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Robocraft 2 News

Updated Roadmap - October 2023

Hello Robocrafters!

We wanted to thank everyone who played the demo and added the game to their wishlist over the last few days! We've had an opportunity to really stress test our server before the Snteam Next Fest in one week's time.

We wanted to share with you an updated Roadmap which details some of our imminent plans. Check it out below



Remember to add the game to your wishlist and download the demo from our Steam page below:

https://store.steampowered.com/app/1991140/Robocraft_2/

DEMO NOW LIVE - NEXT FEST ISLAND COMING SOON! ADD TO WISHLIST NOW

Hello Robocrafters!

Can you believe over 150,000 robocrafters have hit that wishlist button on Steam already!? A massive thank you to everyone who has done so. Every single wishlist is like a turbo-boost to the spirits of the entire dev team and it REALLY does help us on so many levels. If you haven't done so, please do add the game to your wishlist on the Steam Page. Thank you!

https://store.steampowered.com/app/1991140/Robocraft_2/

We recently recorded a trailer with several members of our community, so check that out here:

[previewyoutube][/previewyoutube]

DEMO AVAILABLE NOW! DOWNLOAD IT!
So download that demo right now! It is quite extensive and you can lose hours of your time constructing your very own robocraft out of blocks. The servers will be up 24 hours a day for all regions

There are a ton of content and features planned for the future including new parts, better optimization and improved graphic fidelity. We’ll be revealing a new Roadmap pretty soon that will detail our upcoming plans.

Demo Progress is transferred to the full-game
If you’re playing via the demo, your progress, saves and any unlocked cosmetic items will transfer over to the full game!

Earn XP To Level Up and get Tech Points
Every battle you complete will give you robits and XP. When you earn enough XP you’ll level up and earn a number of Tech Points for each level. Tech Points are spent on unlocking cosmetics on the Battle Matrix. The level cap is currently 63 but on October 9th, we’re increasing that cap to 73 as we release the NEXT FEST ISLAND!

NEXT FEST ISLAND COMING SOON
This island will feature a bunch of cosmetic items for you to unlock for free! You will need to use Tech Points to unlock these items, so enter battles now so you have enough tech points to earn them when they unlock!



We hope you enjoy this demo and look forward to seeing your feedback!

Robo Herald - Servers Up All Weekend For Playtests -

Hello Robocrafters!

The Robo Herald is here! Dig through THE LORE and decipher what may be coming as part of the games next update!



Additionally, we’re going to have the servers running ALL WEEKEND! We will be inviting thousands of Steam players who registered for the playtest. These invites are sent out randomly by Steam, but you will receive an email if you are successful.

You can register for the playtest from the Steam page:
https://store.steampowered.com/app/1991140/Robocraft_2/

Invites will start going out on Friday and throughout the weekend.

The servers will be active from 16:00 UTC on Friday 25th of August to 12:00 UTC Monday 28th of August

Yellow Arrow Indicators Whilst Building

One of the requested features players have been asking for is indicators which allow you to see what way a particular part is able to turn. These have existed in Robocraft 1 for a little while and were something we have been wanting to add to Robocraft 2. Here’s how it looked in Robocraft 1:



In Robocraft 1, these indicators were active at all times while building. This didn’t look great and made it very difficult for players to get a good screenshot of their machine in the build bay. In Robocraft 2, we have decided to only show the yellow indicators whilst you are looking at that particular part.



This change will be especially useful for players who like to take great-looking photos of their robocraft in the building bay!

These yellow arrows are also a way to teach players about the various parts of the game and how they will function when bringing them into battle. It’s actually quite easy now to check if you’ve mistakenly put non-steering wheels on your robot!



But one of the major improvements that these indicators assist with is creating custom gun rigs! The red arrows need to point towards the front of your robocraft to aim where your crosshairs are facing.



They will be coming as part of the next update and will be visible for the following parts

  • Wheels
  • Jets
  • All powered joints
  • All passive joints
  • Aim servos
  • All-In-One Turrets


Make sure to add Robocraft 2 to your wishlist and register for the Playtest if you want to join us in a couple of weeks to play the next big update!

https://store.steampowered.com/app/1991140/Robocraft_2/

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Player Onboarding/ Tutorial - The Tech Ladder

Hello Robocrafters!

Today we're revealing a major onboarding feature in our next update which is the…

[h2]THE TECH LADDER[/h2]

This is a HUGE part of our onboarding process and will mean that we’ll be making some major changes to how new players start the game and what blocks and functionality they will begin with.

Here are a few key points of the Tech Ladder:

  • A new user progression system
  • Unlock functionality and blocks as you progress
  • New features that we add will be added to the Tech Ladder
  • 21+ tutorial videos to unlock with voice-over and localised subtitles (English for now, other languages coming!)
  • New editable starter robocraft unlocked with many of the ladder hexes.


The Tech Ladder can be brought up at any time by pressing L while building and looks like this.



There are a lot of subjects on the Tech ladder. Each step will open up a new block (or a group of blocks), part, new functionality or even a Robocraft

Each step has its own video and description and you can browse all of them at any time



Most of the videos in the Tech Ladder are very short and are about 20-30 seconds long. But some of the more complex parts and functionality can be up to 60 seconds long. Some of these tutorials will walk you through step by step to show you how these parts are used, others will offer just a general overview.

If you want to unlock new parts and functionality to use, you will need to do so by starting at the top and progressing down to unlock each step at a time.

You unlock each step with Robits which are earned by battling online. During this time when online battles are at set times, we have included a time based unlock system where the next step can be unlocked 60 minutes after the previous step has been unlocked. This allows players to experiment with the part or functionality before unlocking the next step.

You can use Robits earned in battle to ignore the wait time and unlock the next step if you are ready. Anyone with an account created up to the release of the next update will have all the Tech Ladder steps unlocked but you’ll still be able to read through the descriptions and watch the onboarding videos.

You will unlock the following in this order by progressing through the Tech Ladder:

  • Plasma All-In-One Turrets
  • Material Mode
  • Free Cursor Mode
  • Configuration Mode
  • Build Your Own Turrets
  • Cosmetic Lamps
  • Anti Grav and Thrusters
  • Arc Discharger
  • Powered Joints
  • Passive Joints
  • Plates
  • Orientation Tool
  • Cylinders and Posts
  • 3rd Grid Placement
  • Railgun
  • Logic And Maths
  • State Blocks
  • Sensors
  • Nameplates
  • Frames, Quarter Pyramids and Flipping
  • Precon Mode


Anyone who creates an account after this update will need to progress through the Tech Ladder. We are planning to invite a large number of Steam players shortly after launch and are looking forward to how these players respond to the new onboarding process.

It’s important to note that you can still use ANY robot on the CRF, regardless if you have unlocked that part in the Tech Ladder or not.

Any new parts or functionality in the future will need to be unlocked via the Tech Ladder for all players!

[h2]New Player Onboarding[/h2]

After this update, any new players will be given access to a small number of parts to help ease them in on the powerful tools that Robocraft 2 building has to offer.

Our plan was to provide them with shapes and parts that RC1 players are familiar with. So new players begin with the following inventory of blocks.



They also have access to the following functionality whilst building.

  • Block Mode
  • Colour Mode
  • Save Machine
  • Shift Machine
  • Rotate
  • Mirror Mode


New builders will be able to construct a functional robocraft from these blocks and even enter online matches. The only new piece of functionality that players will need to learn at this stage is block scaling and we hope a limited inventory will allow them to get used to the benefits that block scaling offers.

But when they are ready to dive into the new parts and functionality, they will do by progressing through the Tech Ladder

We believe that this new onboarding system should slowly introduce players to many of Robocraft 2’s new features over time and ultimately encourage more players to become builders.

This whole feature was created after a lengthy discussion with our community on Discord about RC2’s complexity. If you want to share your thoughts, consider joining our Discord!