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Everhood 2 News

Modding update

- Removed able to disable commands as they were not dependable.
- Now custom battle song is part of the audio mixer so battles don't play in high volume
- Else If Command fixed and should be working as intended.
- Everhood2ModdingTools.unitypackage updated
- Add missing icons on projectiles. (let us know if any other prefabs are not working as intended)

foolproof black hole battle

- Disabling pause at end of battle just incase someone decides to retry or switch scene to avoid game softlocking
- unabsorbable red sine outline color adjusted to red.

Evren OHK fix

Evren was set to not be defeatable after reaching less than 900 hp.
This has been modified so Evren can be defeated in OHK.

Black hole battle - additional fixes

- Additional adjustments for black hole battle to ensure that the sequence can be completed.
- Verified that projectiles do not do damage for low-end devices.

Black Hole Battle fix

Some players reported they cannot progress in the story due to the black hole absorb sequence.

We have adjusted so the string of projetiles needed to absorb are not all deadly anymore.
This should remedy the situation some players are getting.

The first couple of projetiles are only deadly.

Other fixes
- minor proofreading
- new ending dialogue by shade related to hillbert hotel.