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Land of the Vikings News

Land of the Vikings Hotfix Patch Notes 0.7.1a

Patch Notes:

  • Fixed the issue where trees were not reappearing.
  • Trees start growing 2 days after cutting and take 4 days to reach full size.

Land of the Vikings 0.7.1 Patch Notes

[h2]Hello Jarls!
[/h2]

With our new update, we added new tutorials for new players, made many improvements and fixed bugs.



[h3]Below you will find the details about the update:
[/h3]
  • Fixed the bug of villagers appearing dead in the tavern.
  • Fixed the error that the player could not find materials for the tailor and blacksmith.
  • Coal will now be used for heating in homes.
  • There will be four new events.
  • There will be x10 game time speed.
  • There will be an option to stop production for mines and production buildings.
  • Stone rate increased by 25%.
  • Ship durability increased by 50%.

After this update, we will give our full attention to our big "Editor Update". We will be sharing exciting new details about this very soon.

15% OFF Land of the Vikings During The Steam Winter Sale!

Greetings Jarls,

Merry Yuletide! As winter sets in and snow begins to fall from the skies above, so too are the prices dropping on Steam. What better way to spend the holiday season than by building the Viking village of your dreams?

You can pick up Land of the Vikings at 15% off during the Steam Winter Sale!

https://store.steampowered.com/app/1981570/Land_of_the_Vikings/

Land of the Vikings — The Defense Update Is Here!

Greetings Jarls!

Our first content update is here! The Defense Update brings you many small improvements that a lot of you have been asking for, including automatic recruitment, village defense, and tavern improvement. Without further ado, let's take a look at all the new content in detail.



[h2]Automated Jobs[/h2]

As the game progressed and the population increased, we realized that many tasks such as planting fields, reassigning workers, etc. took a lot of players' time and could cause difficulties. That's why we added some new features to make things easier for players in the mid and late-game. Certain nodes in the Tree of Life must be discovered before these features can be used.

Auto Worker Assign. With this feature, you allow the game to assign the best workers for you with a single button instead of looking for workers one by one from the buildings. This means you can spend your time on more important matters than personally inspecting every viking in the village.

Auto Replace Workers. With this feature, an available worker is immediately assigned to replace the employee who leaves the job in any way. You cannot manually assign workers to the job when this feature is turned on.

Auto Ship Repair. When ships take too much damage, they are automatically brought to an empty Shipyard to be repaired. You can turn this setting on from the Shipyard.

Auto Plant-Harvest. By using this feature, you can enable farmers to constantly plant and harvest fields that you're using.



[h2]The Tavern[/h2]
There was a tavern in the game before, but it was not functional (apart from looking pretty). With this update, the tavern is now fully operational. When Vikings are unhappy, they come to the tavern and find happiness by feasting and drinking with friends.

[h2]Defense[/h2]

Now other villages can attack you too! So think twice before going out for a raid. What if another village comes to plunder you while your soldiers are plundering? If you cannot defend your village, you may have to give every item you have to the enemy.



By installing the newly added defensive buildings, the Wall and Watchtowers, you can defend your village against future attacks.



You can get rid of the attackers coming to your village in several ways. For example, you can give them what they want to resolve things peacefully, or you can attack them and make them regret ever coming to your shores.



[h2]Misc. changes[/h2]

Some smaller changes we made based on your feedback:

  • 1-day duration in the game increased by 20%.
  • Trees will spawn 25% faster.
  • Warrior training fees have increased.


That's it from us! We'll be back with more news on upcoming updates in the new year. For now, Merry Yuletide, and enjoy the Defense Update!

Skål!

Land of the Vikings Roadmap Revealed!

Hello Jarls,

It's been 3 weeks since the Early Access release of Land of the Vikings, and we are absolutely floored with the amount of messages we've received. Comments, forum posts, feedback, bug reports, everything. Thank you all very much, it's clear that you're all very passionate about the game, which is wonderful to see. Your in-game feedback has already exceeded 5 thousand messages, so we've got plenty to work with!

We've already been updating the game with smaller patches to tackle common pieces of feedback (like being able to turn off disasters), and we will continue to do so.



Now let's get into the future of Land of the Vikings. Next up on the docket is the Defense Update, coming in the next few months. With this update, your village will be open to attacks from the outside, so it is up to you to organize a proper defense by placing walls and decorations to deter attackers.

At the same time, there will be changes in the happiness system with the Defense Update. As the population grows, villagers will be more restless, and you will need to indulge them with drinks in the taverns (working Tavern confirmed!) to keep them happy.

The most requested feature, automatic worker assignment, will also come with this update.

After the Defense Update, we have plans for multiple major updates. Take a look at our roadmap below! (Click for the full resolution)



We'll be back with more news as we get closer to the other updates, but we'll give you a little spoiler for now. The first upcoming major update will include Steam Workshop support and a building editor that allows you to create and share your very own buildings!

Thank you again for your support, and we'll see you in the next blog.

Skål

- The Land of the Vikings team