DMG Taken AMP, allowing us to find more efficient solutions.

Below is the list of stats categorized into three different groups. (The red arrow, →, indicates the stat moved from one group to another.)



Role ADV DMG stats were previously in Group 1 and included a maximum DMG RES cap at 80%. In addition, these stats were used to adjust the fundamental 30% Role ADV DMG, all of which caused a lot of illusions. After the renewal, Role ADV DMG INC stat has been moved to Group 3 to make the value independent, and since this value is used as an adjustment for the Role ADV DMG, the final damage dealt to the Role ADV DMG will be much stronger now.

To summarize the combat equation improvement:
- Original DMG +/RES, Special Skill DMG + / RES, Ultimate Skill DMG + / RES stats have been integrated into Group 2 under AMP / RDC.
- Group 2’s stats AMP and RDC also cancel each other with a maximum value of 50%.
- Role ADV DMG stats are now free to increase their overall influence independently.

[h2]2. Ability Improvement[/h2]

[h3]▷ CC RES[/h3]

The original CC RES was used to reduce the duration of abilities categorized as [debuff]. Just like skill haste, it ran on a logarithmic formula. Hence, when the CC RES reached 100%, the actual resistance was about 50%, making the overall efficiency of this ability drop when the value of CC RES increased.
Therefore, other than to counter stun, silence, and sleep, this ability’s value was low, and unless it was extremely high, it was also difficult to increase the value of CC RES itself through an equipment’s sub-stats.

To make this ability more meaningful, it will be renewed like so:
- Now the resistance value will not be calculated through a logarithmic formula, but through a simple addition with the value capping at 80%.
- The value of CC RES will greatly increase compared to before.



- RES Rate not only decreases debuff duration but also a debuff ability’s rate simultaneously.
▷ If 50% CC RES is applied to [50% ATK decrease for 10 seconds]:
▷ Before: 50% ATK decrease for 6.67 seconds (Actual RES rate 33.3%).
▷ After: 25% ATK decrease for 5 seconds.
- The value of CC RES can be negative (capped at -100%), and if CC RES goes negative, debuff duration and ability rate will increase.

With the changes made to CC RES, we believe this ability will be used more effectively to counter debuffs.

In addition to the buff to CC RES and the changes to the calculation of CC RES, sub stats for this ability on equipment will also change. The number will drop taking into account the changes in both duration and debuff ability rates, the renewal of the RES rate formula, and the effect on debuffer units.

As an example, a fully tuned T6 Maze Equipment with a CC RES sub-stat and its effect is listed below.



[h3]▷ Incoming Healing and Healing Reflux[/h3]

Currently, if the value for incoming healing decrease accumulates over 100% on a unit, the healing will reflux and will cause HP to decrease. Originally, healing reflux existed as an independent ability, but because it was not defined clearly, it was intermixed with incoming healing decrease.

This intermix did not cause any issues in the gauntlet or in similar circumstances. However, there were instances in high-level PVE, in which healing patterns led to units accumulating incoming healing over 100%, or in which debuff immunity was absolutely necessary in order to create new healing-pattern enemy.

To develop content of different levels and unique units with their own specialized characteristics, rules regarding incoming healing and healing refluxes will change like below:

- New ability, “Healing Power”:
■ Healing amount will increase in ratio with the caster’s healing power.
■ This includes healing abilities cast on oneself.

- Incoming healing decrease and healing power cancel each other:
■ Total heal amount = Incoming Healing * (1 + Healing Power – Incoming Healing decrease).

- Incoming healing decrease will never go below 0.

Units and ships that originally had close to 100% incoming healing will not aim for healing reflux anymore, but will counter the opponent’s healing power instead.

[h2]3. Changes in the Safety Zone in the Gauntlet[/h2]

The safety zone is defined as an area where the ship takes damage instead of the units. The safety zone was designed to allow the defensive side to cope with the incoming opponent’s units. Its function is to protect the tower class units or deploy units at the very end to pull the frontline, but initially, its main function was to provide a last line of defense that was highly appreciated.

However, through the years of service, new tower class units were added to the game, some of which were very powerful. Unless we decide to stop making tower class units, we thought it would be impossible to change the meta just by individual balance change.

With this update, the minimum deployment location point of the units in gauntlet will change.
However, the overall field area for a deployed unit to move around will be the same as before, so units going behind the safety area due to knockback or an opponent entering inside the safety zone will stay the same.



After this update, we expect a few changes in gauntlet strategy and meta.

We will keep a close eye on plays that target the ship directly since this is not something we intended.

We will do our best to provide our CEOs with a great gaming experience.

Thank you.