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Ogu and the Secret Forest News

[Dev Log] Additional Content 2-2

Hello!

Here is the second update on the final additional content that will be updated next week. For other updates, please refer to the last development diary!


[h2]Bee Village[/h2]



A small village will be added to the southwest of the Central Forest.
You can assist the bees living there and engage in a small subquest.


[h2]Northern Sky Island[/h2]



The northern part of Sky Island will be opened, where you can obtain "Rahno's Hat."
This hat allows you to use new teleportation platforms added around the world.


[h2]Collectibles[/h2]



You will be able to collect all the bugs that are listed in the adventure diary but were previously unobtainable. Additionally, all unobtainable totems will also be added.



[h2]Map Markers[/h2]



A map marker system will be introduced to help navigate the expansive world.
It will assist in marking locations of inaccessible areas or items due to the lack of skills or companions.




After this update, we plan to spend about three months preparing for the final boss fight and ending before transitioning to an official release. We will inform you of the exact release date after the update.

Thank you to everyone who has shown interest in "Ogu and the Secret Forest," and we are committed to successfully launching version 1.0.

Thank you!

[Dev Log] Additional Content 2-1

Hello!

I'm excited to share the development status of the final additional content that will be updated at the end of this month. This update includes all the remaining unreleased areas and content except for the final battle.

[h2]Road of Proof[/h2]



The map related to the "Sigil of the Tree', which was previously inaccessible in the main quest, will be revealed.

The 'Road of Proof', accessible from the south of the Central Forest, is where the teachers who taught baby Ogu gather. This path leads to the final battle location, so the teachers will check if baby Ogu is ready to face the final boss.

[h2]Central Cave[/h2]





The Central Cave, connecting various parts of the Central Forest, will be revealed.

In the Central Cave, you will be able to mine two types of gems that were previously unobtainable and encounter trash monsters and puzzles related to the overall story of the game.





Additionally, with the opening of the Central Cave, entrances to it will also be added.

[h2]Apple Woods and Related Area Updates[/h2]





The quests and related areas of the Apple Woods, leading from the southwestern world to Hermit Crab Village, will be revealed. Small quests involving 'Panpan', who runs the orchard, as well as the mountain path connected to the Apple Forest and Bee Village, will be updated.

[h2]Harbor Town Quest[/h2]



A small quest will be added to Harbor Town.

[h2]Others[/h2]

The northern area of Sky Island and the ruins of the Moon Forest Cave will become accessible. Additionally, about 20 new Piece of Artifact will be added to complete all museum collections.

[h2]Schedule[/h2]

This update is scheduled for the end of April. Following this, development of the final boss fight and final testing will proceed, with an official release planned for the end of July.

Thank you to everyone who has supported us, and we will do our best to ensure a successful official launch.

Thank you!

[Patch Note] version 0.5g ~ 0.5h

Patch notes for versions 0.5g to 0.5h, updated through March 17th:

[h2]System[/h2]
  • Added the Monster Encyclopedia in beta.
  • Added controller vibrations for basic interactions.
  • Applied motion blur in some boss battles.


[h2]Bugs[/h2]
  • Fixed an issue where interaction with fish at some fishing spots was not possible.
  • Corrected the issue where the list of patrons in the credits did not display in full.


[h2]Map[/h2]
  • Fixed an issue allowing access to certain areas of the Trial of the Waterfall map.
  • Corrected discrepancies between the actual map layout and the map images.
  • Fixed the issue where Dark Village was not marked as a "Happy State" area.
  • Resolved the blockage on the path going south from the Dark Forest.
  • Fixed an issue where conversation with some bug villagers was not possible.


[h2]Text[/h2]
  • Corrected typos in the Monster Encyclopedia.


[h2]Sound[/h2]
  • Fixed the issue where the sound effect of the Cowboy Hat was playing incorrectly.

[Patch Note] version 0.5f

Here are the patch notes for version 0.5f, released on March 10th.

[h2]Bugs[/h2]
  • Fixed bugs in new hats that have skills to obtain additional items from enemies.
  • Modified the Orang front cutscene to only play once.
  • Fixed an issue where the decorating slide object wasn't working.


[h2]Maps[/h2]
  • Fixed an issue where players could get stuck in empty spaces on the map of the Temple of Dance.
  • Fixed layer organization bugs for some objects in the Jelly Quarry shortcut map.
  • Fixed an issue where players couldn't talk to the unemployed bugs in the Light Research Institute.


[h2]Text[/h2]
  • Made some revisions to Kiki's dialogue.

[Patch Note] Update History

Hello, for your pleasant gameplay experience, we quickly fixed and patched the bugs reported through Discord after the Thursday 0.5 version update. Below are the modifications made so far.

[h2]Maps and Content[/h2]
  • Fixed an issue where entering the Trial of the Waterfall boss map again would start a battle without the boss.
  • Fixed a bug where doors wouldn't open when re-entering the Thunder Island boss map.
  • Corrected an issue where hats could not be obtained even after clearing the puzzle on Penguin Island.
  • Fixed occasional freezing during tennis matches.
  • Resolved bugs related to new hats with skills applied, such as the Volcano Hat and Cowboy Hat.
  • Adjusted the field image and obtained image of the new totem to match.
  • Corrected inappropriate reset locations for new puzzles.
  • Fixed the issue of inappropriate items appearing at the fishing spot at the entrance of Dusky Town.
  • Addressed the exploit allowing quick acquisition of quest items in Dusky Forest using the SoongSoong Balloon.
  • Corrected instances where players could access physically unreachable areas in some maps.
  • Updated map images to accurately reflect actual terrain.


[h2]System[/h2]
  • Fixed an issue where Baby Ogu's second swing would sometimes miss.


  • Corrected occasional errors occurring while drawing the picture diary.
  • Addressed the issue of outer jungle enemies obstructing each other's movement.


[h2]Text[/h2]
  • Added missing dialogue for "Dolph".
  • Updated "Alma's" phone dialogue to align with the update.


[h2]Sound[/h2]
  • Added missing sounds for new hat skills.
  • Fixed the issue of overly loud sounds when completing puzzles in the Temple of Cooking.


We apologize to those who were inconvenienced by the bugs and truly appreciate all the feedback and reports you have sent us.
We will continue to work hard on development until the official release.

Thank you!