1. Land of the Vikings
  2. News

Land of the Vikings News

Vote for Land of the Vikings for the ‘Sit Back and Relax’ award!

Greetings Jarls!

As we approach the end of the autumn season, we reflect on the whirlwind of events that defined this year for us. Your unwavering support and the warmth of the community for have made this journey truly remarkable. Thank you for your love and enthusiasm for Land of the Vikings.

As the Steam Autumn sale kicks off, we're excited to share that the annual Steam Awards nominations are back. If you enjoy Land of the Vikings as much as we had, we’d really appreciate it if you’d nominate us for the “Sit Back and Relax” category.

Other than that, while we’re still working on the next major update for the game, Land of the Vikings will also be on sale with 33% off during the Steam Autumn Sale. If you've got a friend who’s been teetering on the edge of trying out the game, now is the perfect time to dive into the city-building Viking adventure.

Skál!



https://store.steampowered.com/app/1981570/Land_of_the_Vikings/

Thank you for 100K players!

Greetings Jarls!

It’s been about a month now since the 1.0 release of Land of the Vikings, and we want to give you another official update on what’s been going on since then.

But first, we’re happy to announce that Land of the Vikings has reached over 100’000 jarls! This blew our expectations, and we just wanna say thank you for being a part of this community and your continued enthusiasm for the game!



Nevertheless, we have been going over all the bugs and feedback that you have reported, and we are in the process of addressing them with upcoming fixes over the next few weeks. Additionally, we’re excited to share that we’ve also been working on the next content updates. We can’t share much of it yet, but here’s some cool concept art that we’ve been working on:

Concept art for Thralls

Concept Art for Thralls’ Housing

That’s all we have to show for today! If you want to take part in our development process and talk all things Land of the Vikings, do join our discord down below!

Again, thank you all for your enthusiasm and your support!

Skål!

Patchnotes 1.0.0c

Greetings Jarls!

We’re continuing to go through your bug reports and messages, and we’ve just released a patch with a variety of bug fixes.

  • A bug in the Runic system has been fixed.
  • Incorrect words in some languages have been corrected.
  • 4 new events have been added.
  • The 'no materials' bug in the Herbalist House has been fixed.
  • Incorrect notifications appearing over villagers have been corrected.
  • The tailor and blacksmith can also view crafted items now by pressing the ALT key.


Thank you to those who pointed out these bugs on Discord, Steam, and on other platforms! Your reports are a valuable tool that can help us bring you an even better experience. And as always, thank you for your support and for playing the game!

Skål!

Patchnotes 1.0.0b

Greetings Jarls!

We’re continuing to go through your bug reports and messages, and we’ve just released a patch today with some bugs fixes and translation changes.

  • Fixed an issue of receiving a different event during the battle.
  • Fixed an objective displaying misleading text.
  • Fixed a bug that even though the music was turned off on the battle screen, the sound was still heard.
  • Fixed a bug where heroes do not stay at home when save loading is done.
  • Fixed a bug in the “Luxury want” objective.
  • Fixed an issue where boats could not be assigned to another dock when the fishing hut was destroyed.
  • Fixed an issue where the hero payment event disappeared from the left notifications.
  • Small info boxes can now be closed more easily.
  • Now, if there is a farmer in the village and the auto harvest feature is turned on in the fields, no notification will appear on the screen.


Thank you to those who pointed out these fixes! And as always, thank you for your support and for playing the game!

Skål!

Patchnotes 1.0.0a

Greetings Jarls!

We’ve just released a patch today with some bugs and translation changes. Thank you to everyone who pointed out the bugs and fixes!

  • Introduced a significant change in the "Tree of Life." Players can now preview the attributes and benefits of all nodes, even if they still need to be unlocked. This change will help you plan a more precise roadmap to develop your village as you progress. However, the exact path to each node remains hidden.
  • Fixed overlapping text issues and some UI errors in certain languages.
  • Addressed translation mistakes and untranslated words in some languages.
  • Resolved the issue of missing characters in Polish.
  • Minor performance improvements

Thank you for your support and for playing the game!

Skål!