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Tomomon News

Update Version 0.93.0

Update version 0.93.0

We have released version 0.93.0 of the game with a lot of changes.
New Added Features:

- Early Access Only Gift!
- Added the Game’s story.
- Added some new Tomomons.
- Added more Tomomon fusion cases.
- Added Tomomon Exotic and ExoLink forms (Tomomon special color).
- Added more than 150 new skills.
- Updated Tomomon’s unique skills.
- Added Chipset Equipments.
- Added Expedition Mode.
- Added Gacha System.
- Added Tamer’s perks to enhance player’s experience.
- A lot of bugs fixing and optimization.

Thanks all the players for the support. Please enjoy the game and give us feedback if there is something wrong, thanks!
Links: > Facebook
> Discord
> Website
> Gallery/Wiki



https://store.steampowered.com/app/1979570/Tomomon/

Update v0.86.0

v0.86.0 has been released and here is the changelogs:

As we inspected and received many feedbacks about the bugs when trying get into the Item Menu, it was related to the core UI system (it was written in very old version of the Engine) of the game so we have to write a new core to squash this bug, it took quite a long time though. Many small things that has been reworked as well.

- Core UI Updated. (Items Menu, Skill Pools Menu, Tomopendium...)
- Better graphical looking UI.
- Added fast travel feature.
- Added 10 new monsters.
- Added new Maps (Route 09, 22, Kyoshi Castle, Latuzan Oasis).
- Added setting to title screen.
- Added more than 100 new skills.
- Updated some monsters's unique skills.

Thank you all for your patience, we will continue to fix the bugs and update the game asap, please keep supporting us.

Our Discord Channel

Update v0.85.2

v0.85.2 has been released to apply some bugs fixing and added small features:

- Fixed some minor bugs.
- Added setting to title screen.
- Added autosave feature.

Thank you all for your patience, we will continue to fix the bugs and update the game asap, please keep supporting us.

Our Discord Channel

Update v0.85.1

v0.85.1 has been released to apply some bugs fixing:

- A stuck zone in route 06.
- Duplicate skills on Skills Pool.
- Input bug when using both keyboard and controller.
- Fail to move to TC after get defeated on Route 04.
- Fire fang always critical hit.
- Small secret path from route 12 to route 13 got overlapped.
- Update UI on Skills Pool so everyone could notice which one is equipped easier.
- Change build setting from Mono to IL2CPP to improve the game performance.

Thank you all for your patience, we will continue to fix the bugs and update the game asap, please keep supporting us.

Our Discord Channel

Early Access - Launch Announcement

As of now, it has been two days since the Early Access version was launched, and this is the first official announcement from Tomomon.

In order to create a Monster Taming game world in the style of classic GBA games, and revive the old-school gaming experiences that still fit with current trends, the team has chosen to create the game title Tomomon. The graphics and gameplay are inspired by the classic GBA games, featuring pixel graphics and familiar gameplay mechanics

In summary, the first version of the game in Early Access is a build designed to showcase and guide players through the features that the team intends to include in the game. This build is not yet complete and can be seen as a kickstart for our game project.

In this Early Access version, players can experience features such as:
- Monster Capturing with over 140 species (including Evolution and Fusion cases)
- Evolution System
- Fusion System with 9 cases (over 50 cases in the full game)
- About 18 maps (over 36 maps in the full game) with 10 different biomes (over 17 biomes in the full game)
- Normal Battles with Regular NPCs.

What will be included in the Full-Release?
In our game, we plan to include a World & Story Questline that will immerse players in the game's universe. We also aim to develop an Immersive Battle System that includes a Better Skill Match-up System, making battles more exciting and challenging.

Furthermore, we will add many more Monster Interaction Features, such as riding, surfing, feeding, racing mini-game, ... We will also include a Food and Item Crafting System that will allow players to create new items and enhance their monster's abilities.

To add a personal touch to the game, we plan to include Personal House/Base Customization Features, which will allow players to create a unique and personalized home for their character. Additionally, we will introduce Rare and Super Rare Forms of monsters that players can encounter and capture, adding more depth and variety to the game.

Thank you for taking the time to follow our project. Although there are still some shortcomings, we hope to receive feedback from you.

Our Discord Channel