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Everhood 2 News

Small gameplay fixes

- If player has not finished game and wanders deep in spoiler section is in battle colosseum they can now get out from softlocked situation if speaking to secretary.
- For loop resets loop count at start of battle

CUSTOM WORLD CONTEST 2025


[h2]
CUSTOM WORLD CONTEST[/h2]
Starts now!
Contest ends at 31st May 9PM CET.
(2 months development time)

15 creators will win a Rasta Beast Pin!
We want to give out some sort of reward because it is cool!

The theme of the contest is PUNK.
  • Maybe the enemy encounter is a just a punk?
  • Maybe the music is rock or the environment has a punk-rock-vibe?
  • or maybe room is steampunk?


We will highlight the best custom worlds in a post!

Categories
Best custom world, best theme interpiration and best battle.
(might be more sub-categories depending on amount of custom worlds.)

How to make Custom Worlds?
Open EVERHOOD 2 and select Custom Worlds for more information.

Rules
- The custom world must be submitted in steam workshop and tagged #customworldcontest2025
- You can submit any amount of Custom Worlds.
- You can only win one pin.
- Custom worlds published before 28th MARCH do not qualify for the contest.

Join our discord to get help or advice!

Stability fixes

- In certain situations dialogue might be open and when switching between scenes could cause softlocks. The scene now resets dialogue system in hopes to avoid softlocks
- toilet battle and portal battle hp bars have juicier health bars

Powering up battles reverse HP + Softlock fix

- Portal battle and Toilet battle has "power" going up instead of down
- Potential softlock fix before black hole battle.
- sorting issue on reward chest in year 3000

Softlock in the vegetable castle kingdom

- Fixed softlock in vegetable castle if opening and saving and reloading file the door was perma closed.
- Invisible walls in pandemonium added
- Irvine's absorb on shadow notes is filtered in correct audio settings.
- minor proofreading adjustments.