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Ogu and the Secret Forest News

'Harbor Town' is available now!

Hi, All! ːsteamhappyː

The 'Harbor Town' content has been updated.
If you haven't seen the trailer yet, please check out the video below!

▼ Harbor Town Trailer
[previewyoutube][/previewyoutube]

▼ Harbor Town's main BGM
[previewyoutube][/previewyoutube]


Here are the new content and improved features added in this update


New Content


[h2]Main Questline[/h2]



- Embark on an adventure with the sailor 'Kenin' in the largest village, Harbor Town, in "Ogu and the Secret Forest!"
- The main quest in Harbor Town consists of various mini-games and content such as infiltration, sailing, dungeons, and bosses.


[h2]Drill Hat & Treasure Hunt[/h2]





- Dig the ground with a drill hat and discover clay of different colors and items in each area.
- Acquire a treasure map from the antique shop and restore artifacts in the museum.


[h2]Artifact Recovery & Opening the Museum[/h2]





- Open the museum and welcome visitors! The more exhibits you have, the more visitors you will attract.
- Use artifact fragments obtained from treasure hunting to restore artifacts. When you restore artifacts, visitors who give gifts will come to the museum.



[h2]Making Pottery[/h2]



- Learn pottery-making techniques at the pottery workshop in Harbor Town.
- Change pottery designs from around the world and deliver them to the residents of Harbor Town.



[h2]Underground Arena[/h2]



- Challenge powerful enemies that embody the characteristics of various regions such as the jungle, desert, and moon forest.
- Be especially cautious as your health is limited!
- If you fill up the honor score in the arena, you can receive special rewards.



[h2]Interior Items[/h2]



- Use the designer robot, newly added to the hero's house, to change the interior design such as wallpaper, flooring, and lighting.
- You can purchase interior items from the merchants in each village.



Revised


[h2]Jigsaw Puzzle System[/h2]



- The puzzle-solving method, such as pushing puzzle pieces one by one, like puzzles in the Moon Forest has been changed.


[h2]Interior List[/h2]

- With the increase in interior items, the construction of interior now allows you to view the item list as a menu when selecting items.


[h2]Important Keyword Coloring[/h2]

- Important keywords in the text are highlighted in yellow. The keyword highlighting will gradually expand as updates progress.


[h2]Multiple Selection[/h2]

- When selecting multiple items in cooking, museum exhibitions, and various quests, you can make multiple selections at once.



The restoration of museum artifacts and opponents in the arena will continue to be added to the Harbor Town content in the future.

Thank you for playing and we appreciate your continued support and anticipation! 😊

The 'Harbor Town' will be updated next week.



Hello! ːsteamhappyː

The new sector, 'Harbor Town' will be updated next Wednesday.

We are currently conducting final testing and wrapping up trailer and banner images, and content will continue to be gradually added even after the update.

The updated contents will include:


[h2]Harbor Town & Thunder Island[/h2]









Harbor Town is located in the southern part of the world, and Early Access users can enter through the southwestern entrance at adventurer's camp.

While Harbor Town doesn't have any sigil, it does have a main questline that is related with other areas. This questline consists of infiltration, mini-games, dungeons, and various other content. Uncover the secrets intertwined with Harbor Town alongside the small sailor, Kenin!


[h2]Making Pottery[/h2]



In the pottery workshop of Harbor Town, you can create pottery. The pottery you make can be customized to your desired shape, and it can also be used to solve quests within the town or change the appearance of pottery placed throughout the world.


[h2]Drill Hat & Treasure Map[/h2]





You can use the newly added "Drill Hat" to excavate items from the ground. Not only can you find clay for pottery making, but you can also purchase a treasure map from the antique shop to discover artifact fragments for restoring museum artifacts.



[h2]Restoring Artifact & Opening the Museum[/h2]





The artifact fragments obtained through treasure hunting are used to restore newly added artifacts in the museum. When an artifact is restored, you will receive immediate rewards or NPC visitors who bring gifts will come to the museum.

In addition, by completing certain quests in the Harbor Town, you can open the museum and welcome visitors. Different visitors will come depending on the items exhibited, and more will be added in the future!



[h2]Arena[/h2]



In the underground of the Harbor Town, there exists an underground arena that values honor and duels. The underground arena is a combat content where the honor score changes based on the player's performance, and it is characterized by playing with limited health depending on the difficulty of each opponent.

Currently, there are a total of 9 challenge opponents themed around the jungle, moon forest, and desert, and they will be updated together with the addition of new sectors


[h2]Improvement of Jigsaw Puzzle Mechanics[/h2]




We have made a change to the gameplay mechanics of the jigsaw puzzle. Instead of pushing individual pieces, we have improved it by implementing a method where players can move the puzzle pieces as if they were placing objects in a home decoration activity.



[h2]Interior Change[/h2]








Players now can change the interior of the hero's house. By replacing interior items, such as flooring, wallpaper, lighting, and particles are changed according to item's themes. These interior items can be purchased from the shops in each village, and additional items will be added as quest rewards in the future.



Thank you for your interest in the Harbor Town update.
We appreciate your support, and we look forward to showcasing the upcoming trailer once it's completed. Please stay tuned for more updates, and we'll be sure to keep you informed.

Thanks!!! ːsteamhappyː

[Harbor Town] Dev Log 3 & Roadmap Change

Hello! ːsteamhappyː

We are continuously preparing the content for the Harbor Town update, which is scheduled for late June to early July. The major structure of the update, including the map and main questline, has been fully planned, and we are now adding detailed elements such as side quests and immersive features.

Below is a preview of the maps that have been developed so far.


Upcoming Update Maps

* If you don't want to see a preview of the upcoming content and prefer to wait until the update, please scroll down!




[h2]Frog Field[/h2]

This is a large map that can be explored before entering the Harbor Town. It features several puzzles and side quests to engage with.




[h2]Northern Harbor Town[/h2]

You will encounter a map with a bridge that leads to Harbor Town. You can also spot the headquarters of Soong Soong Express.




[h2]Harbor Town[/h2]

Main Stage of this update, it is the largest and most densely packed map among the ones developed so far, being 1.5 times the size of Sun Village.



As it will encompass various contents such as a pottery workshop, a restaurant, an antique shop, and an arena, we are putting a lot of effort into its creation, aiming to unveil it in the most splendid form possible.


[h2]Cargo Ship[/h2]

This is the place where a covert infiltration mission takes place, requiring you to stealthily steal items.




[h2]Arena[/h2]

This is a challenging location where you have to face tough enemies with limited health. There are three stages prepared for each area, featuring enhanced versions of previously encountered enemies and introducing new enemies with unfamiliar patterns.




Updated Early Access Roadmap


The Early Access roadmap has been updated as follows

  • The previous development roadmap, which was divided into quarterly milestones, has been revised to be categorized by seasons.
  • The development order of the Snow region and the Water region has been changed.


Please refer to the image below for more details. We have also updated the Steam store page with this information.




I'll return to the next development journal. Thank you! ːsteamhappyː

[Patch Note] 0.16 - System Improvements and Adding Effects

Hello! ːsteamhappyː

As we develop the upcoming region of Harbor Town, we have also worked on improving various systems and addressing many of the requests that we have received from our players.

Please see below for more details!


[h3]System[/h3]
  • The quest tracking method has been changed. Instead of creating arrow signboards at the exits, the target location of the quest being tracked is displayed on the map. (Some quests and hidden quests are not displayed.)



  • Regardless of whether the quest is being tracked or not, you can check the target location of the quest in the quest window.



  • When selecting two or more items such as cooking or exhibiting, you can now select multiple items.




  • The key configuration layout has been modified, and you can assign mouse buttons on PC.




  • NPCs that give important quests such as becoming friends display a special icon.




[h3]Contents[/h3]
  • When encountering trash monsters in the field, they are now spawned after a warning effect appears.



  • The range of the explosion of spore monster is now displayed before it explodes.



  • The customization area of the hero's house has been expanded to a more circular shape.
    In a future update for the Harbor Town, there will be an added feature to change the floor texture.



  • The images of objects blocking the way to areas still under development have been separated from regular rocks.



  • Additional dialogue has been added for the monkey at the construction site.
  • The width of the bridge in the ruins has been widened.
  • The camera glitch in certain parts of the Moon Forest map has been fixed.
  • The description of the 'Welding Hat' has been corrected.


[h3]Bugs[/h3]
  • The issue where the quest related to 'Watermelon Chafer' was not properly counting has been resolved.
  • The recipe for 'Healthy Roasted Prickly Pear' in the adventure diary has been corrected.
  • Additional dialogue has been added for NPCs who did not have any dialogue after completing their quests.

[Harbor Town] Dev Log 2 - Drill Hat

Hello! ːsteamhappyː
This is the second development journal for Harbor Town.

Today, we would like to introduce the "Drill Hat" which will play an important role in the upcoming update.



The drill hat is a special hat that can be obtained from the pottery craftsman in the Harbor Town.

You can dig up soil in most areas except indoors, and this allows you to obtain different colors of clay, as well as small items such as leaves, stones, and seeds depending on the region.



The colored clays obtained through the drill hat are used when making pottery in the pottery workshop in Harbor Town. We will introduce more details about the pottery content in the next development log!




The Drill Hat can also be used in the treasure hunting content, where you can use treasure maps and rumors to find buried items. Through treasure hunting, you can obtain valuable items or use them to create keys to enter hidden dungeons, among other ways it will be used. We are developing it to be used in various ways.

We will return with another content introduction in the next development diary.

Thank you!