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Everhood 2 News

Stability fixes

- In certain situations dialogue might be open and when switching between scenes could cause softlocks. The scene now resets dialogue system in hopes to avoid softlocks
- toilet battle and portal battle hp bars have juicier health bars

Powering up battles reverse HP + Softlock fix

- Portal battle and Toilet battle has "power" going up instead of down
- Potential softlock fix before black hole battle.
- sorting issue on reward chest in year 3000

Softlock in the vegetable castle kingdom

- Fixed softlock in vegetable castle if opening and saving and reloading file the door was perma closed.
- Invisible walls in pandemonium added
- Irvine's absorb on shadow notes is filtered in correct audio settings.
- minor proofreading adjustments.

Modding update + proofreading

Custom Worlds
- Finish Battle function so it doesn't require player to defeat enemy and can have other potential win conditions
- Able to Quit Mod from inside a battle.

Main game
- Proofreading.
- Localization updates
- Savepoint sound effect too loud in riley ending.
- Death defiance reset hitcount cleanup.

Bobo jester battle - shorter ending in replay battle

Bobo jester battle - shorter ending in replay battle