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Ogu and the Secret Forest News

[Harbor Town] Dev Log 1 - Major Buildings

Hello! ːsteamhappyː

We are currently working on the development of our next content update while exploring various ways to improve the convenience features within the game. Today, we would like to introduce some of the major buildings in the upcoming 'Harbor Town' area.

[h2]Harbor Town Entrance[/h2]



If you follow the central forest southward, you will find a path leading to the Harbor Town entrance. Unlike the bustling Harbor Town where many people live, the atmosphere at the entrance is relatively calm.

[h3]SoongSoong Express Headquarters[/h3]



Next to the bridge leading to the Harbor Town is the SoongSoong Express headquarters building. Unlike the Sun Village monkeys who live traditionally, following the "capitalistic nature" the employees of SoongSoong Express provide balloon transport services from all over the world to improve their reputation.

Who works at SoongSoong Express headquarters and what kind of interesting things can be found there?

[h2]Harbor Town[/h2]

The Harbor Town is a major city located in the southern part of the world. Various NPCs gather here and carry out economic activities in places such as a museum, restaurant, antique shop, and workshop.

[h3]Museum and Fountain[/h3]



The museum was built to inform the world about everything when a hero appeared to save it someday. Located in the center of the Harbor Town and accessible via a tunnel beneath the hero's basement, the museum is unknown to the villagers because the museum director, Gogo, has left it unattended for a long time.

In addition, there is a fountain, a famous landmark of Harbor Town, located in front of the museum. It is said that if you throw a coin into the fountain and make a wish, something good will happen.

[h3]Gordon and Olive's Restaurant[/h3]



Gordon and Olive's restaurant, where you might have met them in the northern part of the world, is located here in the Harbor Town. Will the staff be able to run the restaurant well while the chef is away?

[h3]Cargo Ship[/h3]



The reason why Harbor Town's commerce is so active is because of the ships that enable trade with other continents. Although the crew has already been through many battles, there may be a place where Baby Ogu's help is needed.

The content we introduced today is only a small part of the Harbor Town, and new characters and quest lines, as well as systems that interact with existing areas, are being prepared.

Fully compatible with Steam Deck!



We have fixed the cutscene playback and screen ratio issues on Steam Deck, and it is now marked as 'Verified.'

We hope many Steam Deck users enjoy playing our game, and please let us know if you have any inconvenience through the Steam community or Discord!

Next time, we'll be back with the devlog of 'Port Town' that we are currently working on.

Thank you!

[Patch Note] 0.15 - Improved Controller and Cooking Judgement.

[h3]Controller[/h3]
  • We improved the overall controller input system in the game, so you can now use Xbox wireless controllers properly on Mac OS.


[h3]Content[/h3]
  • We have improved the accuracy of the cooking mini-game judgment, and added feedback for miss judgments.



  • We added an effect that shows which key to tap when Baby Ogo's movement is restricted.



  • We added emphasis to the tutorial for the first Shungshung Express ride.


  • The field of view during the 'Hero's Guard' battle has been slightly widened.
  • The merchant in the Jungle Outskirt now sells Antidotes.

[Patch Note] 0.144 - Steam Deck Support & Bug Fixes

Hi, all! ːsteamhappyː

We are currently working on Steam Deck compatibility and addressing controller issues that have been reported on Mac OS. Also, we have fixed some bugs that were reported while working on the upcoming content in the Harbor Town.

Please see below for more details.

(*The following information has been updated on Windows first and will be updated on Mac OS within 2-3 days from the upload of this patch note.)

[h3]Steam Deck Compatibility[/h3]
  • Fixed UI cut-off issues on 16:10 resolutions.
  • Fixed cutscene video output on Linux environments.


[h3]Controller[/h3]
  • Improving the overall controller input system in-game to address issues with using the Xbox wireless controller on Mac OS.


[h3]Content[/h3]
  • Reduced the sound of the waterfall object in the hero's house decoration.
  • Added dialogue after completing Gordon's quest.


[h3]Bugs[/h3]
  • Fixed a bug that occurred when using the fast move function with the mouse.
  • Fixed a bug where the sound effect of the jelly bomb hat was not connected to the audio settings.
  • Fixed a bug where players could exit the map outside of the ruins entrance.


Starting next week, we will introduce one by one the new content that will be added to the upcoming update area, the Harbor Town, which we hope you will find interesting.

Thank you!

[Patch Note] 0.143 - Quick Travel & System Improvements

Hi, all! ːsteamhappyː
Thank you to everyone who plays Ogu and the Secret Forest.

Based on feedback received through Discord and the Steam community, we have added various convenience features and fixed several bugs.

Please refer to the details below for more information!


[h3]Content & System[/h3]
  • If you have visited the Hero's House and the Museum, you can now use the Soongsoong Balloon and Soongsoong Express to travel directly to those locations.






  • The invincibility time after being hit has been increased from 0.1 seconds of knockback and 0.3 seconds of invincibility to 0.15 seconds of knockback and 0.35 seconds of invincibility, and the visual effects have been adjusted accordingly.




  • The judgment timing for the cooking mini-game has been changed from when the key is released to when it is pressed, and visual effects have been added to each note.



  • The graphics of the Flower Hat+ have been changed.



  • Added the instruction of jelly bomb in the light laboratory.



  • Shortcuts at the following locations now remain fixed after moving through them.



  • Fixed an issue where data becomes unrecoverable when the game forcibly shuts down.
  • With the exception of some hats, hat special abilities are now triggered when the button is pressed, rather than when it's released.
  • The visual effects of critical hits have been reduced.



[h3]Bugs[/h3]
  • Fixed an issue where players could move to the hot spring cliff area of the Adventurer's Camp.
  • Fixed an issue where players could move to certain cliff areas at the Bat's mountain.
  • Fixed an issue where players could move to the Eastern Canyon dungeon gate even when it was closed.
  • Fixed an issue that occurred when upgrading the flower hat before becoming friends with the Orang.
  • Fixed an issue where players could use dance abnormally when moving between maps.
  • Fixed an issue regarding the resolution that is higher than QHD.
  • Fixed an issue that a system message appears when clicking the fishing button after using all the fish baits.