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Ogu and the Secret Forest News

[Update] v1.1 - Random Encounters & QOL

Hello! ːsteamhappyː

We’re excited to introduce the update notes for version 1.1, which includes various new content and quality-of-life improvements.

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[h2]Cutscenes Added[/h2]



A total of 9 area entrances and key in-game moment cutscenes have been added.
We plan to add a feature that will allow players to rewatch the in-game cutscenes in the future.


[h2]Divine Beast Rooms[/h2]



We've added 'Divine Beast Rooms', random encounters that help players collect jewelss, top-tier fish, regional insects, and various cores. You can find 'Divine Beast Rooms' across the world, and by offering items at the shrines, different interactions become available based on the item type.

[h3][/h3]
  • Offer common minerals or jewels to access a room with every type of gem.
  • You can acquire 1 jewel but if you spend 1 jewel to the shrine, you can acquire 2 jewels.


[h3][/h3]
  • Offer bait or fish to access a room where all top-tier fish appear.
  • You can catch 1 fish, or 2 fish if you spend a top-tier fish to the shrine.


[h3][/h3]
  • Access a room where all types of regional insects appear.
  • You can catch 1 insect, or 2 insects if you offer a region-exclusive insect.


[h3]Other Encounters[/h3]
  • Offering cooking ingredients(except fishes), upgrade materials, or cores will summon a monster that drops Filthy or Fallen Cores with a 100% success rate.
  • Normally, 1 monster will be summoned, but offering a Filthy or Fallen Core will summon 2 monsters.


In the Divine Beast Rooms, you'll encounter rare collectibles in one place, but obtaining the desired item will require some skill.

Additionally, the more you explore, the higher the chance of encountering a Divine Beast Room.


[h2]Newspapers[/h2]



You can now buy newspapers from the consumable merchants in each village.
Using a newspaper provides information about items exclusive to that region.

* If you already know all the information, nothing will happen!


[h2]Shell Game[/h2]



A new mini-game called 'Shell Game' has been added as a random encounter, where you can obtain dish for your adventure journal. By paying a small fee, you can collect dish and fill up your journal.

If you’ve already completed the food section of the journal, you will receive a All-in-One Cooking Kit as a reward.



[h2]Cooking Restoration Device[/h2]



A random encounter has been added that allows you to turn failed items('Food' or 'Food Waste') into random dishes. This encounter can be used 3 times when found.



[h2]Improved Menu Accessibility (Controller)[/h2]



We’ve added interactions to allow controller users to more easily navigate through menus and the adventure journal


[h2]Puzzle Hint Addition & Accessibility Improvements[/h2]

Hints have been added to certain puzzles, and for those that require observation of small objects, we've added areas that zoom in on the screen to improve visibility.


Even after this update, additional updates are planned to make the gameplay experience more convenient and enriching. Please look forward to it!

Be a cute platypus, solve some Zelda-style puzzles, in Ogu and the Secret Forest




The ever-growing genre of games that mimic the old top-down Zelda titles has another entry with Ogu and the Secret Forest. Releasing on Steam at the end of last month, Ogu has gotten a fairly positive reception from early players. The hand-drawn 2D art and characters are certainly pretty charming, as is little hat-wearing net-swinging platypus protagonist Ogu...
Read more.

[Patch Note] 1.0.4

Hello!

We have implemented a fishing update and fixed bugs that were causing inconvenience during gameplay.

[h2]Fishing[/h2]

  • The effect of the Legendary Fisherman's Hat has been improved.
  • The appearance rate of Grade 1 fish has been doubled.



    * Along with fishing, we plan to update content to help complete the museum, such as gathering and mining.



[h2]Bug Fixes[/h2]
  • Fixed an issue where Arthur Jr. disappears after clearing the game.
  • Resolved a problem that occurred when Baby Ogu's position was changed by enemies while drawing in the diary.
  • Adjusted the acquisition timing for the Mantis Shrimp Brothers in the compendium.


[h2]Maps[/h2]
  • Fixed an issue where wall-mounted torches appeared cut off on certain maps.


[h2]Sound[/h2]
  • Added a starting sound for the Mecha Battle.


[h2]Text[/h2]
  • Revised the dialogue for the Tennis Master's advantage call.



  • Corrected some French text.


[h2]UI[/h2]
  • Modified the shop so that item information can be viewed by clicking with the mouse.
  • Fixed an issue where trade options remained after page transitions in the shop.


[h2]Controls[/h2]
  • Resolved issues that could occur due to controller dead zone values.

[Patch Note] 1.0 ~ 1.0.3

Hello!

We are pleased to introduce the patch notes from the v1.0 update on July 29 to today's v1.0.3 update.

[h2]Controls[/h2]
[h3]1. 360-Degree Rotation[/h3]





Support for 360-degree movement settings in joystick environments.

[h3]2. UI Category Navigation[/h3]



In joystick environments, you can navigate directly to intermediate categories using the special interaction keys. The default settings are LT / RT.

[h2]Bugs[/h2]
  • Fixed an issue where DLC hats could not be obtained even after purchasing the DLC.
  • Fixed an issue where turrets would not spawn properly in the desert area.
  • Fixed an issue where the telescope did not function correctly.
  • Fixed an issue where the mayor in the snowy region would freeze after taking damage.
  • Fixed an issue where some puzzles in the Moon Forest would cause a game over simultaneously upon completion.
  • Fixed an issue where entries in the Adventure Journal would sometimes display incorrectly.
  • Fixed an issue where continuing from game over was not possible if joystick key settings were configured in certain ways.


[h2]Enhancements[/h2]
  • Improved the visibility of the dowsing hat effects.


[h2]UI[/h2]
  • Fixed an issue where progress was not displayed correctly in the save slots.
  • Updated the map image of the snowy village.


[h2]Maps[/h2]
  • Fixed an issue where the southern cliff of the Miner’s Hot Springs was passable.


[h2]Localization[/h2]
  • Fixed an issue where some Japanese characters were not displayed correctly.
  • Corrected translation errors in certain Japanese hint texts.


Thank you for your support and encouraging messages for our official release.
We will continue to strive for a better gaming experience.

Thank you!

Price Increase Notice



Hi, all!

'Ogu and the Secret Forest' v1.0 has been launched today after 1 year and 4 months of Early Access.

To celebrate the official release, we are offering a 10% discount off the original Early Access price for the next two weeks. After this discount period, as previously announced, the price will be increased.

The price increase will be 24.99 USD, up about 7 USD from 17.99 USD.



[h2]Issue with Hats in the Music DLC[/h2]

Additionally, there is currently an issue where the extra hats are not being awarded after purchasing the Music DLC. This will be addressed in an upcoming update.

You can now obtain it correctly with the patch update to version 1.0.1 released today.




We would like to extend our gratitude to everyone who has supported us on this journey to the official release. We appreciate your continued interest and support.

Thank you.